
- Indie
- Simulation
- Strategy
Game
Making History: The First World War
A turn-based WWI Grand Strategy game. Rush to field new modern weaponry and survive the horrendous attrition battles. Join the global conflict between the Great Powers of the age and forge a new world order for freedom or tyranny.
A turn-based WWI Grand Strategy game. Rush to field new modern weaponry and survive the horrendous attrition battles. Join the global conflict between the Great Powers of the age and forge a new world order for freedom or tyranny.
About Making History: The First World War
- Released
- August 2020
- Developer
- Factus Games
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsThe First World War: Ukrainian Language Release{STEAM_CLAN_IMAGE}/37286292/1c1fb8172357059db105410105dd7d402ef62d3b.jpg With the assistance of our Ukrainian community, we have finally completed a Ukrainian language version of Making History: The First World War. {STEAM_CLAN_IMAGE}/37286292/f4168370e483c8ce8045d82d89212933b1c9875b.jpg
- Community AnnouncementsQuick Fix for French VersionRepaired broken strings in French release that prevented some unit order interactions. Also fixed errors in some City names.
- Community AnnouncementsFirst World War: Now in Turkish{STEAM_CLAN_IMAGE}/37286292/475a74262c7a7b223673eddb0e7810fe312e68f9.jpg We are very happy to announce that the Turkish language version of Making History: The First World War is now ready. {STEAM_CLAN_IMAGE}/37286292/9646f59eacbe988c47c38ed7053682800dda8670.jpg While we are calling this our Ottoman Release, all Lobby, Hud and Event text has been localized to contemporary the Turkish alphabet....
- Community AnnouncementsThe First World War: French Language Release{STEAM_CLAN_IMAGE}/37286292/df610f2a9d8dd8d95e9abab2cfdc5f72174ae8bb.png We have now completed translating a French language version of Making History: The First World War. Plus, we have included a Turkish language localization option that is currently still in being tested. {STEAM_CLAN_IMAGE}/37286292/3d2b05ba1f01368d382fcdb5f8d4312cf9717d99.png {STEAM_CLAN_IMAGE}/37286292/f501a3bdfe0adadbd077...
- Community AnnouncementsThe First World War: Spanish Language Release{STEAM_CLAN_IMAGE}/37286292/54a1caf438ffe6a57f591e4bbd51be9f5f06ee98.png We have now implemented a Spanish version of Making History: The First World War. {STEAM_CLAN_IMAGE}/37286292/ff3a4caabe629c98e67c94da0a470f3de9681c5e.png All text content for both have been localized but there will likely be errors or poor translations in some places. Additionally, there are strings that do not fit well i...
- Community AnnouncementsDer Erste Weltkrieg - Первая мировая война{STEAM_CLAN_IMAGE}/37286292/92076fc8240c30496b8beddafc1c039cba8e2c8b.png For the last several months our focus has been on localizing The First World War into different languages. We released an early Chinese version a few weeks ago and now have a working build that adds both Russian and German. We've decided to make these imperfect translations available to all players while we continue to wor...
- Mods indexed
- 9
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- World of 1776Making History in the year 1776. Version 1.0 More updates coming soon. I hope you enjoy, and be sure to share feedback on how I can make the scenario the best I can.390 downloads
- 1861 Brothers at War1861 Start date, WIP, ACW is playable; everywhere else is playable but not accurate. Current Version: Beta 0.1.1 Alpha 0.0.1 Baseline ACW and 1861 world created Alpha 0.0.2 Modifications to ACW troop Numbers, German Confederation updated into Independent States, Troops added to Empire of Mexico,...128 downloads
- 1898 The Spanish American WarMy first try at uploading a mod for MH, I put a lot of work into trying to get the world nations and borders as correct as possible, but it's not perfect, anything that needs to be changed please let me know, main focus is on the Spanish American war but other conflicts are ongoing too, a earlier...90 downloads
- ShatteredWorld1900This is just a small mod to break apart the empires. Each country starts without any industry or techs or troops. You have to start from scratch.70 downloads
- Better Balkan WarsMakes some modifications to the Balkan Wars scenario by adding a few cities. -Bissau added to Portuguese Guinea -HMD Bermuda (a Royal Navy Base) added to Bermuda -Port of Guam added to Guam since the port isn't directly a part of a major city in Guam -Dili added to East Timor -Fort-de-Frane added...55 downloads
- ccentral power as one nation27 downloads
- United KingdomMod for the July Crisis 1912 that annexes Canada, Newfoundland, Australia and New Zealand into the United kingdom. Event will constantly fire each turn to release the Cascadian territories as a puppet in Western Canada. Drastically increases your production capabilities and your defence requireme...24 downloads
- Britons=5 eyes as one nation21 downloads
- Manifest DestinyThis is for me and my friends, its a broken world to updated as we go.19 downloads
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Why Making History: The First World War mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Making History: The First World War mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






