mod
King's Nuclear Bots
Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.
- Latest version
- 1.110.0
- Downloads
- 6.8k
- Licence
- mit
- Updated
- 6 y ago
- Available on
- Factorio Mod Portal
Download
From King's Nuclear Bots’s own host. Nothing is re-hosted here.
KingsNuclearBots_1.110.0.zip
30d817b8b80f…Frequently asked
What licence is King's Nuclear Bots under?
mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install King's Nuclear Bots?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download King's Nuclear Bots safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does King's Nuclear Bots work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.