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Operation Armstrong
  • Action
  • Indie
  • Strategy

Game

Operation Armstrong

Your infiltration team has been tasked with completing a series of missions to stop an army of lunar-bots from crashing our moon into the Earth! The field operative will wield the VR headset, sneaking through each lunar-outpost avoiding the mechanical guards.

Your infiltration team must stop an army of lunar-bots from crashing the moon into our Earth! The field operative, wielding the VR headset, must sneak through each enemy outpost while their team of hackers will assist using their smartphones! Strap in for some Asymmetric-VR-Stealth-Party gameplay!

Operation Armstrong screenshot 1 of 61 / 6

About Operation Armstrong

Released
May 2021
Developer
Fullbeans Studio
Engine
Unity 2019
Platforms
SteamVR

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
11
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More action games see all

Why Operation Armstrong mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Operation Armstrong mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.