- Simulator
- Indie
Game
Garry's Mod
Versions, mod loaders and mod compatibility for Garry's Mod.
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.
About Garry's Mod
- Released
- December 2004
- Developer
- Facepunch Studios
- Publisher
- Valve
- Engine
- Source
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods3.7kA mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- resource packs5A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsSeptember 2026 UpdateArtwork showcase: "Just one more thing!"The September 2026 Update is now live.64-bit binaries on WindowsThis update brings 64-bit binaries for the Windows game client, dedicated servers and most developer tools, such as Hammer, to every version of the game.This means that there's now less risk of running out of the 32-bit memory address space and subsequently crashing when playing on heavy serv...
- Community AnnouncementsSeptember 2026 Update is coming soonHello everyone, The next Garry's Mod update is coming soon.The current plan is to release the next Garry's Mod update on 16th of September at 3PM GMT.This update will be backwards compatible with existing servers, so servers will not need immediate updating and players can still join old servers, but it is still highly recommended to update as soon as the update releases to get all the new feat...
- Community AnnouncementsApril 2026 UpdateNew mountable gamesWith community effort and permission from the respective game developers, 2 new games are now available to be mounted in Garry's Mod: Black Mesa and Military Conflict: Vietnam!As with other mountable games, you will need to own them on Steam first, which will enable players to use maps and models from these games in Sandbox and other gamemodes.HUD ImprovementsSome default HUD...
- Community AnnouncementsApril 2026 Update is coming soonHello everyone, The next Garry's Mod update is coming soon.The current plan is to release the next Garry's Mod update on 29th of April at 3PM GMT.This update will require existing servers to update before they can be joined, so servers owners are advised to take notice of the date and test their servers on the pre-release beta beforehand to ensure smoothest update experience. This update will c...
- Community AnnouncementsDecember 2025 PatchHello everyone,A new small patch has been released.This one contains mostly fixes for regressions introduced by the November Update, as well as some other minor fixes.Sandbox servers and clients are recommended to update at their earliest convenience. The change list is as follows:Fixed decals not rendering in HammerRe-added model scale to prop_dynamic in HammerLimit physics rescaling to prop_p...
- Community AnnouncementsNovember 2025 UpdateThe November 2025 Update is now live.New water visualsThis update adds new water rendering features from newer Source Engine games to Garry's Mod. Here's a comparison:This includes flow maps, lightmaps and ability to reflect 3D skybox. This both improves compatibility with mountable games, as well as enables map makers to use these new features in their maps.It must be noted that these changes...
- Mods indexed
- 3.7k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Nintendo mods archive (UPDATE)Add-Ons / Models
- Dark Mode Main MenuVGUI & Media
- Drivable M1A1 Tank & HumveeAdd-Ons / Vehicles
- SomariAdd-Ons / Characters & Creatures
- gm_southparkMaps / Sandbox
- Kill Bill AyaneAdd-Ons / Characters & Creatures
- Neon Light For CarsAdd-Ons / Models
- YoshiAdd-Ons / Characters & Creatures
- Hydra (non-beta custom-made)Add-Ons / Characters & Creatures
- Mario Item Box, Yes It's Animated!Add-Ons / Models
- gm_towerofterrorMaps / Minigames & Fun
- USB Flash DriveAdd-Ons / Models
- Nintendo DS LiteAdd-Ons / Models
- Cobalt's Xbox360 Games Pack #1 *High Res*Add-Ons / Models
- Paper Mario ThrowerAdd-Ons / Scripted Weapons
- Trenchcoated Soldier Combine-Own DesignAdd-Ons / Characters & Creatures
- Wii ControllerAdd-Ons / Scripted Weapons
- Photorealistic Cucuber!Add-Ons / Models
- Younger BreenAdd-Ons / Characters & Creatures
- FlipchartAdd-Ons / Models
- Swiss Army KnifeAdd-Ons / Models
- Brian From Family GuyAdd-Ons / Characters & Creatures
- Kirby!Add-Ons / Characters & Creatures
- Progressive Blade KatanaAdd-Ons / Weapon Models
Browse all 3.7k Garry's Mod mods Sortable by downloads, rating and date.
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Why Garry's Mod mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Garry's Mod mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






