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自动屯兵进攻attack

by 76561199043242345

攒兵进攻逻辑 攒到一定数量的兵(默认24个(a))后向敌方核心进攻 电弧可以设置集结点,设置的位置有问题的话单位不会动,默认初始集结的位置在这个逻辑上5格的位置 集结范围是5格(rg),单位太大会影响判定,需要自行修改 集结的过程死了兵会有bug,可能需要重新放逻辑 屯兵逻辑和进攻逻辑分别是两个不同的随机数字 要改单位种类的话就改靠近电弧那边的处理器 图中用了世界处理器给单位加上醒目的特效(集结:绿色 进攻:红色),更好分辨

Latest version
no release indexed
Downloads
237
Rating
2
Filed under
schematic
Updated
3 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

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Frequently asked

How do I install 自动屯兵进攻attack?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Mindustry all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 自动屯兵进攻attack safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Mindustry versions does 自动屯兵进攻attack work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Mindustry.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 21 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.