Final Upgrade mods
Final Upgrade 1.0 mods
Everything filed under 1.0 by its own author, ordered by how much it is used.
141 1.0 mods, most downloaded first · newest update 20 Feb 2026
AllShip269station256standard (<1001)245standard (<2001)1531.0141Advanced production78Basic production78module62Transporter57Multipurpose53Battle ship50big (2001 - 5000)49Constructor35Military production34Power station31Mixed stations30Energy Carrier30huge (5001- 10000)24Miner22
- Make EVERYTHING! (basic components)by BEEEEEEEEEEEEES!!!!Compact station that produces all basic components from raw ingredients (except uranium). Composites, Ingots, Plates, Biologicals, and others! Intended for filling colony orders; production capacity is limited. Requires trade routes for input: -carbon -silicon -copper -nickel -iron -gold -titaniu...291 downloadsupdated 4 y ago
- Ancient Buster 9000by MeltEndgame Anti-Ancients 1000 Blocks. 8 of these can Auto-Combat any ancient sector without losses287 downloadsupdated 4 y ago
- Fighter Missileby MeltDesigned to overwhelm Green and Red faction with any kind of shell or missile available. Adjust cannons and resource zones to your tech. Use Nitinol vs Green if you can. Can defend early ancients agression with rockets or nukes and Titan Copper or Titan Gold Composite. Place four ships per defend...280 downloadsupdated 4 y ago
- Mega fab stationby PhooenixMega Fabrication station, chained fabs for t1,t2 and t3 stuff that uses the previous tier for the next, and splits output 50-50, sends one to trade and the other to the next tier, 192 fabs. Made it pretty basic so you can build it early and expand from there, has room for ~2k extra cells to 16k i...269 downloadsupdated 4 y ago
- Transporter Energyby MeltT1 Energy Carrier250 downloadsupdated 4 y ago
- Shellsby MeltProduces all kinds of Shells (Bullets for Railgun)247 downloadsupdated 4 y ago
- Transporter Energy 2by MeltT2 Energy Carrier244 downloadsupdated 4 y ago
- Make EVERYTHING! (living metals)by BEEEEEEEEEEEEES!!!!Compact station that produces all living metals. Intended for filling colony orders; production capacity is limited. Requires trade routes for input: -copper -nickel -iron -gold -titanium -uranium -water -oil240 downloadsupdated 4 y ago
- Missilesby MeltProduces all kinds of Rockets238 downloadsupdated 4 y ago
- Lasersby MeltProduces all kinds of lasers237 downloadsupdated 4 y ago
- Transporter Energy 3by MeltT3 Energy Carrier225 downloadsupdated 4 y ago
- Transporter Solid 800by MeltT3 Solid Transporter217 downloadsupdated 4 y ago
- Miner 100by MeltSimple Miner with 100 capacity and 8 Robots209 downloadsupdated 4 y ago
- Transporter Liquid 800by MeltT3 Liquid Transporter201 downloadsupdated 4 y ago
- Builder Ironby MeltConstructor for Iron200 downloadsupdated 4 y ago
- Transporter Solid 400by MeltT2 Solid Transporter197 downloadsupdated 4 y ago
- Builder Iron 2by MeltConstructor for Iron T2196 downloadsupdated 4 y ago
- Full Refineryby BraveCaperCatProduces every type of refined rescource.194 downloadsupdated 4 y ago
- Transporter Solid 200by MeltT1 Solid Transporter194 downloadsupdated 4 y ago
- Transporter Liquid 400by MeltT2 Liquid Transporter193 downloadsupdated 4 y ago
- Side Stamper (6)by KillParadiseMimic of Side stampers 6 but for the sides of stations192 downloadsupdated 4 y ago
- Ancient Buster 9000 Seedby MeltTo optimize construction time and use less materials: Place this one down and let it be constructed. Then assign the "Ancient Buster 9000" blueprint, rebuild the ship from blueprint and let it grow191 downloadsupdated 4 y ago
- Transporter Liquid 200by MeltT1 Liquid Transporter190 downloadsupdated 4 y ago
- Side Extractor (6)by KillParadiseA mimic of the 6 extractor setup but for the sides instead of up or down188 downloadsupdated 4 y ago
- What have I doneby MeltProduces most common Orders for mass upgrading via Auto-Route. Not efficient, just convenient187 downloadsupdated 4 y ago
- Builder Nitinolby MeltConstructor for Nitinol182 downloadsupdated 4 y ago
- Builder Goldby MeltConstructor for Gold182 downloadsupdated 4 y ago
- Builder TitanGoldby MeltConstructor for Titan Gold Composite181 downloadsupdated 4 y ago
- one of everythingby Mister FabulousThis is a platform capable of making every item in the game.... eventually.... so long as you can provide at least 1 of every basic resource. Everything is moved around with teleporters. Machine count is about 450. It's meant for upgrade deliveries, not sustained ones.175 downloadsupdated 4 y ago
- Torpedo Factory Mk3by KellyRA self-contained, self powered nuclear torpedo factory you can build at any planet with a uranium deposit. 1828 cells, so it can be build even with a station size limit of 2000, and it probably has more power storage than it needs. You can rip that out and put in a few T1 batteries and I'm pretty...158 downloadsupdated 4 y ago
- Side Storage T1by KillParadiseStorage for station sides149 downloadsupdated 4 y ago
- FAB EAU T2by telkaFabrique EAU T2 Mecanique T1 Engrenage Acide aminés Proteine Réactif chimique Circuit T1 Circuit T2 Micro-puces LIQUIDE Hydrogene Refroidissement * Carburant Nano T1 Nano T2 * = Grosse production149 downloadsupdated 4 y ago
- Side Stamper (4)by KillParadiseMimic of stampers (4) but for the sides of stations148 downloadsupdated 4 y ago
- Hauler - Serial T2 200 Unitsby Winter's CrescendoSerial line - Hauler T2. 200 unit Capacity. T2 Batteries required, Docking capable. A general purpose hauler with 200 units capacity and greater endurance than the T1 variant. Greater hauling capacity improves energy efficiency and allows a hauler to stand in as a storage buffer in a supply chain...145 downloadsupdated 4 y ago
- FAB T2by telkaFabrication outils, and co142 downloadsupdated 4 y ago
- Side Extractor (2)by KillParadiseA mimic of the 2 extractor but for the side of stations instead of up or down140 downloadsupdated 4 y ago
- Side Extractor (4)by KillParadiseA mimic of the 4 extractor system for the side instead of up and down140 downloadsupdated 4 y ago
- Side Stamper (2)by KillParadiseA set of stampers for side production138 downloadsupdated 4 y ago
- 金属冶炼by 76561199087080060136 downloadsupdated 4 y ago
- Cargo Ship T3by NarcoLeepsyCargo Ship T3134 downloadsupdated 3 y ago
- Cargo Ship T1by NarcoLeepsyCargo Ship Tier 1127 downloadsupdated 3 y ago
- Constructor - Serial T2by Winter's CrescendoSerial line - Construction Ship T2. Requires Quantum Storage T1, T2, Batteries T2 and Construction Cannons. While not faster than the T1 version, carries far more materials so needs to refill less frequently. Additionally gives greater flexibility for available building materials.126 downloadsupdated 4 y ago
- Mining - Serial T2by Winter's CrescendoSerial line - Mining Ship T2. T2 Batteries and T1 Quantum Storage required, 148 units of storage, Docking capable with an inverted layout to prevent ores getting mixed up with production stock. Mining can be essential to get an empire up and running, especially on harder difficulties.126 downloadsupdated 4 y ago
- Powerbank T3-1,6Mby lightworks01The T3 Energy Carrier holds enough energy to refuel your entire war party. Energy: T3 x 16 (1.6M)124 downloadsupdated 4 y ago
- Nuclear Power Plantby KillParadiseTakes Raw Uranium -> Nuclear Power123 downloadsupdated 4 y ago
- Cargo Ship T2by NarcoLeepsyCargo Ship T2122 downloadsupdated 3 y ago
- Composites - Livingby BraveCaperCatA Livified copy of BlackNight24's compositor.118 downloadsupdated 4 y ago
- Mining - Serial T1by Winter's CrescendoSerial line - Mining Ship T1. No technology requirements, 50 units of storage, Docking capable with an inverted layout to prevent ores getting mixed up with production stock. Mining can be essential to get an empire up and running, especially on harder difficulties.117 downloadsupdated 4 y ago
141 1.0 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

