Farthest Frontier
Farthest Frontier mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Faster Research Rateby LeOnIdAsOverview Version: 1.0.0.1 This mod is for mono version and is tested beta 1.0.0.0. This mods allows reserach rates to be modified by 0.5x - 50x. Dependencies Melon Preference Manager Universal Lib The options can be modified by pressing F5 on main menu in Melon Preference Manager.6.3k downloadsupdated 14 mo ago
- Game Speed Mod Fix6.2k downloadsupdated 3 y ago
- Tended Wildsby SageDragoon**Known Issue** - Saving and quiting while there are pending relocations or wild planting will result in them being placed as blueberry bushes after reloading. Complete the planting/relocations or cancel them before quitting out of the game. Tended Wilds Tended Wilds transforms your Forager's Sha...6.2k downloadsupdated 2 mo ago
- Farther Fightingby OlleusA mod for Farthest Frontier that re-balances multiple aspects of combat to make it more engaging and offer more ways of balancing threats. In vanilla, towers and walls are extremely weak, and heavy soldiers absurdly resistance, and archers overwhelmingly deadly. This mod gives fixed fortification...6.0k downloadsupdated 11 mo ago
- Tenacious Technologyby OlleusA mod for Farthest Frontier that substantially reworks how knowledge points are acquired. In vanilla, progress towards new KP comes from a small flat rate the player has no control over, and massive amounts from scholars working in the academy (further boosted by paper). This mod changes that by...5.9k downloadsupdated 5 mo ago
- Unlock More Speedsby LeOnIdAsOverview Version: 1.0.0.1 This mod is for mono version and is tested on 0.9.7 and beta 1.0.0.0. This mods unlock 5x and 10x speed. Dependencies Melon Preference Manager Universal Lib The options can be modified by pressing F5 on main menu in Melon Preference Manager.5.7k downloadsupdated 14 mo ago
- Winter Labor5.7k downloadsupdated 16 mo ago
- No More Slacking Offby CutelingUpdated for the 1.0.0 playtest: Vllagers seem slightly less responsive to changing their current tasks in this version, so laborer task for the idlers has now slightly higher priority No more idling: idle workers will chop trees and mine stone like laborers while still assigned to their professio...5.5k downloadsupdated 14 mo ago
- Top Bar Tooltipsby OlleusA mod for Farthest Frontier that adds more data to the UI in multiple small ways: The villager summary (top left) shows the working age population, and the excess housing, as percentages. The reports menu (with all the graphs) is bound to the shortcut key CAPS_LOCK (can customise using the config...5.2k downloadsupdated 11 mo ago
- Add Relics in Temple and unlock relicsby LeOnIdAsOverview Version: 1.0.0.4 Dependencies Melon Preference Manager Universal Lib Recommended Modify Workers/Residents in buildings The options can be modified by pressing F5 on main menu in Melon Preference Manager. This mod is for mono version and is tested on 0.9.7. This mod allows at add upto 6 a...4.6k downloadsupdated 14 mo ago
- Rivers Restoredby SageDragoonDisclaimer: This mod activates partial river creation pathway within the map generation system. If Crate ever brings rivers into a DLC, this mod will be retired immediately to support their work. Rivers Restored Farthest Frontier already includes a sophisticated river generation system — Voronoi-...4.4k downloadsupdated 2 mo ago
- Building Helperby paboyafxThis mod will add building count and two button to cycle through them on building menu (B). How To: - Press Building menu (B), click left or right arrow to focus next/previous building. - Or, select any building, press , or . to select next/previous building (only work if you have more than 1 of...4.3k downloadsupdated 17 mo ago
- Keep Clarityby SageDragoonKeep Clarity A UI Enhancement for Farthest Frontier Information at a glance and UI navigation that reduces clicking and helps you oversee your settlement with more clarity. Integrated Mod Manager Press F10 anywhere, menu or mid-game, to configure every mod without leaving the game. Real sliders,...4.2k downloadsupdated 26 d ago
- TravelingMerchantPlus4.1k downloadsupdated 10 mo ago
- Better Guard Towersby UledrithGuard towers fire the weapon the guard is actually holding. Version 1.0.5 In vanilla Farthest Frontier a guard tower ignores whoever is inside it — it always fires a fixed, built-in tower weapon. The guard's own bow or crossbow makes no difference, and their armor-piercing is switched OFF the mom...4.1k downloadsupdated 1 mo ago
- Wicker Toolbox4.1k downloadsupdated 2 y ago
- WinterLaborLand4.0k downloadsupdated 4 y ago
- Relocate Resource (Mono)4.0k downloadsupdated 18 mo ago
- Seasonal Job Rotation4.0k downloadsupdated 3 y ago
- Essential Provisionsby SageDragoonEssential Provisions A Curated Collection of Quality. -Stacking ten standalone QoL mods to get the features you actually want comes with friction — each ships its own preference UI, each adds another Harmony conflict surface, and most go unmaintained when their author moves on. -Essential Provisi...3.9k downloadsupdated 2 mo ago
- Faster well recharge and increased capacityby LeOnIdAsOverview Version: 1.0.0.0 This mod is for mono version and is tested on 0.9.7. This mods increases water capacity and recharge rate for wells.. Dependencies Melon Preference Manager Universal Lib The options can be modified by pressing F5 on main menu in Melon Preference Manager.3.8k downloadsupdated 14 mo ago
- More Compost Yard Workers3.8k downloadsupdated 3 y ago
- Better Building Iconsby UledrithTired of squinting at building icons that all look the same? Version 1.0.2 Yeah, me too. So I fixed 'em. Better Building Icons overhauls the building icons in Farthest Frontier to be cleaner, sharper, and way easier to tell apart at a glance. No more accidentally clicking the wrong building becau...3.7k downloadsupdated 1 mo ago
- Bulk Rebuild3.5k downloadsupdated 3 y ago
- Add Item Mod (Mono Only)by donimuzurWhat does this mod do? this mods give you specific item to selected building. HOW TO USE ? - first select building - find button " Open to add Items" - set the quantity in the input textbox - select item3.5k downloadsupdated 5 mo ago
- AutoCommuteFix3.3k downloadsupdated 3 y ago
- Sovereign Boonsby SageDragoonSovereign Boons Rule Without Restraint. Sometimes you don't want balance. You want to watch your settlement thrive without friction — faster villagers, richer caravans, deeper wells, bigger harvests. Not because you can't play without them, but because you're the sovereign and these are your land...3.1k downloadsupdated 2 mo ago
- Forced Child Laborby KrasipeaceVillagers become Laborers at age of 8. Config file: \..\..\UserData\MelonPreferences.cfg -> You have to load once the mod to get this category on. Default Mod Values: AgeCutoffChild = 7 AgeCutoffAdolescent = 15 SchoolMinAge = 5 SchoolMaxAge = 503.0k downloadsupdated 11 mo ago
- Market range extender (and other influence buildings)2.7k downloadsupdated 9 mo ago
- Better Performanceby UledrithFarthest Frontier, optimized — higher FPS and faster loads, with zero gameplay changes. Version 1.4.0 Farthest Frontier slows down as your town grows — the late-game stutter, the raid slideshow, the chug when you drag a building, the long wait to load a big save. A lot of that isn't your PC; it's...2.6k downloadsupdated 1 mo ago
- Hunter Retreat2.6k downloadsupdated 3 y ago
- Configurable buildings radiusby LeOnIdAsOverview This mod adds ability to increase or decrease working areas of below buildings: Arborist Building Fishing Shack Forager Shack Hunter Cabin Market Rat Catcher Work Camp This mod is for mono version and is tested on 0.9.7. Configuration These can be configured in Farthest Frontier\Farthest...2.5k downloadsupdated 16 mo ago
- EnhancedBuildingProduction2.4k downloadsupdated 8 mo ago
- Manage Towers2.4k downloadsupdated 15 mo ago
- TaxGoldgainMono2.3k downloadsupdated 10 mo ago
- Overpowered Defense and Spawn Raidersby LeOnIdAsOverview Version: 1.0.0.5 This mod is for mono version and is tested on 0.9.7. Increase company size in barracks, increase tower range defense and wall health. Also spawn raiders from Guard Tower and Barracks. Dependencies Melon Preference Manager Universal Lib The options can be modified by pres...2.2k downloadsupdated 14 mo ago
- [Abandoned] More Workersby FugoA simple mod for Farthest Frontier. Run the game (to let the .cfg create) and close the game. Modify the config file created at "UserData/ThetaMods/OverrideProductionBuildings.cfg". Most production buildings are supported, and all that's supported can be modified on the .cfg. Please note that thi...2.2k downloadsupdated 17 mo ago
- Mass prioritize build site2.1k downloadsupdated 2 y ago
- VC_OverPoweredDefenses2.1k downloadsupdated 14 mo ago
- Configure working radius for buildings2.0k downloadsupdated 16 mo ago
- Slow Raidersby KrasipeaceDecreases the movement speed of raiders2.0k downloadsupdated 11 mo ago
- Tower Defense2.0k downloadsupdated 16 mo ago
- Add Relics in Temple and modify spiritual bonus1.9k downloadsupdated 14 mo ago
- Enable Achievement (Mono)1.9k downloadsupdated 18 mo ago
- Bulk Upgrade1.5k downloadsupdated 3 y ago
- Tended Wilds1.5k downloadsupdated 3 mo ago
- Modify Workers/Residents in buildings.by LeOnIdAsOverview Version: 1.0.0.6 Dependencies Melon Preference Manager Universal Lib This mod adds ability to increase or decrease workers / residents below buildings. This mod is for mono version and is tested on 0.9.7. NOTE: To modify residents in house increase or decrease "Shelter" value. Configurat...1.5k downloadsupdated 14 mo ago
- [Abandoned] Livestock limit increasedby FugoA simple mod for Farthest Frontier. Run the game (to let the .cfg create) and close the game. Modify the config file created at "UserData/ThetaMods/LiveStockIncreased.cfg".All 4 livestock buildings are supported and can be modified on the .cfg. Please note that this mods only affects newly built...1.5k downloadsupdated 17 mo ago

