
- Adventure
- Casual
- Indie
- RPG
Game
FortressCraft Evolved!
FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. The original FortressCraft was one of the best-selling Indie games of all time. FortressCraft Evolved grew from this powerful base, giving access to incredibly detailed and epic Creative building, as well as allowing a unique form of Survival mode. Creative Mode allows large builds to be made much more quickly, and easily then duplicated and tweaked,
FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.
About FortressCraft Evolved!
- Released
- December 2013
- Developer
- ProjectorGames
- Publisher
- Digital Tribe
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsI tried.Let’s do the TL;DR, and after that, if you’re interested, we can go into the gory details. I have missed the May 6th date. Hilariously. Not even close. Phoenix will come out late this year. Before GTA6, you ask? I can only hope. So what happened? Writing games is hard - really, really hard, and as I’ve said more than a few times before, I’m literally developing this game by myself. It’s also ha...
- Community AnnouncementsA swing and a missI realise you’re all busy people, so let’s cut straight to the chase; I have unequivocally missed the planned launch date, and have moved it 6 months out, to May 6th, 2026. Now that the bandaid’s ripped off, let’s dig into the how and why, and what this means.If we correctly recall the quote - “A game is only late until it ships, but it’s bad forever” (by Elleon Guon), and apply this, you’ve go...
- Community AnnouncementsWhy did I decide the game HAD to come out on the 10th Anniversary...(This is a post about the sequel to Evolved, known as Phoenix : )So, let’s start with the bad news and then unpack it a bit. Managing expectations is one of the most important things you can do with games; and I know I said I’d be doing regular posts, but I’m always worried about annoying people with constant popups. And then people ask me what’s going on, so... here we go! As I’m beginning to...
- Community AnnouncementsIt's time to start doing that annoying thing!I'd love to think that every single one of you will be seeing all of the Phoenix news, but sadly Valve don't work like that. So every so often, I'll be doing these annoying posts, telling you what's happening over on Phoenix. Wishlist today!
- Community AnnouncementsIf you still play FortressCraft:Evolved - read this!If you still play FortressCraft:Evolved - read this! If you don't play any more, but you have a save game that you might one day decide to go back to, and look at with the horror 'What WAS I thinking?', read this! If you aren't ever going to play Evolved again, but are excited for Phoenix, then head over to #fortresscraft2 our Discord - and if you're SUPER-excited for Phoenix, then head over to...
- Community AnnouncementsMerry Christmas, ya filthy animals!As 2019 draws to a close, I thought I would drop you a few notes. First of all, a reminder that we have a very active Discord : - there's always someone there to answer questions, give advice on builds, or help you solve issues. I'm literally always there if you feel the need to ping me. Second, I've only gone and released another game! Summed up as 'Gauntlet meets Pikmin', it's essentially a c...
- Mods indexed
- 402
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Tricky's Storage Hoppers*UPDATE NOTICE* - Tricky! Has graciously allowed me update this mod and most of it has been rewritten to address changes in FortressCraft Evolved, fix dedicated server issues, and use a new approach for handling stored item data that greatly reduces the network payload size. The scope of these ch...12.9k downloads
- Infinite Stack SizesReturneth, Infinity Inventory! Description Restores Infinite Stack Sizes to all Items and Cubes as of Patch 9.08 (Bleeding Edge). Evidently, some people disliked suddenly being limited in carrying however much ore they wanted, to play the game as they wish. Since the game offers mod support, and...11.3k downloads
- GPS ToolThe GPS Tool suit upgrade displays your current X and Z position in world, time of day, sun angle, and waypoint projection to the suit HUD display. A Waypoint popup is available by pressing Left Control-~ (default key binding) that allows selecting which waypoints are displayed by mouse click. Di...10.8k downloads
- Tricky's Infinite Ore ExtractorThis adds new ore extractors that does not deplete veins: Stock Infinite Ore Extractor -> Mines normal ore (T1, T2 and T3) Advanced Infinite Ore Extractor -> Mines normal and hard ore (T1, T2, T3 and T4) There is now UI with the support for Drill motors and cutter heads. There will not be a mod f...9.0k downloads
- Mk2 Auto-ExcavatorOffers in-game customization options for dig radius and height, options for removing ores and whether it drops items. Uses 20 power to break in normal mode, 80 power to break a block in ore-removal mode. Clears 5 blocks per second Required to craft: 2 Advanced Machine Blocks 10 Lithium Power Coil...8.9k downloads
- Distribution SplitterThe distribution splitter addresses the problem of distributing and merging resources evenly among factory systems without slow, messy and inefficient turntable arrangements or excessive hoppers. When using one of the split flows incoming resources will first exit the A output up the configured A...8.6k downloads
- Nuclear ReactorIntroducing the Nuclear Reactor Mod! A HUGE mod that adds a whole new reason to dive deeper into the world. Venture below the Magma Caves to find this energy rich substance. Work out the automation system and you will have yourself a major energy source. The mod adds the following: Nuclear Reacto...5.7k downloads
- Advanced QuarrysThe ultimate in quarry options. ------------------------------------------------------------------------------ Update Mar 12th Fixed a couple bugs. First bug was with the network call to confirm quarry in a network game. Second bug was with the Mk5 quarry power use. NEW Mk5 Quarry options. New op...5.7k downloads
- No Glow Stick SmokeThis mod disabled the smoke effect on glow sticks. The answer to what is possibly the most unnecessary vanilla change ever. Updates Update 9/25/2018: - Refresh build for release P22. Update 8/12/2018: - Fix Unity usage outside Unity thread.4.9k downloads
- Square Workfloor ExcavatorTired of that *other* workfloor excavator with its slowly cut circles? Need to quickly break down an obsolete assembly line? Or get rid of annoying plants? This machine is the answer to your needs. Features - Cuts a square area. - Adjustable range from 1m to 32m from the center allowing cuts as b...4.7k downloads
- Stackable power boostersPower boosters can now stack without limit. If you remove this mod with a stack of power boosters you will only have a single booster instead of how many were in the stack. CONFLICT WARNING Can conflict with blabla's power extractor mod.4.5k downloads
- Enhanced LightThe Enhanced Light is an electric light with additional settings to control the intensity, range, color and spotlight angle to manage excessive light intensity in smaller spaces and allow for a variety of specialized lighting scenarios. Power usage is the intensity percentage of 0.8PPS. Features...4.2k downloads
- ESMS - Extraction Storage Management SystemESMS is system of devices to monitor and manage ore extraction for optimal production by preventing excess smelted bar and ore inventory from clogging smelting and sorting systems. Extraction Monitoring and Control Ore extraction monitoring and control occurs through the ESMS extractor and trench...4.0k downloads
- Infinite Power CubeWIP Infinite Power Cube Adds a (currently free) cube of infinite power. Edit: If you have an issue with this mod, check the comments for a response. Read all of them. Yes all of them. If your issue has been brought up previously, than i will not even take the time to respond to you.3.5k downloads
- steveman0's MS Access PortNeed a few more bars but they're buried somewhere in mass storage? Want to quickly dump some uneeded valuables? Have an unusual item but don't know where to find it? The Mass Storage Access Port simplifies organization within the mass storage system. At just 50 power per item transfer you can ins...3.4k downloads
- Developer CheatsNothing is more annoying than getting a world from another user to troubleshoot a problem with your mod, starting it up, spawning in a cold cavern shaft with no suit power, then either going splat or dying of hypothermia. Or worse, wasting 20 minutes time finding the items to make the solar/batte...3.3k downloads
- steveman0's MS Inventory PanelThis mod is a variant of the server monitor panel that instead displays the contents of an adjacent mass storage inventory. No more dark void of unknown contents!3.1k downloads
- Achievements With ModsAchievements work when the mods are enabled! Also this mod adds small fixes for achievements: -"Poke It With A Stick" achievement works properly. -"MINE! MINE! MINE!" achievement works properly. -"Death by heat" works properly in the Magma Caverns. -"Death by freezing" works properly in the Cold...3.0k downloads
- Enhanced LiftEnhanced Lift provides the ability to make a lift with named stops, hellavators up a 1024m high even on server clients, and has safety railings. Lifts and compressors are placed the same as vanilla. Lift stops are placed at the level of each stop so that the left or right side aligns with the 3x3...2.9k downloads
- steveman0's Advanced LiftThe Advanced Lift is intended to be a replacement of the vanilla lift. It functions identically except that it can be placed on walls and ceilings for additional movement options. Additionally, I've tuned the volume down so it's not so overpowering. The lifts can be self-crafted (C-menu) from van...2.9k downloads
- Advanced Logistics HopperThe Advanced Logistics Hopper is a specialized hopper designed to address a number of common manufacturing chain, tight space, and quantity management challenges through a number of additional configurable features. Limit Conveyor and Generic Auto Crafter Extraction On Any Hopper Side One of the...2.9k downloads
- Myrianne's ShipBeGone ModThis is a very small, simple mod that makes the crashed ship invisible. Once DjArcas implements the intended ship interactions in a later version, this mod will be removed. Note: The fire from the crash will still be present in new games until it goes out on its own like normal, but it won't burn...2.8k downloads
- No More Organic RocksThis mod removes organic rock as a requirement from the basic smelter, minecart tracks and minecart.2.8k downloads
- Flexibles Rebalanced RecipesHere is a mod that incorporates all my recipe changes I use for my Youtube series. Recipe changes reduce the amount of 'grind' that must be done to get the resources you need to build a Mega Factory. Enjoy faster progression and larger factories. There are too many tweaks to cover, but a few of t...2.8k downloads
Browse all 402 FortressCraft Evolved! mods Sortable by downloads, rating and date.
More casual games see all
Why FortressCraft Evolved! mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host FortressCraft Evolved! mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






