mod
ReadyCompany
by Enova
Adds a Ready Check system during the ship phase to let players make sure everyone is ready.
- Latest version
- 1.1.1
- Downloads
- 9.9k
- Depended on by
- 4 projects
- Rating
- 8
- Filed under
- Mods, BepInEx
- Updated
- 19 mo ago
- Available on
- Thunderstore
Download
From ReadyCompany’s own host. Nothing is re-hosted here.
Enova-ReadyCompany-1.1.1.zip · 0.1 MB
Frequently asked
How do I install ReadyCompany?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Lethal Company all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download ReadyCompany safely?
From the author's own page on Thunderstore, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Lethal Company versions does ReadyCompany work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Lethal Company.
Dependencies
From release 1.1.1, the newest one. An older release may need different things.
Needs 3
Install these first or it will not load.
- Sigurd-CSync(not indexed yet)
- LethalCompany InputUtils
- LethalNetworkAPI
Needed by 4
Removing this breaks every one of them.
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