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Kingdom Hearts Final Mix
  • Role-playing (RPG)
  • Adventure

Game

Kingdom Hearts Final Mix

Originally released only in Japan on December 26, 2002, Kingdom Hearts Final Mix is finally brought to the global scene as an HD Remaster in the collection "Kingdom Hearts HD 1.5 ReMIX". It has several events and a number of gameplay tweaks that are not in previous releases. New scenes, clarifying certain plot points, such as Riku's journey and foreshadowing of Kingdom Hearts II, were included, but no new dialogue was recorded. A gameplay option allows the player to skip cutscenes. The optional bosses are included, along with a new fight against "Unknown Man."

About Kingdom Hearts Final Mix

Released
March 2013
Developer
Square Enix 1st Production Department
Publisher
Square Enix
Series
Kingdom Hearts
Platforms
Xbox Series X|S · PlayStation 3 · PlayStation 4 · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Nintendo Switch

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
119
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why Kingdom Hearts Final Mix mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Kingdom Hearts Final Mix mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.