
- Action
- Indie
- Strategy
- Early Access
Game
Micro Wars
Micro Wars is a fast-paced real time strategy game that throws you into the action in short, intense online battles featuring up to 8 players. Tailor your strategy with a variety of commanders and units, build your base, mine some minerals, and micro your way to victory. Hone your skills with the campaign and custom maps, and demonstrate your prowess to climb the ranks!
Micro Wars is a fast-paced RTS that throws you into the action in short, intense online battles featuring up to 8 players. Tailor your strategy with a variety of commanders and units, build your base, and micro your way to victory. Hone your skills with the campaign, and then climb the ladder ranks!
About Micro Wars
- Released
- August 2024
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMicro Wars March UpdateVersion 93Balance:Headquarters, barracks, factory, airport, and Protura harvester health increased 14%Repair rate decreased by 80%These changes make buildings/harvesters more vulnerable to chip damage while feeling a little bit more robust overall against enemy attacks. This also has the side-effect of reducing the drain on resources to repair which should help the defending player recover more...
- Community AnnouncementsMicro Wars July UpdateVersion 92 Features:New Commander models and animationsBug Fixes:Performance improvementsDesync fixes for chopper + pronghorn units with low frame rates and 2x/4x replay speedsMany, many minor improvements and fixesBalance:Chopper Trooper build time increased by 10%Chopper Trooper speed decreased by 10%The chopper trooper is still a little bit too good early game and doesn't give the defending...
- Community AnnouncementsMicro Wars Steam Deck Support!Features: - Offline play now available for campaign and custom games vs. AI - Steam Deck & native Linux support - New models & animations for Stinger & Blazer troopers Bug Fixes: - Revamped touch input stack to be more reliable and work across far more devices - Crash fixes and stability improvements - More fixes for occasional errors that new players and devices can hit Balance: - Chopper troo...
- Community AnnouncementsNew unit: Chopper!Features: New unit: Chopper. An early game scouting and harassment-based melee infantry unit that can deal with both infantry and vehicles and is capable of taking early control over the map. Map pings - use the new button in the tool window, or the default hotkey of 'b' to put a marker on the map for your allies. Progress bars are now shown for all players while loading, and various timeouts a...
- Community AnnouncementsMicro Wars November UpdateFeatures: New 4p map: Grafbour Garden Army loadouts can now be randomized Full integration / cross play / progression tracking with the demo version of Micro Wars (actual demo coming soon!) Bug Fixes: AI will now not get 'stuck' if there isn't a resource patch within 3 range of their starting HQ, or if the closest/second closest patches don't have 2 empty adjacent hexes for refineries. Armadill...
- Community AnnouncementsUkranian language support!Features: Initial Ukranian text localization New fonts for all languages New mountain models! Bug Fixes: Fix for simulation deadlock in certain situations Fixed bugs where army loadouts and/or campaign progress could very occasionally not reflect the latest changes on relaunching game Armadillo tanks in Riptide transports no longer 'crush' infantry loaded into other Riptide transports. Maps tha...
- Mods indexed
- 6
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 25 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 1P survivalThis is a survival mode vs the AI378 downloads
- Rivals FortressStandard Skirmish24 downloads
- The Final BattleThe fate of Cosmo Land hangs in the balance.17 downloads
- Battlefield Handicap +1Player 2 can capture an extra communication tower.16 downloads
- Tuskward Heights Handicap +1Player 2 can capture an extra communication tower.12 downloads
- Rivals Flooded FieldsStandard Skirmish10 downloads
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Why Micro Wars mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Micro Wars mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






