mod
Creative Mod (Kux-Temporary Bugfix)
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
- Latest version
- 2.0.2
- Downloads
- 11
- Licence
- mit
- Updated
- 6 y ago
- Available on
- Factorio Mod Portal
Download
From Creative Mod (Kux-Temporary Bugfix)’s own host. Nothing is re-hosted here.
Kux-CreativeMod_2.0.2.zip
aa98471bdeca…Frequently asked
What licence is Creative Mod (Kux-Temporary Bugfix) under?
mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Creative Mod (Kux-Temporary Bugfix)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Creative Mod (Kux-Temporary Bugfix) safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does Creative Mod (Kux-Temporary Bugfix) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.