- Action
- Indie
- Simulation
Game
Kinetic Void
Kinetic Void is a 3D space adventure with a focus on customization and exploration. The shipyard allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a hull, a engine and a gun, or as complex as a player wants. Each module has available subsystems which can be applied to strengthen specific attributes of the ship, and when damaged, those subsystems may be destroyed. While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship, potentially with catastrophic effects.
Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. The shipyard allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a hull, a engine and a gun, or as complex as a player wants.
About Kinetic Void
- Released
- November 2014
- Developer
- Badland Studio
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community Announcementsv1.0.7 Patchv1.0.7 Fixed The success of salvaging nodes has been corrected (it was backwards). Corrected an issue where ship combining could fail. Fixed an issue that could cause waypoints to not be removed on mission end. Fixed the start message for the Sector Skirmish mission. Fixed missions being able to use the player as an opposing faction. Changed Reduced the volume of hangar subsystems. Corrected Ha...
- Community Announcementsv1.0.7 Patchv1.0.7 Fixed The success of salvaging nodes has been corrected (it was backwards). Corrected an issue where ship combining could fail. Fixed an issue that could cause waypoints to not be removed on mission end. Fixed the start message for the Sector Skirmish mission. Fixed missions being able to use the player as an opposing faction. Changed Reduced the volume of hangar subsystems. Corrected Ha...
- Community Announcementsv1.0.6 Patchv1.0.6 Fixed Fixed several issues with mission spawning. Weapon Fire Rate active system now displays the correct value for bonus in its tooltip. Fixed several issues that could lead to faction reputation reset. Changed Improvements to handling of mission requirements. All missions have been updated to reflect changes in how mission requirements are handled. Double Down Mining Request mission ha...
- Community Announcementsv1.0.6 Patchv1.0.6 Fixed Fixed several issues with mission spawning. Weapon Fire Rate active system now displays the correct value for bonus in its tooltip. Fixed several issues that could lead to faction reputation reset. Changed Improvements to handling of mission requirements. All missions have been updated to reflect changes in how mission requirements are handled. Double Down Mining Request mission ha...
- Community Announcementsv1.0.5 Patchv1.0.5 Fixed Micro Warp Jump between sectors no longer uses capacitor energy. Placing hardpoints in mirror mode when exceeding controller slots. Adjustments to economy handling to fix price issues. If there are still problems please let us know Screen flash when NPCs use MWD. Cargo capacity not being updated when resources are destroyed.
- Community Announcementsv1.0.5 Patchv1.0.5 Fixed Micro Warp Jump between sectors no longer uses capacitor energy. Placing hardpoints in mirror mode when exceeding controller slots. Adjustments to economy handling to fix price issues. If there are still problems please let us know Screen flash when NPCs use MWD. Cargo capacity not being updated when resources are destroyed.
- Mods indexed
- 654
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 5.8k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Imperial I-class Star DestroyerUpdated to D15 "The Imperial-class Star Destroyers, along with Imperial stormtroopers, represented the might of the Imperial Military throughout the galaxy during the reign of the Galactic Empire" The Might of this ship is astounding, The True power of the Galactic Empire can now be yours. The St...3.5k downloads
- Millenium FalconUpdated to D15, did the works "You know, that ship's saved my life quite a few times. She's the fastest hunk of junk in the galaxy!" ―Lando Calrissian Probably one of the most well known spaceships ever created. funny, how it was inspired by a hamburger, now im hungery. Mass 6,002 Durability 941,...3.4k downloads
- Firefly"You can't take the sky from me..." The Firefly-class transport ship, recreated in Kinetic Void. Update 22/05/14: Firefly overhauled for D12: smoothed out the neck joint, added engine stabilisers, altered the side gun ports and fleshed out the hull to fit more in line with the actual ship. Also f...3.0k downloads
- Star Destroyer"Turn to the dark side!" "NEVER!!!" "You will get a Star Destroyer's command..." "Okay. I'm in!" Let's be honest - if there was any reason for loving to be on the dark side in Star Wars it was the absolutely awesome Star Destroyer... At least, it's my opinion ;) Here are some stats from my bigges...2.7k downloads
- Nebulon B frigateNebulon B "medical" frigate from Star wars. Cruise the galaxy in awsome, nastalgic style.2.7k downloads
- S.S.V. NormandyThe S.S.V Normandy SR1, from the first Mass Effect game. (mako not included) I made it as accurately made as I can manage. Thus the module count is extremey high! Probably best not to use this in actual play. The original ship and it's name are not mine, they are the property of Bioware. This is...2.4k downloads
- Venator Class Star Destroyer"The Separatists are also on the run. We managed to save most of our troops." "How? It looked like they were rolling right over us." "That's how." "Whoa!" The Venator-class Star Destroyer, also known as the Venator-class Destroyer, Republic attack cruiser, and later Imperial attack cruiser was on...2.1k downloads
- PEGASUSXPLEASE DO NOT SUBSCRIBE to this version (it will lag and crash due to too extreme in moduling and patch). I have rework the Pegasus and post it in the work shop under Pegasus 3.2.0k downloads
- StarCraft 1 BattleCruiser (Norad II)This is the Starcraft 1 Terran Battle Cruiser with a pseudo Yamato Cannon and some space-to-ground guns. I haven't added a lot of weapons to the ship for those who have a low-end PC so they can enjoy it too. Anyone is free to update it with bazillion weapons. You are free to choose! Change colors...1.8k downloads
- 40k Capital40k Gothic Styled Ship - Looks epic but mightnot be practical to fly. But no one will be able to touch you! Might need module editing to get it working. Designed more or less just for fun. Enjoy!1.8k downloads
- Corellian CorvetteDo you find yourself constanly running from imperials of transporting death star plans? Have you ever wanted to go somewhere really, really fast? Are you in need of an escort ship that packs a punch and looks good while doing it? If you said yes to any of these questions, look no further! The Cor...1.7k downloads
- UNSC Halcyon-Class CruiserThe Halcyon-Class Cruiser from the HALO games. Took a day to make, and I've put lots of love to it <3 The Cruiser has good speed and armor, great defenses and manouverability. If I get many subscribers and unique visitors I will attempt to make the Paris-Class Heavy Frigate :D1.7k downloads
- V Mk 2For fan of BIG flying robots. All subsystems added and tested seem to fly and shoot what else do you need? PLEASE DO NOT SUBSCRIBE TO THIS MODEL. New Reworked "V EVO" submitted to workshop.1.7k downloads
- S.S.D Executor / Super Star DestroyerSuccess is how high you bounce when you hit bottom. - George S Patton ------------------------------------------------------------------------------------------------------------------------------------------------------------- Welcome to the Super Star Destroyer Club, how tough are ya? no seriou...1.7k downloads
- UNSC Pelican TransportFor my fan who wanted me to make a Pelican transport, here it is! <3 I want to make everything you guys ask for, this one of course, was smallest and easiest to make. the other stuff will come eventually ;) The new D12 patch makes construction slow, but AWESOME! Please feel free to comment, subsc...1.6k downloads
- UNSC Spirit of Fire (Phoenix class Colony ship refitted)About: After making the UNSC Halcyon-Class Cruiser I wanted to make something bigger! The coloring may be a little odd, but feel free to modify the ship if it lacks any awesomeness! The ship's speed and firepower are horrible due to difficult design. I want to thank Æter.Tech, Meadman1 and Gorter...1.5k downloads
- USS ThunderchildThe USS Thunderchild - Second ship to bear the name. Also known as the "MercsBane", the "Sector Seven Jackal" and the "Redemption Engine", the Thunderchild is the Ship of the Line for the Arkalian Armada. With extremely heavy armour, and numerous heavy weapon emplacements fore & aft, this ship ha...1.5k downloads
- Pirate ManticoreRemodeled, ship is now more true to the actual manticore. Modeled after the famous Pirate Manticore from Esacpe Velocity Nova, took 1.5 hours to make, enjoy. Mass: 2.9M HP: 21M Shield: 1.2M Parts used: 700 range Sensor range: 1000 Max targets: 3 Abilitys: Shield Drain and Weapon damage1.3k downloads
- U.S.S EnterpriseLooking around the workshop, I noticed that there wasn't a good looking U.S.S Enterprise (Sorry Da 'Rido) , so I thought, why not give it a spin. Here is my result, its the 2009 version which was more challenging to make and it looks sleeker Mass: 26,610 (uses mostly size 2 parts) Durability: 1,1...1.3k downloads
- V EVO MissileHeavy Missile Mech design for long range combat. Change the V EVO legs, chest and head. Contains a lot more modules so it might lag.... has 70+ Missile wpn slots. Leave comments on improvements.1.1k downloads
- Space Battleship Yamato / Argo (Updated)Updated 3/25/2014, Changed Shock cannons to look more like Shock Cannons. Added two extra canon engines to the back. Fixed 3rd bridge. Smoothed out the front and sides. (Funny story this, I original thought this would be a waste of time because the amount of curvature it requires, but hoboy I did...1.1k downloads
- UNSC Marathon Class Heavy CruiserFinally after spending all my life on it, it's finally here! The Marathon-Class Heavy Cruiser, as requested by a certain fan on the Halcyon-Class Cruiser comment section. the ship was made with love and engines inspired by the awesome player, Gortern <3 the ship is huge! takes about 30 sec to loa...1.1k downloads
- Stargate DestinyThere are still alot more details to be made, but this is the best out of 3 destiny designs i made. I will do more details in the future, if you would like to do the details and send it to the workshop be my guest just mention that i made the shell, hull, structure, frame . u can choose which to...1.0k downloads
- Droid Control ShipLucrehulk Droid Control Ship first used by the Trade Federation from Star Wars. Includes a large array of offensive weaponry including many cannons and a huge drone capacity. There may be problems launching and retrieving the drones (the bays are just inside the arms), so please tell me if they n...1.0k downloads
Browse all 654 Kinetic Void mods Sortable by downloads, rating and date.
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Why Kinetic Void mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Kinetic Void mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





