- Simulator
- Indie
Game
Megastore Simulator
Megastore Simulator is a first-person management & tycoon game. Start small and grow into a massive two-floor megastore with forklifts, pallet jacks, and staff. Unlock and run Bakery, Clothing, Electronics, Sports, Music, Toy & Grocery departments. (Formerly Urban Supermarket Simulator)
About Megastore Simulator
- Released
- February 2026
- Developer
- Yolo Games Studio
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods170A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks13A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsWhat’s Next for Megastore SimulatorWhat’s Next for Megastore Simulator Hey everyone! I wanted to give you an update on what’s been happening behind the scenes and, more importantly, what’s coming next to Megastore Simulator. For the past three weeks, we’ve been quietly working on a new project called Megastore: Tidy Up Together, a spin-off set in the same Megastore universe. There’s an important reason I’m talking about it here:...
- Community AnnouncementsNew Vehicle, Fixes & NewsHello everyone!I have some great news to share: our team is now officially two people.I recently brought one of my longtime friends onto the team. We studied together at university, and he is a seasoned developer who has worked on several AAA and AA projects throughout his career. He has a great deal of experience, and in many ways, he is like another version of me on the development side. I wi...
- Community AnnouncementsHotfix v0.6.2 — Butcher FixesHello everyone, This update includes several critical fixes, so I wanted to push it without waiting any longer. Fixed an issue where the butcher could keep the meat grinder, cutting table, or shelf reserved, preventing certain items from being restocked. Fixed an issue where the butcher could use furniture currently being used by the player. Fixed an issue where the player could place a product...
- Community AnnouncementsWarehouse Expansion UpdateHello everyone!With the addition of walk-in freezers and the growing Butchery system, I know many warehouse layouts are now requiring more space.Rather than adding only four or five expansions and revisiting the same problem with every future content update, I decided to open up the entire remaining backstore area. The warehouse has now been expanded to its originally planned size, providing si...
- Community AnnouncementsButchery Department Update Is Here: From T-Bone Steaks to Ground BeefButchery Department UpdateHello everyone,The Butchery Department Update is here!This is one of the biggest and most complex department updates I have added to Megastore Simulator so far. Butchery introduces new product types, new preparation mechanics, dedicated storage, a new employee type, and a completely new workflow built around preparing meat products before selling them.Butchery is also...
- Community AnnouncementsSummer Sale is Live — 30% Off, Our Deepest Discount Yet!Hello everyone!The Steam Summer Sale has officially started, and Megastore Simulator is now 30% off, our deepest discount so far!We recently added the new Summer Department, bringing fresh seasonal products, colorful shelves, island-style freezers, decorations, and a brand-new summer atmosphere to your store. So this felt like the perfect time to celebrate summer in Megastore with our biggest d...
- Mods indexed
- 183
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Tobey's BepInEx Pack for Megastore Simulator17.8k downloads
- Configuration Manager9.3k downloads
- Megastore Trainer7.1k downloads
- Additional Products7.0k downloads
- Rich Customers5.0k downloads
- Retro Games and Toys PLUS4.6k downloads
- DirectToRacking4.4k downloads
- XPMultiplier4.2k downloads
- SmartRestock3.8k downloads
- Super Employee (Speedsters)3.3k downloads
- Custom Button Hints3.3k downloads
- Increased Staff Count3.3k downloads
- More Customers Per Shelf3.2k downloads
- Bigger Baskets3.1k downloads
- Staff boost2.9k downloads
- PlaceAnywhere2.6k downloads
- The Box Pocket2.6k downloads
- USA Products2.0k downloads
- Hold To Scan1.9k downloads
- Computer Anywhere1.9k downloads
- Max Customers1.8k downloads
- Gaming Monitors1.8k downloads
- UK Products1.8k downloads
- Customer Speed1.7k downloads
Browse all 170 Megastore Simulator mods Sortable by downloads, rating and date.
More simulation games see all
Why Megastore Simulator mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Megastore Simulator mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






