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NoSlack Pets
  • Casual
  • Indie
  • Simulation

Game

NoSlack Pets

No Slack Pets is a desktop idle game where your cute cat companion joins your daily work, study, and chill time. Enjoy collecting over 300+ adorable headgears, customizing your DIY room, and focusing better with Lo-Fi white noise and a built-in Pomodoro timer—fun, chill, and full of surprises!

A warm and cozy desktop cat companion game. Let Miino keep you company while you work or study, focus with Pomodoro, Lo-Fi, to-do lists, and white noise; collect Headgear and decorations, decorate your room, join the Online Study Room, go fishing, and build your own relaxing desktop space.

NoSlack Pets screenshot 1 of 81 / 8

About NoSlack Pets

Released
November 2025
Platforms
PC (Microsoft Windows)

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
280

of 538 on Steam Workshop

Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 280 NoSlack Pets mods Sortable by downloads, rating and date.

More casual games see all

Why NoSlack Pets mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host NoSlack Pets mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.