mod
Spy mod
Spy mod was created for multiplayer use with multiple forces. It boosts technologies of all forces (even those who are yet to be created*),when one of forces finish research. The purpose of this is to work with "every player in his own force" scenarios - so that players won't lag so far behind others in tech for long and hopefully won't get overrun by biters. Once one player will make technological breakthrough -> rest have easier path to follow.
- Latest version
- 0.0.6
- Downloads
- 292
- Licence
- unlicense
- Updated
- 23 mo ago
- Available on
- Factorio Mod Portal
Screenshots
Click a screenshot to open it. Screenshots are served from the author’s own host and belong to them.
Download
From Spy mod’s own host. Nothing is re-hosted here.
spyMod_0.0.6.zip
6e490b57c8d7…Frequently asked
What licence is Spy mod under?
unlicense, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Spy mod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Spy mod safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does Spy mod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.