
- Indie
- Simulation
- Early Access
Game
Kerbal Space Program 2
Kerbal Space Program 2 is a sequel to its award winning 2015 predecessor, space sim Kerbal Space Program. A game where you lead green creatures called Kerbals to space by constructing rockets of varying success rates. KSP2 is planned to bring the franchise to new frontiers, with colonies, interstellar travel, and multiplayer. As of June 28th 2024, the development studio behind it, Intercept Games, alongside Private Division, was shut down by Take Two Interactive. The Franchise is now in the hands of publisher Fictions, funded by Haveli Investments. The future of the game remains unknown as of
Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. Enter the next generation of space adventure with exciting new parts, stunning visuals, fully revamped UI and Map View, and rich new environments to explore.
About Kerbal Space Program 2
- Released
- February 2023
- Developer
- Intercept Games
- Publisher
- Private Division
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsKSP2 Release Notes - Update v0.2.2.0Bug Fixes Construction Fixed: Moving stages around in the extended staging stack is difficult Fixed: Duplicated wheels, wings, and decouplers connected to physicsless parts will occasionally fall off or cause the craft to disassemble when launching the vessel Fixed: Loading a craft file with parts surface-attached to other surface attached parts causes parts to show on the floor of the vehicle...
- Community AnnouncementsSome Improvements on the Way{STEAM_CLAN_IMAGE}/35665816/3bfe70e9e372c7b2a9e654eb2f05f9aa07e6e02d.png Hello! It’s been a while! I know that many of you have been wondering about the status of KSP2, so I thought I’d give you an update on how things are going. We have an incremental update on the way! The v0.2.2.0 update will address a number of common user experience issues, some of which have been causing frustration for q...
- Community AnnouncementsDeveloper Insights #23 - Black Hole SunHey! I’m Jon Cioletti, the Senior Technical Artist focused on lighting and VFX here at Intercept Games! In celebration of the upcoming total solar eclipse, today we are looking at some of the lighting tech around eclipses in KSP2 - but first we have to talk about eclipses in REAL life! To help with that, we reached out to one of our friends over at NASA: Senior Visualization Designer AJ Christe...
- Mods indexed
- 131
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Space Warp + BepInExA C# modding api on top of BepInEx for KSP285.9k downloads
- Micro EngineerDisplays useful in-flight information about your vessel, your orbital trajectory and your maneuvers.66.7k downloads
- Node ManagerProvides services for other mods needing to create, delete, and manage maneuver nodes.60.3k downloads
- K2-D2A set of small navigation tools59.1k downloads
- UITK for KSP 2A library bringing Unity UI Toolkit support to KSP 2.53.7k downloads
- Maneuver Node ControllerProvides an interface to finely tune maneuver nodes.47.0k downloads
- Flight PlanPlan your (Space) Flight, Fly Your Plan! Handy tools to help you set up maneuver nodes to get you where you want to be. Making spaceflight planning easier for KSP2 one mission at a time.43.3k downloads
- Kontrol System 2Scripting framework for autopilots39.8k downloads
- Community FixesCommunity project that aims to bring together bug fixes for KSP 234.9k downloads
- Orbital SurveyScan celestial bodies from orbit34.1k downloads
- Lazy OrbitSet a vessel's orbit, rendezvous and land using a simple menu opened with ALT+H.33.4k downloads
- KesaKesa space agency parts mod.29.8k downloads
- SORRYSpaceplane and Orbit Reutilization and Recovery companY26.8k downloads
- Patch ManagerA mod for your generic JSON patching needs25.4k downloads
- Kesa SolarKesa Solar Parts24.2k downloads
- Custom FlagsAdds the ability to add custom flags23.7k downloads
- Resonant Orbit CalculatorCalculates resonant orbits suitable for deploying constellations of satellites23.6k downloads
- CommlinesAdd the CommNet lines like in KSP 1 to KSP 223.3k downloads
- [LFO] Lux's Flames and OrnamentsPretty plumes and more!22.6k downloads
- Transfer WindowAn in-game interplanetary transfer calculator for KSP 2, including dV estimates and current/desired phase angles.20.8k downloads
- WASD For VABControl the VAB camera using WASD20.7k downloads
- Utility UpliftCompact all-purpose Service Bays and Utility Weights20.6k downloads
- BepInEx for KSP 2Modloader for Unity games20.0k downloads
- KerbalViewEnables First Person View in KSP219.9k downloads
Browse all 131 Kerbal Space Program 2 mods Sortable by downloads, rating and date.
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Why Kerbal Space Program 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Kerbal Space Program 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






