- Action
- Indie
- RPG
Game
NS2: Combat
NS2: Combat pits aliens against space marines in a fast paced, action-packed struggle for survival. Part twitch-shooter, part stealth crawler, design your own tech tree, choose your own style of play, and control one of seven different life forms. Try unique abilities such as 'Devour', where the largest alien eats her enemies, or pilot the hulking mechanised 'Exo Suit' and punch aliens in the face. NS2: Combat offers ranked servers supporting casual and competitive play.Choose your play style Build your dream loadout with a slew of unique abilities and specialisations. Become a jetpack-wield
NS2: Combat is a powerful twitch-shooter where space marines battle aliens through a competitive mixture of MOBA & FPS playstyles. Are you ready?
About NS2: Combat
- Released
- September 2014
- Developer
- Faultline Games
- Publisher
- Unknown Worlds Entertainment
- Engine
- Spark
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsNS2: Combat Saturday (1/20/2018) Gather Games!The First Saturday Public Game Of 2018! NS:2 Combat is back in 2018! This Saturday for an awesome public game! We'll be gathering on Wooza's server. Let's see what you got in 2018! Game Start Time: NA Time Zone: 5:00 PM EST/2:00 PM PDT EU Time Zone: 10:00 PM GMT/11:00 PM UTC+1 Servers: Wooza's Server Big thanks to Wooza for again hosting the gather! You can join us on our Discord for more infor...
- Community AnnouncementsNS2: Combat Saturday (1/20/2018) Gather Games!The First Saturday Public Game Of 2018! NS:2 Combat is back in 2018! This Saturday for an awesome public game! We'll be gathering on Wooza's server. Let's see what you got in 2018! Game Start Time: NA Time Zone: 5:00 PM EST/2:00 PM PDT EU Time Zone: 10:00 PM GMT/11:00 PM UTC+1 Servers: Wooza's Server Big thanks to Wooza for again hosting the gather! You can join us on our Discord for more infor...
- Community AnnouncementsNS2: Combat Saturday (6/17/2017) Gather Games!Saturday Public Game NS:2 Combat is rising from the dead this Saturday for an awesome public game! We'll be gathering on Wooza's server, so shake that rust off and come on out! Game Start Time: NA Time Zone: 3:00 PM EST/12:00 PM PDT EU Time Zone: 8:00 PM GMT/9:00 PM UTC+1 Servers: Wooza's Server Big thanks to Wooza for again hosting the gather! You can join us on our Discord for more information!
- Community AnnouncementsNS2: Combat Saturday (6/17/2017) Gather Games!Saturday Public Game NS:2 Combat is rising from the dead this Saturday for an awesome public game! We'll be gathering on Wooza's server, so shake that rust off and come on out! Game Start Time: NA Time Zone: 3:00 PM EST/12:00 PM PDT EU Time Zone: 8:00 PM GMT/9:00 PM UTC+1 Servers: Wooza's Server Big thanks to Wooza for again hosting the gather! You can join us on our Discord for more information!
- Community AnnouncementsFriday Evening Combat Games!Friday Public Games We're changing it up and hosting a Friday public game! This Friday (3/3/2017) we'll be gathering on Ibis' server! We'll be gathering a little later this time, but we will return to our usual Saturday games soon! Game Start Time: NA Time Zone: 7:00 PM EST/4:00 PM PDT EU Time Zone: 12:00 AM GMT/1:00 AM UTC+1 Servers: Ibis' Server Big thanks to Ibis for hosting the gather! You...
- Community AnnouncementsFriday Evening Combat Games!Friday Public Games We're changing it up and hosting a Friday public game! This Friday (3/3/2017) we'll be gathering on Ibis' server! We'll be gathering a little later this time, but we will return to our usual Saturday games soon! Game Start Time: NA Time Zone: 7:00 PM EST/4:00 PM PDT EU Time Zone: 12:00 AM GMT/1:00 AM UTC+1 Servers: Ibis' Server Big thanks to Ibis for hosting the gather! You...
- Mods indexed
- 53
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Huze Minimal AV (always on)This is just Huze's Minimal AV except no matter if you press F or not, it's always on. Done by Mendasp.481 downloads
- cp_research, custom capture point map WIP*NOTE* MAP IS WORK IN PROGRESS *NOTE* BEGIN TRANSMISSION .....*screaming in background*... "mumggkel" ....."h elppp" .... .....rsrsrsrstr...gg.gererkrk..rerkerkerkr.. END TRANSMISSION cp_research, a custom capture point map for NS2: Combat. WIP Subscribe/Follow for updates442 downloads
- Test Mod 123336 downloads
- Badges+NOTE: Support for the NS2:Combat version of Badges+ has ended. There will be no further updates unless the game's engine and mod loading system is brought up to date with the changes made in vanilla NS2. Mod Id: 135C65F4 Source Code: How to assign Badges ( using Shine ): How to assign Badges othe...303 downloads
- DCDs Crosshairs (Combat)Crosshairs for Marines and Aliens. (As some share the same crosshair)301 downloads
- co_blackmesaPORT BY MR. P Remake of Black Mesa from ns combat.270 downloads
- ArcadeGame ModIf you want to have some fun in Game while waiting that somebody joins or that the game starts, try this. It will open an InGame Game to play with it. Currently only added snake, but wrote a complex GameAPI where all sort of 2d Games are possible To open the Arcade Window, type "arcade" in the co...243 downloads
- co_rockdownORIGINAL MAP BY UWE. Was in the early alphas of ns2 but was later scrapped.203 downloads
- New Sentry Types TestNew Sentry Types This is an early test of a few new sentry types. Flame sentry texture created and © by Radimax All original model/animation work created and © by 4Horsemen170 downloads
- Simple Dot Crosshair + MeleeMADE BY WILSON, NOT ME. Simple white dot crosshair, turns red on hit. This version displays the crosshair for all melee weapons as well (skulk bite, fade swipe etc.) Crosshair also works for exo. Remember to enable it in the mods section of the main menu.169 downloads
- Ghouls CrosshairsThe crosshairs i personally use ;) Basically just some red-dots for everything (including aliens)166 downloads
- [Shine] EpsilonNOTE: Support for the NS2:Combat version of Epsilon has ended. There will be no further updates unless the game's engine and mod loading system is brought up to date with the changes made in vanilla NS2. Overview: The Epsilon Package ( short: ɛ ) is plug-in package for the Natural Selection 2 mod...164 downloads
- co_loltrainORIGINAL MAP BY TOM. Real working train going around really fast, ride the technological rodeo. A mash up various train/tram areas from the offical ns2 maps.137 downloads
- DCDs Purple Riffle (Combat)Purple reskin for the rifle viewmodel. Does not change the model lying on the ground. Unlike the shotgun, the TSF logo area is grey/silver instead of purple. Seemed to fit.135 downloads
- co_summitORIGINAL MAP BY MENDASP AND ARKANTI. A remix of Summit intended to make it more suitable for NS2: Combat.131 downloads
- co_descentORIGINAL MAP BY MAGNETO. This is the combat version of descent, it may still need a few tweaks so let me know how it plays and ill make changes if need be, credit goes to uwe and Jonacrab, i just modified it for combat.126 downloads
- co_twitherORIGINAL MAP BY: supertek, nosh, llamapillar, business cat, fliping, fattony, and dread. This is a remake of my original NS1 Combat map co_twither_r. It has been in the making since UW released Spark Editor, the only problem was finding time to finish the map =). The layout is final, however the...119 downloads
- DCDs Purple Axe (Combat)Purple Axe for the view model. Model on the ground is unchanged. Blade is silver/grey. I ALSO changed the specular which basicly means the edge of the blade reflects a bit more light.113 downloads
- co_skylightBefore there was Biodome there was the Skylight Test Facility. Designed to test the light limits of organics on space stations the facility was placed on a planet with near constant light - in a solar system with three suns. However, on the dawn of one of the darkest days of the year an infestati...113 downloads
- DCDs Purple Shotgun (Combat)Purple shotgun for the view model. Model for the shotgun on the ground is unchanged. Basic purple recolor.107 downloads
- best imba prem div crosshairbest crosshair, not made by me. original author is PASCOW105 downloads
- Shine AdministrationNOTE: Support for the NS2:Combat version of Shine has ended. There will be no further updates unless the game's engine and mod loading system is brought up to date with the changes made in vanilla NS2. Shine is a modular administration mod for Natural Selection 2 and NS2: Combat. It aims to be ea...103 downloads
- NS2 Orange Vision (Combat)A simple port from the NS2's Alien vision to Combat101 downloads
- co_angst portRemake of the NS1 map, co_angst. Credit goes to the original map maker. Looking for someone to take over re-imagining the level. publish_id = "146f6fa2"99 downloads
Browse all 53 NS2: Combat mods Sortable by downloads, rating and date.
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Why NS2: Combat mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host NS2: Combat mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





