- Casual
- Indie
- Early Access
Game
MiDiO!
MiDiO! is a cozy decoration game, creature collector and platformer! Build and share your own DIO room or view and explore others! Connect with Twitch and let your audience collect cute little critters you can interact with!
In MiDiO! you can decorate your own cozy slice of a room. Collect cute creatures that roam around and play inside your creations! Or, take control of one yourself and explore other players' DIO rooms! Streaming on Twitch? Connect your Twitch account and let your viewers collect some too!
About MiDiO!
- Released
- July 2025
- Developer
- Schira
- Engine
- Unreal Engine 5
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMiDiO! Patch 0.9.1.1A small patch in preparation for the larger upcoming Rumi Update!Updated DLSS to the latest versionFixed some bugs related to Undo/RedoFixed some positioning issuesPrepared some features/menus/assets for an upcoming update
- Community AnnouncementsHappy Holidays!Happy Holidays and Happy New Year!MiDiO! Update 0.9.1.0 contains the following:A new festive UI theme has been added. You can check it out in the Settings menu!A holiday item set! An early preview for the new Rumi controls! Run, Sprint, Jump (better), Dash and Drift in Hyper Speed! (Controller recommended) Various Bugfixes! (Of course)
- Community AnnouncementsMiDiO! Update 0.9.0.1There is now a very slight global gradient in every Dio Fixed an issue with Undo/Redo where performing one of the two would result in the wrong thing happeningAfter uploading a Dio to the Steam Workshop, the popup now includes a button to share it on X/Twitter or view it on the Workshop (More socials coming in the future!)Fixed some buttons being affected by UI Themes that weren't supposed to b...
- Community AnnouncementsMiDiO! v0.9.0.0 Released!HAPPY HALLOWEEN! 🎃 MiDiO! 0.9.0.0 brings a bunch of fancy new features, fixes and a spooky little extra event! 👀 🎨 Custom ImagesYou can now set any image from your PC on supported objects like picture frames! Simply select the object, click on the CustomImage button and select any PNG or JPEG! Shareable on the Workshop! ♻️ Undo / RedoMade a mistake? Changed your mind? Now you can undo and re...
- Community AnnouncementsMiDiO! Version 0.8.6.3NEW:Saving a Dio now "snaps a picture"An actual intro to the game instead of just opening the menuThere are some simple building SFX now when opening a DioFixes:Fixed Rumi sometimes getting stuck (again)Updated Nvidia DLSS which may prevent further crashes on launch as well as improve performanceAdjusted some UI Textures so they take up less memory (performance increase)Fixed an issue related t...
- Community AnnouncementsMiDiO! Version 0.8.6.2It's been a little more than a week since the release of MiDiO! Early Access!This is a small post launch update containing some fixes that should make the game more stableand performant, as well as a few new placeable objects (and object varieties)! Some of which were suggested or even donated by community members! (❤ ω ❤) Thank you everyone who has supported, bought and played the game so far,...
- Mods indexed
- 2
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 24 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More early access games see all
Why MiDiO! mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host MiDiO! mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





