Master of Orion
Master of Orion mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- 11_0 Regular Speed Shipsby ChippokaMaster Of Orion. This sets all the ships 25 percent slower than the orginal game. This is good for huge galaxies (you may use any size). Scouts are faster than warships. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....35 downloadsupdated 3 y ago
- Megafluxers Revertby MitunaChanges Megafluxers to their old behavior where they gave 25% space (like MOO2). Should not conflict with any mods that don't modify megafluxers.35 downloadsupdated 6 mo ago
- Planetary Defenses Near Shipsby MitunaMakes planetary defenses (and military outposts) always deploy next to defending ships, they will never be in the center. Should not conflict with any mods that don't modify planetary defense deployment.35 downloadsupdated 6 mo ago
- GaiaModby 7656119883263645634 downloadsupdated 5 y ago
- 6by torstenstemmer34 downloadsupdated 8 y ago
- Battle Scanner Range +2by MitunaMakes the battle scanner actually do what the description says, giving a scanner range bonus of +2. If you would prefer a smaller scanner range bonus, see my Battle Scanner Range +1 mod. Can also be combined with my Battle Scanner More Accurate mod. Should not have any conflicts with mods that do...33 downloadsupdated 6 mo ago
- BigRedz 01 All-In-One Resource Packby BigRedz## For now this just includes art assets for all of BigRedz mods ## but I expect to incorporate the other asset packs as well so new/returning ## players can skip a bunch of confusing installer steps ## For now it also includes MeVII's assets and his number-based rank graphics ## Will update read...31 downloadsupdated 3 y ago
- 09_3 Explore Exp STT - EWSby ChippokaMaster Of Orion. 9_3_STT "Explore & Expand Emphasis" (DWS). This Mod is designed to work with the Split Tech Tree by Spud Dasterly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . IMPORTANT: When using this mod, please disable...31 downloadsupdated 3 y ago
- AR-Changeby Hawk02331 downloadsupdated 3 y ago
- 4by torstenstemmer30 downloadsupdated 8 y ago
- 11_3 Turtle Speed Shipsby ChippokaMaster Of Orion. This sets all the ships to turtle slow speed. This is good for tiny galaxies (you may use any size). Scouts are faster than warships. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....29 downloadsupdated 2 y ago
- 08_3e Explore Exp Scenario DWS BH Tacby ChippokaMaster Of Orion (8_3e) "Explore & Expand Emphasis." This Mod does a lot! See the Read Me file and details below. This is same as Master Of Orion (8_3d), with Delayed Warships (DWS), but it uses default 5X Balance Mod Ship Blue Prints without the Machine Gun Mod. . . . . . . . . . . . . . . . . ....28 downloadsupdated 2 y ago
- 13_0 Angry Galaxy Basicby ChippokaMaster Of Orion (Load 13_0); The Angry Galaxy (Basic). This mod makes the races more fickle and harder to keep happy and friendly. This variant keeps the tougher pirates and diplomacy modifications. It excludes the "Taxes" and rapid Technology effects and Boss. The Antaran Army is harder (in thei...28 downloadsupdated 2 y ago
- 11_2 Slow Speed Shipsby ChippokaMaster Of Orion. This sets all the ships slower from medium speed. This is good for medium and small galaxies (you may use any size). Scouts are faster than warships. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....28 downloadsupdated 3 y ago
- Diffby shademoriquendavery easy diff mod28 downloadsupdated 8 y ago
- MeVII - Xtra Rank Icons IIby MeVII******* Xtra Rank ICONS II - MeVII ******* v01.05.24.21.18.49 Summary This mod is for they who prefer things very simple and straight forward. The leader rank icons are now arranged and displayed in numerical ascending order. This mod is only a cosmetic change to the icons used for leader ranks....27 downloadsupdated 5 y ago
- Boom Stars!by JamieStars go BOOM! early and often - try and outlast your opponents! - early and frequent random events - all random events are supernova - starting boost on tech, credits and civil ships26 downloadsupdated 2 y ago
- 13_0 Angry Galaxy Toughby ChippokaMaster Of Orion (Load 13_0); The Angry Galaxy (Tough/Normal). This mod makes the races more fickle and harder to keep happy and friendly. Technology advances faster. There are "Taxes" and the Pirates are tougher. There is a "Boss" to replace the Antarian Fleet; can you defeat it? . . . . . . . ....26 downloadsupdated 2 y ago
- MeVII - Xtra Rank Icons Iby MeVII******* Xtra Rank ICONS I - MeVII ******* v01.05.24.21.18.48 Summary This mod is only a cosmetic change to the icons used for leader ranks. It does not alter the gameplay in any way. It does not add extra ranks - SpudDastardly added the additional ranks in 5X. The game mod display screen cannot p...26 downloadsupdated 5 y ago
- 08_4 MOO Scenario (UCP Gal)by ChippokaMaster Of Orion (8_4 UCP). "Explore & Expand Emphasis" (Without 5X). This is a Scenario Mod. Please RATE it if you use it. It does a lot! See the Read-me File and information below. You may use it with one my Ship Speed mods (either 11_0, 11_1, 11_2, 11_3) and/or Angry Galaxy Mod (13_0). Deactiva...26 downloadsupdated 3 y ago
- Battle Scanner More Accurateby MitunaImproves the battle scanner accuracy boost from +30 to +50. Can be combined with my other mods that give the battle scanner a scanner range boost of +1 or +2.26 downloadsupdated 6 mo ago
- 08_9 MOO Basic Scenario (5X UCP Gal)by ChippokaMaster Of Orion (5X Balance, UCP, Galaxy Boost) - Basic Scenario Mod 8-9. This is like my 8-8 mod before it. The main difference is that Dilomancy, Trade, and Research are determined by the 5X Balance Mod settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....25 downloadsupdated 3 y ago
- 13_0 Angry Galaxy Hardestby ChippokaMaster Of Orion (Load 13_0); The Angry Galaxy (Hardest). This mod makes the races more fickle and harder to keep happy. Trade/Technology deals are normal, but there are "Taxes." The Pirates are many/tougher. There is a "Boss" to replace the Antaran Fleet. . . . . . . . . . . . . . . . . . . . . ....24 downloadsupdated 2 y ago
- 12_3 Bio Eugenic Virusesby ChippokaMaster Of Orion (Load 12_3), VIRUS Mod. It adds a new trait attribute to the pick table, called "Bio Eugenic Viruses." It is assigned automatically to Silicoids, Psilons, Terrains, and Meklar. It simply adds a new twist to the game. These players strive for genocide during war by using this weapo...24 downloadsupdated 3 y ago
- Eby torstenstemmer24 downloadsupdated 8 y ago
- 00_GalaxyBoost (for UCP Only)by ChippokaMaster Of Orion Galaxy Boost (Load 00) for UCP without 5X. Please RATE it if you use it. See the Read-me File and information below. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Of Orion Galaxy Boost (Load 00) for UPC without the 5X Ultimate Balance Mod. Introduction: Th...23 downloadsupdated 3 y ago
- 08_3b Explore Exp Scenario DWSby ChippokaMaster Of Orion (8_3b). "Explore & Expand Emphasis." This Mod does a lot! See the Read Me file and details below. This is like my old Explore Expand Mod (8_3a) for Delayed Warship Arrivals, but includes more features as seen in my newer Scenario Mods; e.g., 8_5, 8_8, 8_9. . . . . . . . . . . . ....23 downloadsupdated 3 y ago
- 13_0 Angry Galaxy Liteby ChippokaMaster Of Orion (Load 13_0); The Angry Galaxy Lite. This mod makes the races more fickle and harder to keep happy and friendly. It is like the other versions of Angry Galaxy, just without the Boss. It is less difficult, has "Taxes," but the pirates are many/tough. Technology still advances faster...23 downloadsupdated 2 y ago
- GuardianShipby 7656119887105813422 downloadsupdated 4 y ago
- Diffby shademoriquenda21 downloadsupdated 8 y ago
- tEST Wby torstenstemmer21 downloadsupdated 8 y ago
- Max Planets + Sizeby RTiolTest Mod 5 Huge planets system20 downloadsupdated 8 mo ago
- GuardianShipby 76561198871058134GuardianShip20 downloadsupdated 4 y ago
- 11_1 Medium Speed Shipsby ChippokaMaster Of Orion. This sets all the ships slower; to medium speed. This is good for large and huge galaxies (you may use any size). Scouts are faster than warships. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....20 downloadsupdated 3 y ago
- 08_3d Explore Exp Scenario EWS BHby ChippokaMaster Of Orion (8_3d). "Explore & Expand Emphasis." Early Warships. This Mod does a lot! See the Read Me file and details below. This is same as Master Of Orion (8_3c), but galaxy generation now include Worm Holes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....19 downloadsupdated 16 mo ago
- 08_3c Explore Exp Scenario DWS BHby ChippokaMaster Of Orion (8_3c). "Explore & Expand Emphasis." This Mod does a lot! See the Read Me file and details below. This is same as Master Of Orion (8_3b), but galaxy generation now include Worm Holes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....19 downloadsupdated 3 y ago
- MeVII - XtraPS (25%)by MeVII******* Xtra Planet Specials (25%) - MeVII ******* v0b.06.05.21.23.05 Summary This mod adds 384 new biome specials able to be spawned for planets. Because 5X created unique buildings to take advantage of the original nine specials those specials are included, unchanged, in this mod. That brings t...19 downloadsupdated 5 y ago
- Ultra OP Silicoidsby MitunaThe default Silicoids seem to be a bit weak and tend to get taken out early or just walled into a tiny space in most games. This mod is one of my attempts to fix the problem in a somewhat lore accurate way (though this mod, as the title suggests, takes it a bit far). Gives Silicoids the following...19 downloadsupdated 5 mo ago
- 08_8 MOO Basic Scenario (5X UCP Gal)by ChippokaMaster Of Orion (5X Balance, UCP, Galaxy Boost) - Basic Scenario Mod 8-8. This was designed as a more traditonal Orion Game with wormholes, but without including my Machine Gun mod and some other features. It does include a few new features, such as the Alkari Cave Dwellers and Antaran Boss. See...17 downloadsupdated 3 y ago
- Bigredz 14 Khazad Raceby BigRedzTry out the new Khazad race cyberpunk space dwarfs that are tinkerers merchants and from a massive ice planet called Pengi It will override the Alkari race on the game startup screen I did add some graphics but have not figured out if it is possible to actually put a 3D model into the game as an...17 downloadsupdated 3 y ago
- 08_6 Scenario without Galaxy Boostby ChippokaMaster Of Orion (5X Balance with UCP, but not Galaxy Boost); an "Explore & Expand Emphasis" Scenario Mod; 8-6. This combines some of the features of my basic mods. You choose the rest. Please RATE it if you use it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....17 downloadsupdated 3 y ago
- 23a Playing As Horta (Load 23)by ChippokaThe Horta Race (Load 23a) - Playing As The Horta This Mod Replaces The Silicoid Race With A Custom Race. The Horta are a intelligent silicate based life form which evolved in high heat molten magma environments. They are among the oldest of the galaxy's races. While despising all other life forms...17 downloadsupdated 2 y ago
- MeVII - XtraPS (75%)by MeVII******* Xtra Planet Specials (75%) - MeVII ******* v0b.06.05.21.23.05 Summary This mod adds 384 new biome specials able to be spawned for planets. Because 5X created unique buildings to take advantage of the original nine specials those specials are included, unchanged, in this mod. That brings t...16 downloadsupdated 5 y ago
- GuardianShipby 7656119887105813416 downloadsupdated 4 y ago
- Allow Recyclotron on AbundantMakes the recyclotron buildable on planets with an abundant mineral rating in addition to rich and ultra-rich. Can be combined with my other mods that affect the recyclotron, though it will override or be overridden by Allow Recyclotron Anywhere depending on load order. Fully compatible with Recy...16 downloadsupdated 6 mo ago
- DSMP RebalancedGoals - what I am trying to solve: 1. Each planet must have at least moderate chance to colonize; This mod focuses on diverse Special being more attractive; 2. Rework resource idea from DSMP so combination of planet's resource and production structures feels better; 3. Each resource structure mus...16 downloadsupdated 24 d ago
- Tby torstenstemmer15 downloadsupdated 8 y ago
- Diffby shademoriquenda14 downloadsupdated 8 y ago

