
- Casual
Game
Incremental Dice
Chill incremental game about dice making money. Upgrade your dice to make more money, to upgrade your dice to make even more money!
Chill incremental game about dice making money. 🎲 Upgrade your dice to make more money, to upgrade your dice to make even more money! 😲🤯
About Incremental Dice
- Released
- November 2024
- Developer
- guilemus
- Engine
- Game Maker Studio 2
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community Announcements1.3 Ascension rebalance 🤯Hello there, the main focus of this update is to make the first 16 ascension requirements easier so that the early game does not feel so grindy and slow based on your feedback! Apart from this, the game's UI adapts better to almost any aspect ratio, the game also loads a bit faster, and a few minor bug fixes. That's it for now, let me know what you think about these changes!
- Community Announcements1.2.1 Minor UpdateSmall update that adds font compatibility for leaderboards and mod names (names in Korean, Chinese, Japanese, Cyrillic, Greek, Thai, Georgian should use a proper font when being drawn)And adds two fixes:fixed an issue when loading workshop items in the explore menufixed a workshop uploading crash error (thanks to Franz Hermann and gravitybone for reporting and helping find a fix)That's it for n...
- Community Announcements1.2 Customization UpdateAs you can imagine by the name of the update, the game now features workshop integration allowing you to create and share skins for most of the elements in the game. Here is what you can create:Dice skinsMerchant SkinsBoard SkinsBackground SkinsCustom Notification SoundsThis update celebrates the 1st anniversary of the game (which is the 5th of November but I won't be able to be active on those...
- Community Announcements1.1.2.4 Minor UpdateVery small patch that adds Scientific Notation (settings --> miscellaneous) and makes the loading of the game a bit faster. Enjoy!
- Community Announcements1.1.2.3 Minor UpdateThis update fixes stats inconsistencies with dice bought with the keyboard shortcut (thanks YT_Clip_it and rialgar for reporting the issue). The update also adds your current highscore to the highscore requirement for the next ascension (thanks 8th for the suggestion). That's all for now, if you have any other suggestions or find any other issues let me know!
- Community Announcements1.1.2.2 Minor UpdateHello guys, this is a really small update that adds an intro animation to the game and the all mighty Steam Trading Cards! There are also emojis and profile backgrounds! ːid_d4ː ːid_d6ː ːid_d8ː ːid_d10ː ːid_d12ː ːid_d20ː Enjoy!
- Mods indexed
- 14
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 339 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More casual games see all
Why Incremental Dice mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Incremental Dice mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






