Final Upgrade
Final Upgrade mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
591 mods, most downloaded first · newest update 20 Feb 2026
Ship269station256standard (<1001)245standard (<2001)1531.0141Advanced production78Basic production78module62Transporter57Multipurpose53Battle ship50big (2001 - 5000)49Constructor35Military production34Power station31Mixed stations30Energy Carrier30huge (5001- 10000)24Miner22
- Energonby OlRustyThis is my take on a ship that is supposed to look like The Voyager. Tier 1 Batteries Cells - 979/1000 Iron - 45952 downloadsupdated 5 y ago
- Missile Ship T3 Uparmorby HoundUparmored version of the T3 Missile Ship.52 downloadsupdated 5 y ago
- Energy Carrierby MaruhunterShip for transfering energy and claiming systems. Can also be deconstructed for Titanium Gold in the early game. So you can build T3 batteries.51 downloadsupdated 6 y ago
- Station 705by 76561199054246105yea not to sure on this one i tink the top half is a little creepy if you look at it the right way51 downloadsupdated 5 y ago
- [SHL] Transport de liquide T1 mk2by Panda CasquéTransport de liquide compact mais avec une grande capacité50 downloadsupdated 6 y ago
- [SHT] Negociant T1 mk2by Panda CasquéNegociant compact mais avec un bon stock et 6 réservoirs50 downloadsupdated 6 y ago
- Energiom 300 Kby telkaTransport d'energie 300 K pas besoin de super technologie49 downloadsupdated 4 y ago
- Mineral Pillby espritcrafterBasic ore to ingot production. Ores go into the top and ingots come out at the bottom. Three separate storage areas for mineral ores, mineral blocks, and mineral ingots.49 downloadsupdated 6 y ago
- Energy Supplyer T3by NecoAngelus773 Cell Pacifier Energy Carrier T3 and 2 Recource constructor49 downloadsupdated 6 y ago
- Energy Supplyerby NecoAngelus773 Cell Pacifier Energy Carrier and 2 Recourse Constructor49 downloadsupdated 6 y ago
- Ship 489by DeathtoAllU.S.S. Enterprise Starter Ship For Use When Starting With Cash not Ship47 downloadsupdated 6 y ago
- Stellar Exporter Hydrogenby 76561199054246105just a quick little miner/hauler for peaceful times a light elements name for a light version47 downloadsupdated 5 y ago
- 0EC Traderby NecoAngelus854 Cells Pacifier Trader47 downloadsupdated 6 y ago
- Oby 76561199054246105this is a ore/ingot tree45 downloadsupdated 5 y ago
- Ship 489by DeathtoAllU.S.S Enterprise Liquid Carrier Version45 downloadsupdated 6 y ago
- Bug minerby GnarlerCute bug that mines beginning ores. Stack them for high output!45 downloadsupdated 2 y ago
- Transport lourd T5by telkaTransport lourd Liquide et materiel44 downloadsupdated 4 y ago
- Vessel_Mk00by ShadeheartFirst polyvalent vessel. MK0043 downloadsupdated 6 y ago
- Multi méteauxby frerouproduction de lingots à partir de minerais.42 downloadsupdated 6 y ago
- Transport Rack T2by telkaTransport rack Compatible avec station Mun T240 downloadsupdated 4 y ago
- explorateurby dacssExplorateur MK139 downloadsupdated 6 y ago
- Gnat 3by GnarlerMega Gnat. Can capture one 3 star system, or everything else 2 star and below in one pass.39 downloadsupdated 2 y ago
- ElecTroctopusby GnarlerCapture 2 star systems in the beginning with this Electrical Octopus38 downloadsupdated 2 y ago
- Transporty Tomby GnarlerMod-7 transport. Its not quite as good as a mega chonker or a bug, but it is better for manual control for discrete upgrades.38 downloadsupdated 2 y ago
- Liquideby +Troll+1500 Storage38 downloadsupdated 6 y ago
- Mod7 - Smeltshipby GnarlerMod - 7 Smeltship. The tubes might look like a hot mess but it pumps the squares out like crazy. Use 2 mega chonkers alternating loading/unloading ores to keep this facility 100%. Input is ores in the top, output is squares out of the tubes to the right and storage at the bottom.37 downloadsupdated 2 y ago
- Mod7 - productshipby GnarlerMod - 7 Product ship. Gears, Explosives, Magnets, all in one step. Output to the right and bottom, input in the top. Use mega chonkers as input and output.37 downloadsupdated 2 y ago
- Mod7 - Ingotshipby GnarlerMod - 7 Ingot ship. Will need the output tubes reversed if you do not plan on using the tubes as primary output.36 downloadsupdated 2 y ago
- Nuggetizerby GnarlerMod-7 Nugget. Stack 3 bug-miners on it for near 100% uptime early in the game. Can be re-configured to do almost anything.36 downloadsupdated 2 y ago
- NuggetPowerby GnarlerMod - 7 Nugget power. Useful early on when oil is low or used for plastics. Can stack miners on it for improved output, or docked on a coal station. Will not automatically charge stuff, and if it is turned into an energy carrier, it won't get more coal. Kind of useful only in certain situations.36 downloadsupdated 2 y ago
- Liquids input solids stationby GnarlerLiquids input solids station module. Offers ores for transport and metal for builders.36 downloadsupdated 2 y ago
- Merchantby molybdenumA Merchant class freighter. For medium sized solid and liquid loads.34 downloadsupdated 6 y ago
- Mega Chonkerby GnarlerMod-7 compliant workhorse. Storage is more then 800, used for waypoints. Easy to transfer cargoes or used for modular mass storage. Uses a ton of energy.34 downloadsupdated 2 y ago
- Bug Transportby GnarlerMod-7 compliant waypoint transport bug. Use low capacity transports to have low downtimes between warps. Onloads and offloads a majority of its items in 6 seconds.34 downloadsupdated 2 y ago
- 1 80by 7656119832502965033 downloadsupdated 4 y ago
- Mod 7 - Nanometalsby GnarlerMod-7 compliant nano materials33 downloadsupdated 2 y ago
- Mod 7 - Hotsauce Factoryby GnarlerPretty much only good for nano t2 but it does its job well.33 downloadsupdated 2 y ago
- Composite Sausageby GnarlerMod-7 compliant early construction ship for making a few composits for upgrades.33 downloadsupdated 2 y ago
- Destruction Lumpby 76561198327369570This ship was how I beat the games years ago, before you could have ships bigger than 1000 tiles. I Imagine it'd be even tankier with more tiles around it.33 downloadsupdated 16 mo ago
- Mod7 - Doublemach Sby GnarlerMod-7 workhorse. Left is input from another fabricator ship, right is output to another fabricator ship, top is solid input and bottom is solid storage. Tileable.32 downloadsupdated 2 y ago
- "Dopeship" frameworkby JolanXBLCruise Cruise Harvest... Cruise Cruise Harvest... 897 Cells 232 Iron 8,941 Cost 18,000 Auto-Build Cost Please edit this to be useful as I don't understand the game yet. If you upload a design, please link back to this page. Thank You Search Tags: dopefish lives frame id commander keen doom dumb r...32 downloadsupdated 6 y ago
- Mod 7 - Slippery Lizardby GnarlerHigh capacity liquid handler. Can do water/coolant or retooled for oil/fuel.32 downloadsupdated 2 y ago
- Mod7 - Doublemach Lby GnarlerMod - 7 fabricator. Use when the next step adds a liquid. Input is on the left, output on the right. Might need to be extended a bit, and watch which way the ship's tail goes.31 downloadsupdated 2 y ago
- Mod 7 - Crunchy Tacoby GnarlerMod-7 hotsauce maker. Use with waypoints. Good for nanos t1 and t3.31 downloadsupdated 2 y ago
- Mod 7 - compositorby GnarlerMod-7 fabricator of alloys. Use Mega chonkers for inputs and outputs to easily balance multiple compositor stations.31 downloadsupdated 2 y ago
- Mod7 - Solids in Goldby GnarlerSolid input, Solid output in both ore and block form, paste overtop the station. Allows builder to get metal and transport to carry ores.31 downloadsupdated 2 y ago
- Mod7 - Doublemach S dual inputby GnarlerMod - 7 fabricator. This one has a small waypoint storage instead of an input from machines. Usable as the first step in a factory chain. Use Mega Chonkers for input and output.30 downloadsupdated 2 y ago
- Mod7 - SingleFab - nucleotideby GnarlerMod - 7 Nucleotides, or plastic plates30 downloadsupdated 2 y ago
591 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

