
- Action
- Casual
- Indie
Game
牛马
This is a third-person controlled combat game where figurines fight on the battlefield until the highest level figurine is born. The last surviving figurine will dominate the battlefield.
A party game that supports online multiplayer for up to 8 players, where you can also create mods together. It features asymmetric gameplay with cute animals and the beloved platforming fun.
About 牛马
- Released
- August 2025
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsFixed a bugFixed a bug where joining a match in progress in Random Mode could place players into the wrong map
- Community AnnouncementsAdd a new mapAdded a new mapFixed the bug where voice audio would play repeatedlyFixed the issue where voice volume adjustment was ineffective
- Community AnnouncementsAdd a new mapAdded a new mapThe Workshop interface prioritizes displaying recently updated maps, with default names placed lastAll models in the Workshop will no longer force drag the viewAdded a random map option
- Community AnnouncementsAdd a new cart map
- Community AnnouncementsAdded shift-drag alignment functionality in the mod editor.Added shift-drag alignment functionality in the mod editor. Fixed a black screen bug when joining a game in progress. Fixed a bug where modified starting points would not take effect in custom map mode.
- Community AnnouncementsAdded three new maps.Added three new maps.Fixed some bugs.
- Mods indexed
- 30
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- 三重天 Ver1.3(略有难度)练好这张图,让你成为牛马高手! ------------------更新记录---------------------- V1.1:弹簧部分多了一条石子路,第一关多了侧道 V1.2:终点放置了弹簧,方便通关后快速返回,石子路第一颗石子微调,现在不是极限跳了 V1.3:调整终点位置,使其与前两关处于同一直线上643 downloads
- 天桥(超简单)给个赞吧球球辣!我是新人,这是我第一次做跑酷地图捏,如果有什么不好的地方欢迎大家在底下评论区点出来。566 downloads
- 长图,自选难度 Ver2.2(中间糕手路线,左右休闲路线)尝试一下全程高手路线过关? -------------更新记录-------------- V1.1:休闲路线中加入更多复活点,让休闲路线更休闲! V1.2:调整石头山上纽扣位置、大小,使该捷径更困难;修改碎石路部分石头位置,添加更多石头,使该路线更简单 V1.3:移除高手路线中通向星星平台部分的木板,改为星星跳跳乐+弹簧,使该部分难度更符合高手路线 V2.0:大更新!新增全新关卡,现在这张图更长了! V2.1:碎石路进行一点优化,现在的跳跃路线(应该)更清晰了 V2.2:修正部分模型位置,碎石路新增复活点525 downloads
- 大家一起跳跳乐很简单得哦 手残党也可以过277 downloads
- 有点小难2.2275 downloads
- 原始生命态来袭!这个作者只是在做图时做了5关,就被管家......就被陨石砸了! *原始生命态 尼比鲁 *岩石族/11星/攻3000/守600 *这个卡名的效果1回合只能使用1次。 ①:对方把5只以上的怪兽召唤·特殊召唤的自己·对方回合的主要阶段才能发动。自己·对方场上的表侧表示怪兽尽可能解放,这张卡从手卡特殊召唤。那之后,在对方场上把1只「原始生命态衍生物」(岩石族·光·11星·攻/守?)特殊召唤。这衍生物的攻击力·守备力变成这个效果解放的怪兽的原本的攻击力·守备力各自合计数值。225 downloads
- Hateful Duck(2/7)重置了第一关(设置了两条路线,第一条路线先跳鸭头再踩鸭嘴/鸭屁股,觉得难可以走身后的第二条路,如果还难后面会做第三条路),更新了第二关,第三关目前没什麽思路,更新少则一周多则亿周206 downloads
- 攀登(困难) 1.42围绕巨型路障攀爬,共3部分,难度递增,无弹簧197 downloads
- 小動物下樓梯 2中間 : Baby Route 左邊 : 困難路線 (中間有兩處可以回到Baby Route) 右邊 : 普通路線194 downloads
- 短程181 downloads
- New Mod180 downloads
- 小動物下樓梯簡單 : 往右 到中間 往左 (時間比較長) 困難 : 往左 到中間 往右 (時間比較短) 跳躍距離我都有親自跳過幾次 心得 : 地圖製作放大縮小也太難了 距離也很難抓 也沒有複製複製一直放的選項 物件給的也少 不能換角色 有點可惜阿172 downloads
- New Mod有些路需要自己去探索 睁大你们的眼睛噢170 downloads
- New Mod可以助您熟练运用超级跳的小技巧,同时增加你的观察力,心情好了就来玩儿吧~167 downloads
- New Mod太困难可以来这里练练手哦155 downloads
- 黑球乐园小黑球怪可爱的,场景地图,难度不高 小故事: 我家冰箱总在深夜发出 “嗡嗡” 的震动,不是制冷声,是像有人在里面敲隔板。昨天我实在好奇,凌晨一点打开冰箱门,发现里面的鸡蛋在排队转圈,最前面的那颗蛋壳上画着个笑脸,见我开门就停下,用尖尖的一端敲了敲隔板:“你能不能别在冰箱里放洋葱?我们在讨论明天要不要滚到客厅,看你电脑里没看完的动画片,洋葱味会熏得我们忘词。” 我愣了半天,问它们怕不怕我吃了它们。排在最后的鸡蛋晃了晃:“你上周吃的那颗,是我们派去打探消息的间谍,它说你嘴里有洗衣机的味道 —— 你是不是总把袜子和面包放在一个抽屉里?” 我猛地关上门,再打开时,鸡蛋已经乖乖躺在蛋托里,只是最上...153 downloads
- New Mod text只是测试上传功能,这图没什么用,别订阅哦100 downloads
- impossible95 downloads
- possible84 downloads
- New Mod52 downloads
- New Mod45 downloads
- New Mod44 downloads
- New Mod40 downloads
- New Mod38 downloads
Browse all 30 牛马 mods Sortable by downloads, rating and date.
More casual games see all
Why 牛马 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host 牛马 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






