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More Captives

by Snues

Enemies surrender more often, even in late game. What it changes Vanilla drops surrender chance to zero at 20 villagers and to 10% at 15 prisoners. This mod raises both curves so the prisoner system stays relevant into the late game. The chance never hits zero. Enemies still need to be wounded to...

Latest version
no release indexed
Downloads
5.1k
Rating
117
Filed under
Combat, Gameplay
Updated
4 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install More Captives?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Going Medieval all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download More Captives safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Going Medieval versions does More Captives work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Going Medieval.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 44 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.