
- Simulation
- Strategy
Game
MegaFactory Titan
A factory building game set on Saturn's moon Titan. Explore an infinite procedural world. Build a smart factory that manages logistics automatically. Trade, negotiate, and fight with Colonists, Rebels, Terrorists, and Pirates.
A factory-building game. Survive a harsh climate, strip mine an infinite world, and build a sprawling factory, then trade or go to war with Colonists, Governments, Pirates, Rebels, and more!
About MegaFactory Titan
- Released
- June 2026
- Developer
- Q Switched Productions, LLC
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMegaFactory Titan - 1.0 Now Released!Hello!MegaFactory Titan has finally released after a long journey in Early Access!First, a big thank you to everyone who played the game in Early Access. Your feedback has been invaluable in shaping the game into what it is today. An overwhelming majority of features added during Early Access came entirely from the player base. Additionally, your bug reports were crucial in finding so many issu...
- Community Announcements1.0 Changelist1.0.0.0 (6/2/2026)- Proper storage priority system for warehouses. If you set the priorities of two different destinations on the same pull maglev network, maglevs will only deliver to the higher priority warehouse until it is full, and then it'll deliver to the lower priority warehouse. The priority system does not interface with push maglevs and vehicles.- Basic habitats have greater starting...
- Community AnnouncementsMegaFactory Titan 1.0 Release DateHello!MegaFactory Titan, after 4 years in Early Access, is ready to release to version 1.0 on June 2nd, 2026.A huge number of features across over a dozen major updates have been added since the very first Early Access Release. Some highlights:Wonderful portrait art by the talented Joel DuQue.Localization into 14 languages.A graphical overhaul with new features like Atmospheric Scattering, Scre...
- Community AnnouncementsUpdate 0.9.7.0 - All GenAI Assets Replaced With Human-Made ArtUpdate 0.9.7.0 is out! All Generative AI assets are no more.New Art!All Generative AI assets have been replaced with human-made art! The new portrait art is done by the wonderfully talented Joel DuQue. Check out his art at or at Some other gameplay changes in this update too:Mission ChangesAllied factions now sometimes place huge orders of resources, after you've proven you can produce it in bu...
- Community AnnouncementsHotfix 0.9.6.60.9.6.6 (1/9/2026)- Reduced the frequency of crises.- 'Unit can't reach destination' message can show up globally now.- 'Other vehicles are fulfilling this vehicle's job' alert now lists out what vehicles or maglevs are doing so.- Bug fix - Destroying a main base of a factions no longer sells their land plot. All structures must be destroyed from that plot for them to lose that land. This preve...
- Community AnnouncementsPerformance Hotfix 0.9.6.40.9.6.4 (12/21/2025)- Wreckage is named after the thing it used to be (rather than just being called "Wreckage").- Many structures show how many workers they need in their UI, and that UI indicates an error if there are not enough.- Improved some structure UIs to be more intuitive, and to indicate more clearly what they need and what they do.- Cloud Seeders tell you how many clouds they've made...
- Mods indexed
- 23
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 31 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Smelter/Starter LayoutLayout designed to optimize space at the cost of lower throughput during early game. Contains one input for raw materials to be sorted in the central warehouse, and two outputs, one for slag and the other for downstream warehouses/factories. This maglev design is modular and can be re-used for do...566 downloads
- Smelting with Slag StorageA simple smelter setup for any resource that produces slag. This will send slag to one storehouse, and everything else to another storehouse.197 downloads
- Basic Factory Line166 downloads
- Basic Smelter Line159 downloads
- Basic Forge Line152 downloads
- smelt100 downloads
- Deutsche Übersetzung83 downloads
- Schmelz KomplexSchmelzkomplex mit Lagerhallen für Erz, Schlacke und Barren75 downloads
- Scrubbing mega smelter x88 mega smelters, 4 pollution scrubbers. Either build an overpass or deliver sorbent by air - recommend the latter when you can.46 downloads
- Clover I.C40 downloads
- Clover I.C32 downloads
- Half Clover I.C31 downloads
- Diamond I.C31 downloads
- 8x smelter w/slagEight small smelters, augmented, with slag runoff to the right.28 downloads
- Mute Prefabricator soundLand Reclamation in Prefabricator continuous production noise disappear.23 downloads
- 3 Wide Storehouse TransitBackbone of a production line. Replace with stackable storehouses as required.20 downloads
- [SW] Water 1.06 small smelters with provision for scrubber. Wide input because water has low smelt time.19 downloads
- [SW] Concrete 1.06 small smelters with provision for scrubber. Includes building frame production to reduce congestion downstream. You may wish to build two clusters, due to concrete having a relatively long smelt time.17 downloads
- [SW] Silica 1.06 small smelters with provision for scrubber.17 downloads
- [SW] Ammonia 1.06 small smelters with provision for scrubber.17 downloads
- Mid-start mega smelter facilityMid Starter smelting facility with mega smelters remember to set filters or turn off pipes before unpausing designed to be used with multiple recepies and 4x polution scrubbers for 0 polution (only in smelters) requires starting as sience faction, buy as many scrubbers as possible16 downloads
- Midgame Megasmelt (outdated)For surface-available slag-producing materials.15 downloads
- [SW] Midgame Megasmelt 1.0For surface-available slag producing materials. This version: Increased from 6 to 10 megasmelters. Underground storehouses for improved maglev throughput.11 downloads
More strategy games see all
Why MegaFactory Titan mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host MegaFactory Titan mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






