- Simulator
- Adventure
Game
Kitten Space Agency
Kitten Space Agency is a mission to create the spaceflight game that inspires the next generation of space explorers.
About Kitten Space Agency
- Developer
- RocketWerkz
- Engine
- BRUTAL
- Platforms
- PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 49
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- KSP-ReduxBrings KSP into KSA1.4k downloads
- ModMenuThis mod adds a "Mods" menu tab to the Main Menu Bar at the top of the screen. Each mod using ModMenu will have a relative submenu in "Mods" they can use.1.4k downloads
- Spaceplanes (SSTO/LV) [WIP]Adds a couple simple spaceplanes and parts1.0k downloads
- Kitten Engineer ReduxA spiritual analogue to Kerbal Engineer Redux for Kitten Space Agency.946 downloads
- VehicleDestructionThis mod adds basic vehicle destruction to KSA.864 downloads
- CompendiumCelestial body informational window, orbital line toggle management!857 downloads
- Celestial CharterThis mod tracks each Vehicle's status and situation for each of the Celestials and displays in in a neat GUI.819 downloads
- KSA-Multiplayer-Modallows to play KSA multiplayer813 downloads
- Aircraft HUDAdds an aircraft style HUD to KSA805 downloads
- BuilderPlusReplaces the vehicle editor UI with a KSP-style interface featuring a parts catalogue, toolbar, stages, sequences, and launch panel.789 downloads
- KSA Mod Manager (KSAMM)A tool to easily install mods after downloading them.789 downloads
- AvionicsAdds flight instruments and aircraft autopilot755 downloads
- KSP-Redux - OPM AddonAdds Outer Planets Mod to KSP-Redux709 downloads
- KSA Discord Rich PresenceAdd discord rich presence when you boot up the game, so it shows you're playing KSA.695 downloads
- RF Spectrum ModAdds a functional approximation of the RF Spectrum and utilities to Kitten Space Agency.608 downloads
- Kitten Proto-LinkA lightweight mod for telemetry and controlling Kitten Space Agency. Built using a philosophy to reduce the traffic to the connected clients, “in order to reduce the amount of computation needed for the clients.608 downloads
- Probe Parts PlusAdds Sputnik 1, Luna 2, Vega 1, and the Rocketwerkz Apollo CSM and Gemini 6a for you to admire and play with!582 downloads
- Custom Catastronaut Skins6 different kittens based on my own past and current cats!572 downloads
- Alternate Reality Moonar SystemA detailed custom system with 7 planets and 25 moon/dwarf planets to explore!571 downloads
- ShaderExtensionsPost Processing Shaders and uniform buffers for KSA555 downloads
- Gustav Holst's The Planets Orchestral Suite SoundtrackReplaces the stock KSA soundtrack with two unique orchestral suites by the English composer Gustav Holst542 downloads
- Kitten Ears!Kittens how they should've been smh524 downloads
- KittenRemoteControlAllows external access to the vehicle via a socket connection.518 downloads
- Artemis OEM LoaderKitten Space Agency mod to load real-world NASA Artemis orbit data510 downloads
Browse all 49 Kitten Space Agency mods Sortable by downloads, rating and date.
More adventure games see all
Why Kitten Space Agency mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Kitten Space Agency mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





