- Role-playing (RPG)
- Strategy
- Adventure
- Indie
Game
Pillars of Eternity
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries. So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
About Pillars of Eternity
- Released
- March 2015
- Developer
- Obsidian Entertainment
- Publisher
- Paradox Interactive
- Engine
- Unity
- Platforms
- PlayStation 4 · Linux · PC (Microsoft Windows) · Mac · Xbox One · Nintendo Switch
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods263A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks8A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- modpacks5A modpack is a curated set of mods, configuration and sometimes a world, shipped as one download and pinned to a single game version.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPillars of Eternity Patch 3.9.5.0 is now Live!Greetings Watchers, Today we are releasing patch 3.9.5.0 for Pillars of Eternity on Steam, GOG, EGS and Xbox PC. Patch Notes:Combat and Mechanics - Global Attack Speed and Reload Speed bonus provided by the One-Eyed Molina's Gold Fingered Spike-Flinger now works similarly to other Attack Speed bonuses granted by weapons. Combat and Mechanics – Turn-Based Mode Specific Increased the minimum init...
- Community AnnouncementsPillars of Eternity Patch 3.9.4.0 is now LiveGreetings Watchers,Thank you so much for participating in our Public Beta. Today we are releasing Patch 3.4.9.0 on Steam, GOG, and Xbox PC. Please check out the latest fixes below:If you come across any issues, please contact us at support.obsidian.netPatch Notes 3.9.4.0Combat and Mechanics – Turn-Based Mode SpecificProne status in TBM will now include an additional 3 initiative delay on the vi...
- Community AnnouncementsPatch 1.3.9.4 is Live on the Public_Beta BranchGreetings Watchers,Today we are releasing Patch 1.3.9.4 in the Public Beta on Steam, GOG, and Xbox PC. To check out the latest changes and bug fixes, please make sure you are on the Public Beta Branch.To opt in to this current update, use the Public Beta branch.STEAM:In your Steam Library Right click on Pillars of Eternity, and select "Properties"Select the "Game Versions & Beta" Tab, and click...
- Community AnnouncementsPillars of Eternity Turn Based Mode is LiveGreetings Watchers,The wait is over and the Turn-Based Mode for the original Pillars of Eternity is now live!This new feature lets you experience Pillars 1 in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed experimenting with the system in Pillars of Eternity II: Deadfire, we hope you’ll find this version both familiar and improved so pleas...
- Community AnnouncementsThe Public Beta for Turn-Based Mode is now AvailableHello Watchers,The wait is over — the Turn-Based Mode Public Beta for the original Pillars of Eternity is now live on Steam.This new feature lets you experience Pillars in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed experimenting with the system in Deadfire, we hope you’ll find this version both familiar and improved — and we can’t wait...
- Mods indexed
- 276
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- IE Mod195.4k downloads
- Eternity Keeper Save Game Editor130.4k downloads
- Super Ultimate Portrait Pack82.3k downloads
- PoE Graphic Upscale - 4K44.2k downloads
- NOT Skimpy female portraits33.6k downloads
- skwad's portraits30.0k downloads
- Corrected german translation29.9k downloads
- BETTER graphic21.6k downloads
- Neutral Shaders of Eternity19.4k downloads
- Baldurs Gate Portraits PoE17.8k downloads
- 700 Portraits17.2k downloads
- Chinese Translation for PoE116.8k downloads
- Firearm Changes15.3k downloads
- Remastered Graphics 4K - Texture update11.8k downloads
- Pallegina's portrait fix11.8k downloads
- Pillars Portrait 32010.6k downloads
- Level cap increased and leveling is faster10.4k downloads
- Firearms Overhaul for Patch 1.05.056710.4k downloads
- Druid Spiritshift - Unlimited Duration9.9k downloads
- Unlimited Camp Supplies8.3k downloads
- Shaders of Eternity8.3k downloads
- Level 40 and more skills7.8k downloads
- Lvl24 with Class Progression Tables- no xp limit to combat-camping supplies7.8k downloads
- IE Mod Rewrite7.6k downloads
Browse all 263 Pillars of Eternity mods Sortable by downloads, rating and date.
More rpg games see all
Why Pillars of Eternity mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Pillars of Eternity mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






