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UnityNetworkMessages

by Saradora

API that allows sending messages inside Unity games that use Netcode for GameObjects without having to create Prefabs with NetworkObjects.

Latest version
2.0.0
Downloads
2.0k
Depended on by
1 project
Filed under
Libraries, Server-side
Updated
3 y ago
Available on
Thunderstore

Download

From UnityNetworkMessages’s own host. Nothing is re-hosted here.

2.0.0release29 Jan 2024

Saradora-UnityNetworkMessages-2.0.0.zip · 0.1 MB

Older versions1
  • 1.0.028 Jan 20240.1 MBGet

Frequently asked

How do I install UnityNetworkMessages?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Lethal Company all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download UnityNetworkMessages safely?

From the author's own page on Thunderstore, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Lethal Company versions does UnityNetworkMessages work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Lethal Company.

Dependencies

From release 2.0.0, the newest one. An older release may need different things.

Needs 2

Install these first or it will not load.

  • BepInEx-BepInExPack(not indexed yet)
  • Lordfirespeed-OdinSerializer(not indexed yet)

Needed by 1

Removing this breaks every one of them.

Last checked 2 mo ago against Thunderstore. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 28 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.