
- Indie
- Simulation
- Strategy
- Early Access
Game
FOUNDRY
Foundry is a first-person base building game set in an endless procedurally generated voxel world. It places heavy focus on automation, conveyor belts & logistics management. The main goal is to automate the production of complex items to conduct research and unlock more effective and advanced technology. The game supports single- & cooperative multiplayer.
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
About FOUNDRY
- Released
- May 2024
- Developers
- MEDER Dynamics, Channel 3 Entertainment
- Publisher
- Paradox Interactive
- Engines
- Custom C++ Backend, Unity 2022
- Platforms
- PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsDevBlog #114 | Foundry Fridays: How To BlueprintHello everyone! This is going to be a little shorter because I’m travelling this week and I have to write it in advance. Today’s blog is about the upcoming blueprint system. I’ll share some more details, especially about how to use them. The blueprint tool There is a new handheld tool, which acts as your gateway to the blueprint system. Bring up the radial menu and either go to your blueprint l...
- Community AnnouncementsDevBlog #113 | Foundry Fridays: Status ReportHello everyone! For today’s episode I’ll provide a status report on the next FOUNDRY update and respond to the huge amount of feedback we have received on the last blog about how commerce could be improved. Next Update The next update will roughly be a combination of most things we have shown off in the previous months. Depending on what date we pick, not everything might make the cut, but curr...
- Community AnnouncementsDevBlog #112 | Foundry Fridays: The Future Of CommerceHello everyone! If you take a look at the past couple blog posts, you’ll get a good overview of what we’re currently working on for the next update(s). I don’t have any date or timelines yet, but I’m going to let you know as soon as we have made a decision. That puts us in a tricky spot for today’s blog as we’ve shown off all the work in progress and I don’t have anything new and flashy for you...
- Community AnnouncementsDevBlog #111 | Foundry Fridays: Blueprint GhostsHello everyone! Two blog posts ago we shared our first preview of the upcoming blueprint system. We asked for feedback about the gamification of the system and the feedback was almost unanimous in asking for it being more than just copy & paste of buildings. Therefore today I present our first iteration of how such a system may look like. Blueprint Ghosts When you place a blueprint you’re now c...
- Community AnnouncementsDevBlog #110 | Foundry Fridays: Lifts & PowerHello everyone! Welcome back to another FOUNDRY Friday. Today we’re starting with a preview of the upcoming conveyor lifts, and afterwards I am once again asking for your feedback. This time about the power system. Conveyor Lifts Please enjoy the first video of the new conveyor lifts. They are still work in progress have some minor issues, but you can see the core concept working here: Work in...
- Community AnnouncementsSummer is coming to an end...Summer is coming to an end... I wish I had a duplicator to make another one! {STEAM_CLAN_IMAGE}/38913947/a3e7768e5bc874aaefbf9805a8865ba684aedb24.png Here's to the next one! Oh, and if anyone has seen BB, please tell them to come home. We miss them very much. // Foundry Team
- Mods indexed
- 134
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- UnfoundryLibrary of extra utilties for modders. Source code is now included in "steamapps\workshop\content\983870\3297627927\Source.zip". Extract it into the assets folder you mod kit project and reference it in you asmdef to use it in your mods. Documentation coming soon™.20.1k downloads
- Duplicationer (Blueprints)Allows bulk copy/paste of buildings. Instructions can be found in the information database by pressing F1.12.2k downloads
- PlanIt (Recipe Calculator)Automatically calculates recipe ratios. Default key to open it is / on the number pad. You can change the key by clicking Settings in the Mods menu.9.7k downloads
- PortalA portal for travelling long distances instantly.7.3k downloads
- Bulk Demolish TerrainAdds terrain and water removal options to bulk demolition mode6.1k downloads
- Mini Freight Elevators (abandoned)This mod will no longer be maintained by me due to loss of interest in Foundry. If you are interested in adopting this mod, feel free to contact me. Smaller and faster freight elevators to move items vertically. 2560 items/min. for all variants. Available in 1x1, 1x2 and 1x4 footprints. To unlock...5.3k downloads
- Fast Drone MinersMakes drone miners carry more and dig faster. Works out to about 4 to 6 times faster.4.9k downloads
- Fast Starting BeltsHigh speed starter belts, ramps, and balancers for a much faster start. Note they are very cheap and faster than any other so you can build a bus right from the start. Now you can config the speed as well as the material amount needed and the amount of belts you get to make it less like a cheat i...4.9k downloads
- AdjustinatorA collection of settings to make the game easier or more difficult. Change the settings from the Mods menu on the title screen. Current Features: - Expand inventory size - Change mining drill speed for terrain blocks - Change player crafting speed - Change stack size for all items4.5k downloads
- Cheap Building BlocksMakes the buildings blocks cheap and fast and comes in pack of 25 to speed up starting a new game and take 1 second to make for less. Also now increased the stack size to 20k as requested3.7k downloads
- Inventory Sort OrderChanges the player inventory sort button to sort by crafting category.3.3k downloads
- Storage Warehouse****** This mod is reported as broken - not recommended to use it ****** Storage building with 240 slots which is the max but storage only accessable via loaders. You can not click on the building to open inventory as at this size it breaks the UI. Also there is a data port on the top. 2026-05-18...2.8k downloads
- Free Stuff (Creative Tools)Adds creative chest/tank and void chest/tank.2.4k downloads
- Water PlacerA tool to place water in the world. Default key is [1.9k downloads
- Super Ore Vein MinerMines at 3600 ore per minute with 4 belts out at the back thought the 3 new belts don't look the best they are there. Also uses 4 times the power but for those that hade digging out veins and want to get more out of the ones they have this machine is for you. 2026-01-22: Updated to fix crash on i...1.9k downloads
- Loaders Infinite SpeedThis tweak/Mod makes loaders not have an item cap1.9k downloads
- Foundry CommandsAdds various commands to the chat window. A list of commands can be found in the mod settings, by typing /help in chat, or in the information database by pressing F1.1.8k downloads
- Tunneling LaserLong ranged faster tunneling laser. 500 range and almost instant block removal1.8k downloads
- Buffer StorageThis stores only 1 stack of a single item and is 1x1 with data connection on the top. Mostly designed to be used between loaders where you want to pick up over 1 or more lanes, have a small buffer of the item and then put on another conveyor1.8k downloads
- Faster Freight ElevatorsFreight Elevator i speed Per Tick: 250 = 80,000 Items pre Secs Freight Elevator ii speed Per Tick: 500 = 160,000 Items pre Secs Freight Elevator iii speed Per Tick: 750 = 240,000 Items pre Secs Freight Elevator iv speed Per Tick: 1000 = 320,000 Items pre Secs NOTE!: FE 4 was Added with Update 2,...1.7k downloads
- More firmalite sheetsThe lava smelter now produces 10 firmalite sheets for each firmalite bar1.7k downloads
- SciFi DecorA collection of 36 SciFi decor pieces including: 6 Walls 5 Ceilings 3 Floors 4 Doors 5 Columns 8 Props 4 Lights 1 Stair1.6k downloads
- Foundry TunerA mod that allows you to tune buildings to how you want them. This works with items from mods as well. *** Only applies to new buildings **** Currently supports - Storage Slots - Power Generators, Boilers and Batteries (amount and efficiency) - Production Speed (Producers and AutoProducers) - Con...1.6k downloads
- Space Ships Loading SpeedChange Space Ships cargo loading speed. Small T1 to 3s Small T2 to 4s Medium T1 to 5s Medium T2 to 6s. If you want you can manually modify it further in mod yaml files.1.6k downloads
Browse all 134 FOUNDRY mods Sortable by downloads, rating and date.
More early access games see all
Why FOUNDRY mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host FOUNDRY mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






