mod
Ghost On Water
This mod adds the ability to place ghosts (blueprints) on water or in space (space exploration). Ghost Landfill/Space Scaffolding is automatically added once a blueprint has been placed on water. Usage: press control + w while holding a blueprint to make it placeable on water, then simply place it on water.
- Latest version
- 0.12.2
- Downloads
- 16.5k
- Licence
- mit
- Updated
- 3 y ago
- Available on
- Factorio Mod Portal
Download
From Ghost On Water’s own host. Nothing is re-hosted here.
GhostOnWater_0.12.2.zip
6e7b30df892b…Older versions24Hide older versions
- 0.12.124 Aug 20231.1Get
- 0.12.023 Aug 20231.1Get
- 0.11.720 Aug 20231.1Get
- 0.11.619 Jul 20231.1Get
- 0.11.54 Apr 20231.1Get
- 0.11.421 Feb 20231.1Get
- 0.11.313 Feb 20231.1Get
- 0.11.211 Jan 20231.1Get
- 0.11.124 Dec 20221.1Get
- 0.11.014 Dec 20221.1Get
- 0.10.128 Nov 20221.1Get
- 0.10.08 Nov 20221.1Get
- 0.9.24 Nov 20221.1Get
- 0.9.129 Oct 20221.1Get
- 0.9.028 Oct 20221.1Get
- 0.8.228 Oct 20221.1Get
- 0.8.127 Oct 20221.1Get
- 0.8.027 Oct 20221.1Get
- 0.7.026 Oct 20221.1Get
- 0.6.026 Oct 20221.1Get
- 0.5.025 Oct 20221.1Get
- 0.4.024 Oct 20221.1Get
- 0.3.024 Oct 20221.1Get
- 0.2.224 Oct 20221.1Get
Frequently asked
What licence is Ghost On Water under?
mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Ghost On Water?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Ghost On Water safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does Ghost On Water work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.