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Military Conflict: Vietnam
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Game

Military Conflict: Vietnam

A class-based infantry multiplayer first-person shooter set in the Vietnam War. Side with the Viet Cong or the U.S. Army in an intensive face to face combat in urban, suburban and rural settings of Vietnam. The game features an objective based gameplay and rewards teamwork.

It’s 1968 in Vietnam, the time to “Make War Not Love”. Side with the Viet Cong or U.S. Army in this intense, fast-paced FPS set in the Vietnam War — now with co-op zombie mode. Choose from 300+ weapons of destruction. Kill or be killed!

Military Conflict: Vietnam screenshot 1 of 81 / 8

About Military Conflict: Vietnam

Released
December 2022
Developer
Dustfade
Engine
Source
Platforms
Linux · PC (Microsoft Windows)

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
867
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 867 Military Conflict: Vietnam mods Sortable by downloads, rating and date.

More early access games see all

Why Military Conflict: Vietnam mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Military Conflict: Vietnam mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.