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mod

Zero_New_Enemies

Note: Does not impact the starting area, but will disable spawning of enemy biters and bases in new chunks generated outside of the spawning area.

Latest version
2.0.0
Downloads
19
Licence
mit
Updated
5 mo ago

Download

From Zero_New_Enemies’s own host. Nothing is re-hosted here.

2.0.0release22 Apr 2026

Zero_New_Enemies_2.0.0.zip

826cd4d39cdb

Frequently asked

What licence is Zero_New_Enemies under?

mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install Zero_New_Enemies?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Zero_New_Enemies safely?

From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Factorio versions does Zero_New_Enemies work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.

Last checked 1 mo ago against Factorio Mod Portal. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 22 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.