Grand Theft Auto: The TrilogyFrameworks
Grand Theft Auto: The Trilogy
Grand Theft Auto: The Trilogy frameworks
A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
13 frameworks, most downloaded first · newest update 18 Oct 2026
- CLEO Redux100.4k downloadsupdated 11 d ago
- DX12 Launcher13.2k downloadsupdated 5 y ago
- Unreal Engine Crash Fix4.0k downloadsupdated 5 y ago
- Multi Teleport1.5k downloadsupdated 22 mo ago
- UE CONSOLE - Horologium GTA SA Console894 downloadsupdated 5 y ago
- DE Modding Utility (serialisation error FIX)892 downloadsupdated 1 mo ago
- Grand Theft Auto 3 Definitive Edition STEAM achievement Unlock Data663 downloadsupdated 15 mo ago
- Grand Theft Auto San Andreas Definitive Edition STEAM achievement Unlock Data552 downloadsupdated 15 mo ago
- Grand Theft Auto Vice City Definitive Edition STEAM achievement Unlock Data473 downloadsupdated 15 mo ago
- UE CONSOLE - Horologium GTA VC Console467 downloadsupdated 5 y ago
- UE CONSOLE - Horologium GTA 3 Console465 downloadsupdated 5 y ago
- Disable HUD in San Andreas Definitive Edition402 downloadsupdated 4 y ago
- San Andreas UE4SS Signatures323 downloadsupdated 22 mo ago
13 frameworks, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.
