mod
Voyage MkVII - Flagship
by InkySquid
For Tyomin, the MkVII is hugely expensive to make, and thus it is reserved for use as the flagship of fleets. Its engine array allows it to move at over 150% of the speed of a MkVI and it carries more forward firepower. This allows it to be where it is needed most; fast enought to evade large ene...
- Latest version
- no release indexed
- Downloads
- 130
- Rating
- 1
- Filed under
- Destroyer, Medium Module Count
- Updated
- 13 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Voyage MkVII - Flagship?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Kinetic Void all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Voyage MkVII - Flagship safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Kinetic Void versions does Voyage MkVII - Flagship work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Kinetic Void.