
- Action
- Adventure
- Indie
- RPG
Game
ORION: Prelude
ORION: Prelude' is an indie Sci-Fi shooter (FPS/TPS) that seamlessly blends together incredible visuals and addictive combat. It puts you and your friends together into intense, cinematic battles using some of the most incredible weaponry and amazing vehicles in which you must work or compete against one another to accomplish mission objectives, explore giant worlds and survive the devastating Dinosaur Horde.
Work together to survive the devastating Dinosaur horde in huge, endless environments.
About ORION: Prelude
- Released
- April 2013
- Developer
- Dankie
- Engine
- Unreal Engine 3
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community Announcements(DEV) FPS Module 2.0FPS 2.0The new version of ORION: Prelude in development has undergone some major updates and improvements. One of the first areas revisited was the Core FPS Module.The original systems had a solid bedrock in terms of structure but I wanted to dive in and revisit many aspects. This allowed me to add a variety of new systems that helped modernize important elements and I wanted to share some of t...
- Community Announcements(ETHOS) Project DirectionPROJECT DIRECTIONWith active development now announced for ORION: Prelude, I think it’s important to give a gauge as to what to expect and where things are headed.This will be a slower build up over time rather than one sudden and immediate drop. If you’re into following development journeys and behind-the-scenes this could be fun for you^^THE PILLARSWhen I decided to come back to ORION: Prelud...
- Community AnnouncementsORION: Prelude | A New EraA NEW BEGINNINGHey everyone, after a long time away I wanted to finally share something directly: I've returned to ORION: Prelude. The project never completely left my mind and neither did the community that kept talking about it, revisiting it and asking about it years later. Over recent months I started digging back into the code, systems, assets and original concepts. What began as revisitin...
- Community AnnouncementsORION | 25 Year AnniversaryFirst and foremost, this is a very special day. The quarter century celebration for Orion, originally announced on August 25, 2000. That is absolutely wild to think about! With the first commercial release ("ORION: Prelude") starting development back in 2009 and releasing in 2012. It's been a crazy adventure so far and it's brought me a lot of experience, learnings, opportunity, perspective and...
- Community AnnouncementsHappy Birthday ORION (22 Years Old)HAPPY BIRTHDAY ORION! ORION as a game series turns 22 today! Originally announced on August 25, 2000 as a mod for the original Half-Life! {STEAM_CLAN_IMAGE}/3953411/028292a940a1829e6c0a2cc6641688001dafaf87.png WAR CHILD UK CHARITY EVENT To celebrate this event we've partnered up with War Child UK for their Game Action charity event. ORION is in the @WarChild_Gaming Game Action: Summer Sale on S...
- Community AnnouncementsORION: Prelude - 10 Year Anniversary!Happy 10 year anniversary to ORION: Prelude! Originally released via Steam on May 4, 2012. Starting with ORION: Dino Beatdown (Coop), then the free content update to ORION: Dino Horde (PVP, Customization) and ultimately back to the idea-at-large; ORION: Prelude (Open Worlds). {STEAM_CLAN_IMAGE}/3953411/14f57c540f8f24771cb7f5e3f46ffe1b79c67fb0.png {STEAM_CLAN_IMAGE}/3953411/4151449a0ba8bb82a03a2...
- Mods indexed
- 11
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- XP Grind 1.2******************************************************************************************************************* Update 4/26/2015: I'm getting conflicting reports that it still works. I don't know if it works or not. Feel free to try. ***********************************************************...32.5k downloads
- Candy Land For ORION: PreludeCandy Land where all your dreams and nightmares come true. Candy Land based on original work by Emilie Rodgers, www.emilierodgers.com (original And if you love this map you will be happy to hear that your favorite map Candy Land now comes in a growing number of delicious tasting flavors Finally,...24.7k downloads
- Oil PipelinePart of the 'Forgotten' Map Pack. Facility 343 was originally a scene created during the 2010 Orion: Prelude marketing campaign. It was featured in the Kickstarter Gameplay Reveal video. This scene has since been completely re-designed for use as a Multiplayer Map. It is now more detailed, featur...10.9k downloads
- Jurassic City v2-Redid a few things hoping to fix some ai issues. How to play workshop maps. Right click the name of the game (Orion Prelude) , properties, betas tab, select sdkbeta in the drop down menu, let it download, restart steam. Load the game up, go to workshop in the game, click the map you want a bunch...10.5k downloads
- Jurassic City V3 (Hell City)Increased difficulty. Moved generator location to further increase difficulty. Good luck, have fun. May the deity of your choice watch over you because you just got update 11'd. (Points to those who get the reference, millions of points to those who can beat it.) How to play workshop maps. Right...10.0k downloads
- Geode Caves ComplexPart of the 'Forgotten' Map Pack. Geode Caves Complex was originally a scene created during the 2010 Orion: Prelude marketing campaign. It was featured in the Altair Reveal video. This scene has since been completely redesigned for use as a Multiplayer Map. It is now 5x larger, features more path...7.7k downloads
- Arena v1.0This map is designed to speed up all achievements that require PVP / Duel Modes. This includes playing / winning rounds, but also getting kills in Duel Mode or with the Ion Blade. Note: To keep things as simple as possible, there is only one flat area without any obstacles in this version of the...5.7k downloads
- Redik v1.0This map is designed to beat the game on harder difficulties (insane & redikulous), even if you don't have a good team or just want to play solo! Note: Although it's a lot easier to win, you still have to play the game (complete 10 waves and secure 3 objectives) and eventually you can die, if you...4.9k downloads
- XP GrindTHIS VERSION IS NOW OBSOLETE. PLEASE DOWNLOAD XP GRIND 1.2 INSTEAD. You can find XP Grind 1.2 at: This map is designed to expedite your XP gain by killing raptors over and over. ***PLEASE READ INSTRUCTIONS BELOW IF YOU HAVE TROUBLE*** There are credit boxes that allow you to start with no credits...3.8k downloads
- RaupiFarmV3THE NEW VERSION HAS ARRIVED I know its been months since i posted an update, I had a lot of schoolwork and stuff happening in my life that got in the way of this project but now that it is summer I hope that I can post updates way more often. As always i still tried to make this version of the ma...3.1k downloads
- Modified Raupi V2NEW AND IMPROVED still made it good for learning and farming, but if you want more of a challenge increase the difficulty for even more fun. Plus im pretty sure i got super secret surprise working now, but im not 100% sure. Also with the assiantace of rock parkour and a ladder you should now be a...2.0k downloads
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Why ORION: Prelude mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ORION: Prelude mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






