
- Action
- Adventure
Game
Portal 2
Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.
The "Perpetual Testing Initiative" has been expanded to allow you to design co-op puzzles for you and your friends!
About Portal 2
- Released
- April 2011
- Developer
- Valve
- Publisher
- Electronic Arts
- Engine
- Source
- Series
- Portal
- Platforms
- PlayStation 3 · Linux · PC (Microsoft Windows) · Mac · Xbox 360 · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPortal 2 - UpdateAn update has been released for Portal 2. - Fixed failing to launch on Linux.
- Community AnnouncementsPortal 2 - UpdateAn update has been released for Portal 2. - Fixed subtitles not playing during end credits. - Fixed not returning to the main menu when credits finish. - Security and exploit fixes reported via HackerOne.
- Community AnnouncementsPortal 2 - UpdateAn update has been released for Portal 2. - Fixed a compatibility issue that was causing a crash on Linux clients.
- Community AnnouncementsPortal 2 - UpdateAn update has been released for Portal 2. - Fixed exploits used to crash remote players.
- Mods indexed
- 6.1k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 1.0M on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 12 Angry Tests: Part 2I have now released a new level called 9 Lives, try it out! Part 2: Lasers Are a Girl’s Best Friend About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of t...774.7k downloads
- 12 Angry Tests: Part 3I have now released a new level called 9 Lives, try it out! Part 3: Don’t Eat the Paint About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the single pl...748.7k downloads
- 12 Angry Tests: Part 7I have now released a new level called 9 Lives, try it out! Part 7: Revenge of the Turret About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the single...716.4k downloads
- 12 Angry Tests: Part 5I have now released a new level called 9 Lives, try it out! Part 5: You Put the Fun in Funnel About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the sin...707.6k downloads
- 12 Angry Tests: Part 4I have now released a new level called 9 Lives, try it out! Part 4: A Bridge Too Far About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the single playe...706.4k downloads
- 12 Angry Tests: Part 6I have now released a new level called 9 Lives, try it out! Part 6: A House Divided About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the single player...704.3k downloads
- 12 Angry Tests: Part 1I have now released a new level called 9 Lives, try it out! Part 1: Once Upon a Time… About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep the difficulty level of the single play...688.1k downloads
- Gelocity Stage 3Well, you might have played Gelocity 1 or 2. So you will know what this is about: This is NOT a puzzle, it's a race track covered with orange speed goo. You have to run, jump and portal your way through the course and - like in Gelocity Stage 2 - you can stop your opponent by using the ping tool...450.5k downloads
- GelocityThis coop map is rather a race track than a puzzle. Use your portal gun cleverly to trick your opponent and be the first to reach the finish line! You will probably need a few laps until you know all tricks - so give it a second try! Please note that this map is really large. That is why it takes...377.7k downloads
- Gelocity Stage 2Like the first Gelocity, this coop map is a race track again: Use your portal gun cleverly to trick your opponent and be the first to reach the finish line! But this time it's a little more dynamic: You can use your ping tool to trigger traps which can stop your opponent. Please note that this ma...377.1k downloads
- chickentest 3A coop map made for the 2011 summer mapping initiative. Have fun people!352.7k downloads
- Designed for Danger Part 3Part 3 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.331.5k downloads
- Designed for Danger Part 5Part 5 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.319.4k downloads
- Designed for Danger Part 6Part 6 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.318.1k downloads
- Designed for Danger Part 8Part 8 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.306.4k downloads
- Designed for Danger Part 7Part 7 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.303.3k downloads
- Designed for Danger Part 4Part 4 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.294.9k downloads
- Designed for Danger Part 1Part 1 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.276.8k downloads
- Designed for Danger Part 2Part 2 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: More information can be found at www.designedfordanger.com ! NOTE: You may need to set Shader Detail to high to avoid strange/weird reflections.274.3k downloads
- TransferPut your faith in light.242.2k downloads
- UNREAL CHAMBER 02This map was made in the Hammer world editor. Here's how it works. If you want to learn hammer, start here. maybe. who knows. given infinite time, anything is bound to happen. in any case, valve time. Follow my Steam workshop to not miss new maps, if I do decide to make more. Thank you! ♥ Thanks...234.3k downloads
- Tricky TripleThis coop map consists of 3 testing chambers and features different kind of testing elements. It is not very long map though and maybe not all that tricky, but I hope you enjoy it nonetheless! :D229.3k downloads
- Minecraft in Portal 2 (Part 1: Escape)Beware of creeper!.... SSSSsssss....BOOOM! ================================== WARNING! THE VIDEO IS WALKTHROUGH! ================================== Hint: You can use an axe like in the original Minecraft game ;) Tags: minecraft creeper awsome hammer outdoor Actually this map is my first one what...226.3k downloads
- Minecraft in Portal 2 (Part 2: The Mine)Ah! Skeleton! ================================== for download press the subscribe button --^ ================================== + Craft system (Yeah, yeah, i know the workbech is kinda wierd and bit buggy but it is works) ///////////////////////////////////////////////////////////////////////////...218.6k downloads
Browse all 6.1k Portal 2 mods Sortable by downloads, rating and date.
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Why Portal 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Portal 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






