Old World mods
Old World singleplayer mods
Everything filed under singleplayer by its own author, ordered by how much it is used.
609 singleplayer mods, most downloaded first · newest update 18 Oct 2026
AllSingleplayer609Multiplayer599GameInfo162character117Nation102UI89Map89Event75Family71AI44Tribe31Translation21conversion14
609 singleplayer mods
- Organized Tribesby fluffybunnyOldWorldAll Tribes are Organized from the start. They will hunt you down rather than hanging out at their camps, attack en masse and use nation AI to focus down your units and retreat and heal. Warning - this will make the game much harder, especially o...164 downloadsupdated 15 mo ago
- custom-xml-tagsby Princeps CivitatisUtility mod for more easily adding custom XML tags in mods. Also reduces boilerplate code for custom global constants. For instructions/examples on usage, see Has no effect on its own.162 downloadsupdated 2 y ago
- Stray-yun (Translation Template)by Dale KentThis is a template to use for making translations. Demoed language is Stray-yun.162 downloadsupdated 4 y ago
- Aegean Sea (10p)by InconmonA large map of coasts around the Aegean Sea with a focus on naval supremacy. Starting locations are random for all nations and in Troy, Pergamon, Ephesos, Halicarnassus, Thessaloniki, Athens, Peleos, Arethousa, Rhodes, and Delos. This map contains 11.5 cities per player. If you find any inaccurac...162 downloadsupdated 18 mo ago
- Ancient Greece (7p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Pella, Larissa, Delphi, Athens, Sparta, and Olympia. This is a large map with 19.2 cities per player. It is recommended to disable ambition victory and set VP to high. I...159 downloadsupdated 18 mo ago
- Actiumby fluffybunnyOldWorldThe Battle of Actium. A constrained duel map featuring Rome and Egypt156 downloadsupdated 19 mo ago
- Higher Unit Upkeepby WashiAll military unit cost money, training and food to upkeep Units start in 1 food, money and training and cost more, the more advanced they are only conscript and milita dosent cost money156 downloadsupdated 4 y ago
- Simpler Difficultyby 圣者丶小学渣在有能之人的基础上额外获得电脑优势设定中的极高优势。 A simpler difficulty,Get a Very High Advantage in DIFFICULTY_ABLE.156 downloadsupdated 4 y ago
- Economic Total Conversionby WashiThe Mod is in beta. The mod add the nesecity to craft and process stuff in order to have better things. At the moment i added Leather and Hemp, that can be carfted to a new resource Material, needed by most units. Iron Ore crafted to Iron, Raw Stone to Stonebricks(Stone), Lumber to Timber (Wood),...153 downloadsupdated 4 y ago
- Water Damageby jllawheadEnding movement on lake, coast, and ocean does -1 HP/Turn, just like a marsh.152 downloadsupdated 4 y ago
- Nobles of the Settled Lands 7by arb1A portrait mod for the three India nations. Adds 24 unique character portraits for each nation. This mod does not use character interpolation.151 downloadsupdated 6 mo ago
- Slower Movement Animationsby makemods- WHAT IT DOES - Makes all units move at a slower, consistent pace during movement animations. Compatible with all DLC. - HOW IT DOES IT - Vanilla animates a unit's movement in one of three tiers depending on how many tiles it traverses, and deli...150 downloadsupdated 2 mo ago
- Polis (5p)by InconmonA medium map focusing on some of the most famous city states centered around the Peloponnese. Starting locations are random for all nations and in Delphi, Athens, Corinth, Sparta, and Olympia. This map contains 16.4 cities per player. If you find any inaccuracies, please let me know and I'll fix...147 downloadsupdated 18 mo ago
- Stockpile Limitsby ThremtopodStockpile Limits By Thremtopod Change how the stockpile limit works for link(YIELD_CIVICS,1), link(YIELD_TRAINING,1) and link(YIELD_ORDERS,1). icon(bullet)Base stockpile limit for link(YIELD_CIVICS,1) and ...143 downloadsupdated 3 y ago
- No Overflow after Hurryingby Fimbulvetr_changes the way Hurrying works requires Better AI Base DLL For the price calculation, predicted City Yield is considered, making Hurrying cheaper. Then on the turn after, when the hurried item completes, there is 0 overflow.142 downloadsupdated 4 y ago
- One Turn Undoby OW_DaleThis mod's only change is to store a single turn of Undo data in save files (vanilla is 5 turns). This will reduce save file size.141 downloadsupdated 2 y ago
- Chadashby ne0mj02Test140 downloadsupdated 20 mo ago
- Slower Movement Animationsby three_meat_long- WHAT IT DOES - Makes all units move at a slower, consistent pace during movement animations. Compatible with all DLC. - HOW IT DOES IT - Vanilla animates a unit's movement in one of three tiers depending on how many tiles it traverses, and deliberately speeds up movement when more tiles are tra...140 downloadsupdated 2 mo ago
- Less Scaling Specialist Yieldsby Fimbulvetr_Trying to tone down the possibly huge extra Yields per Citizen and per Culture Level that exist for many Specialists. All Specialists start at Apprentice level, but discount for higher level Improvements has been increased: lvl 2: -15 Civics ...139 downloadsupdated 3 mo ago
- Larger Cumbria (10p)by InconmonA large map of Cumbria for 10 players that also includes surrounding areas such as parts of Scotland, Northumberland, Durham, Yorkshire, and Lancashire. Enjoy the thrill of conquering exciting places like Cockermouth, Cumwhitton, and Higher Thr...139 downloadsupdated 16 mo ago
- Adjacency Matters by Emergentby EmergentSUMMARY: Lower yields from improvements with higher adjacency bonuses, encouraging adjacency planning and optimization. Lower yields if unoptimized, standard yields if simple optimized (e.g. triangle adjacency), increased yields if optimized (e.g. powerful hexagons). TAGLINE: Do you enjoy buildin...139 downloadsupdated 3 y ago
- Stray-yun (Translation Template)by OW_DaleThis is a template to use for making translations. Demoed language is Stray-yun.138 downloadsupdated 4 y ago
- Organized Tribesby FluffsterAll Tribes are Organized from the start. They will hunt you down rather than hanging out at their camps, attack en masse and use nation AI to focus down your units and retreat and heal. Warning - this will make the game much harder, especially on Raging Tribe Level. You have been warned!135 downloadsupdated 15 mo ago
- Larger Cumbria (10p)by InconmonA large map of Cumbria for 10 players that also includes surrounding areas such as parts of Scotland, Northumberland, Durham, Yorkshire, and Lancashire. Enjoy the thrill of conquering exciting places like Cockermouth, Cumwhitton, and Higher Thrushgill. Starting locations are random for all nation...135 downloadsupdated 16 mo ago
- Faster Fortifyby Princeps Civitatis<size=24>Faster Fortify</size> <size=12>By Thremtopod</size> A link(CONCEPT_FORTIFY,1) Unit will reach max value (and therefore can melee counterattack) faster, by 1 Turn for each of the following which applies to it: icon(bullet)Unit is on a friendly link(IMPROVEMENTCLASS_GARRISON) or a friendly...133 downloadsupdated 3 y ago
- More Culture from Luxuriesby eddieballgameAll LUXURY recources now give 5 Culture (was 2).133 downloadsupdated 18 mo ago
- The Trident (5p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The medium map covers the heart of Westeros around...132 downloadsupdated 17 mo ago
- Starting Tech Levelby SteadyAllows you to choose tech tiers that you can start the game with. The more advanced tech level, the more developed your new cities' culture will be. There is a new dropdown on the setup screen called "Starting Tech Level" with the following options: 1) Early Bronze Age (No techs acquired, by defa...132 downloadsupdated 3 mo ago
- Monopole Magnetsby Emergent"I maintain nonetheless that yin-yang dualism can be overcome. With sufficient enlightenment we can give substance to any distinction: mind without body, north without south, pleasure without pain. Remember, enlightenment is a function of willpowe...131 downloadsupdated 3 y ago
- Megapolis (9p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Larissa, Delphi, Athens, Sparta, Olympia, Corinth, Eretria, and Ambracia. This map contains 12.6 cities per playe...131 downloadsupdated 16 mo ago
- No Plaguesby spiderJ90Changes the minimum turns before a plague can start to 800 so that you're extremely unlikely to experience one. For people who like to play with natural disasters on but specifically hate plagues.127 downloadsupdated 16 mo ago
- Polis (5p)by InconmonA medium map focusing on some of the most famous city states centered around the Peloponnese. Starting locations are random for all nations and in Delphi, Athens, Corinth, Sparta, and Olympia. This map contains 16.4 cities per player. If ...126 downloadsupdated 16 mo ago
- Preferred Familiesby spiderJ90Some leaders have preferred families in the game, meaning that they join those families once you found their seat, but others don't even though the family they historically belong to is in the game. This mod assigns preferred families to 24 leader...125 downloadsupdated 6 mo ago
- Faster Militia - updated 1.0.76679by eddieballgameMilitia are now 2x faster to raise. Production cost was 60, the same as a Warrior; now the production cost = 30.125 downloadsupdated 20 mo ago
- DynamicGreeceby pharryIntroducing a new fragmented Greece--Which family will gain supremacy over the Hellenic League? This is a nation mod that replace the national powers of Greece with new ones, and make it a Coalition Government, meaning the strongest family will t...124 downloadsupdated 7 mo ago
- Lower Base Damageby WashiNow the attacker deals damage to the defender according to the formula 5 * (Attacker Strength) / (Defender Strength) Previusly was 6124 downloadsupdated 4 y ago
- Arid Plainsby cruiser76Arid Plains is primarily designed to keep the game in the "Old World" by reworking the tech tree and overhauling units. The technological growth pace is much slower and medieval units and improvements are essentially removed from the game by being locked behind end-game techs. Improvement spam is...124 downloadsupdated 3 mo ago
- No Droughtsby spiderJ90Changes the minimum turns before a drought can start to 800 so that you're extremely unlikely to experience one. For people who like to play with natural disasters on but specifically hate droughts.123 downloadsupdated 16 mo ago
- Ancient Greece (7p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Pella, Larissa, Delphi, Athens, Sparta, and Olympia. This is a large map with 19.2 cities per player. It is recom...122 downloadsupdated 16 mo ago
- More Tribe Defendersby eddieballgameAll Tribes have a +1 defender unit added. PASSIVE was 0 - now is 1, WEAK was 1 - now is 2, NORMAL was 2 - now is 3, STRONG was 3 - now is 4, and RAGING was 4 - now is 5.118 downloadsupdated 18 mo ago
- Synergiesby ManiacThis mod has the broader desire of wanting a city's surrounding terrain to have a bigger impact on how you develop that city, and to allow for more city specialization. Improvement changes: The base culture yield of theaters is decreased, but it gets bonuses for being on hills and adjacent to mou...117 downloadsupdated 8 mo ago
- Blackwater Bay Duel (2p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The small map covers the Stormlands and Crownlands,...117 downloadsupdated 17 mo ago
- The North Duel (2p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. The map stretches from the Wall to the Neck coverin...116 downloadsupdated 17 mo ago
- Megapolis (9p)by InconmonA large map of mainland Ancient Greece with the Cyclades Islands. Starting locations are random for all nations and in Corcyra, Larissa, Delphi, Athens, Sparta, Olympia, Corinth, Eretria, and Ambracia. This map contains 12.6 cities per player. If you find any inaccuracies, please let me know and...115 downloadsupdated 18 mo ago
- Aegean Sea (7p)by InconmonA large map of coasts around the Aegean Sea with a focus on naval supremacy. Starting locations are random for all nations and in Troy, Pergamon, Ephesos, Halicarnassus, Thessaloniki, Athens, and Peleos. This map contains 16.4 cities per player. Against the AI it is recommended to disable ambitio...115 downloadsupdated 18 mo ago
- Technology Cost Modfiierby diamineAdds a pre-game technology cost selector: 25%, 50%, 75%, 100%, 125%, 150%, or 200%.112 downloadsupdated 3 mo ago
- Immersive Religious Building Namesby spiderJ90Renames World Religion improvement classes, the improvements themselves, and their specialists without changes to gameplay. Changes to improvement classes: -Monasteries = Minor Religious Buildings -Temples = Moderate Religious Buildings -Cathed...111 downloadsupdated 17 mo ago
- Urban Planning Lite by Emergentby EmergentSUMMARY: A lighter version of the Urban Planning by Emergent mod. While Urban Planning makes certain substantial changes to gameplay (such as allowing 8 shrines in a Legendary city), this mod makes subtler changes. Enjoy only slighter greater flexibility in planning, executing on, and benefitting...109 downloadsupdated 13 mo ago
609 singleplayer mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

