- Racing
- Adventure
Game
Grand Theft Auto: The Trilogy
A bundle that contains the original trilogy from one of the most popular and critically acclaimed franchises in entertainment history. - GTA III - GTA Vice City - GTA San Andreas
About Grand Theft Auto: The Trilogy
- Released
- October 2005
- Developer
- Rockstar North
- Publisher
- Rockstar Games
- Engine
- RenderWare
- Series
- Grand Theft Auto
- Platforms
- Xbox · PlayStation 4 · PC (Microsoft Windows) · Mac · PlayStation 2
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods610A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks13A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 623
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- CLEO Redux94.7k downloads
- GTA SA - Project Revitalized - The Definitive Edition64.1k downloads
- The Uncompressed Sounds of Grand Theft Auto50.8k downloads
- Cheat Menu mod for GTA III-VC-SA Definitive Edition43.2k downloads
- Better Rain35.1k downloads
- Better LOD config35.1k downloads
- Simple Reticle28.2k downloads
- (San Andreas) More variety of vehicles24.8k downloads
- Better Road Textures for Vice City23.1k downloads
- San Andreas Realistic Weapon Sounds22.5k downloads
- GTA SA - CJ face retexture 4K21.8k downloads
- Tommy Vercetti (The Definitive Edition)20.4k downloads
- SAMorePeople - Increase Peds and Traffic18.7k downloads
- borsuk's trainer 0.6 UPDATED16.2k downloads
- Classic Radar and Other Radar Tweaks for GTA Trilogy Definitive Edition13.5k downloads
- Classic Colored Radio Station Icons for GTA San Andreas Definitive Edition13.5k downloads
- GTA San Andreas Definitive Edition13.2k downloads
- DX12 Launcher13.1k downloads
- Weapons and Sounds12.9k downloads
- Fixed Ken Rosenberg12.7k downloads
- GTA San Andreas - Definitive Edition 100 Percent Savegame12.6k downloads
- GTA SA Definitive Edition Insane Graphics Mod12.3k downloads
- OG Loc Fix11.6k downloads
- Claude (The Definitive Edition)10.8k downloads
Browse all 610 Grand Theft Auto: The Trilogy mods Sortable by downloads, rating and date.
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Why Grand Theft Auto: The Trilogy mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Grand Theft Auto: The Trilogy mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






