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Pig Eat Ball
  • Adventure
  • Indie

Game

Pig Eat Ball

A giant Arcade-Adventure about eating, growing fat, fighting, and barfing. Eat all the balls to win, but as you get fat, you'll get stuck. Barf to squeeze through to solve levels! Fight through hundreds of action levels, explore strange space stations, and save the day!

Pig Eat Ball is a top-down, action-adventure about eating, getting fat, and barfing on things to solve levels. Explore 20 giant space stations to find different Disguises, and using their Pros and Cons, fight and solve your way through over 200 action-puzzle levels using new, arcade-style mechanics.

Pig Eat Ball screenshot 1 of 81 / 8

About Pig Eat Ball

Released
September 2018
Developer
Mommy's Best Games
Platforms
PlayStation 4 · Linux · PC (Microsoft Windows) · Mac · Xbox One · Nintendo Switch

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
3

of 25 on Steam Workshop

Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

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Why Pig Eat Ball mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Pig Eat Ball mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.