
- Action
- Adventure
- Indie
- RPG
Game
Project 5: Sightseer
Open world multiplayer sandbox game. Explore the procedural world, discover resources and artifacts, build outposts, research technologies -- all together with your friends.
Open world multiplayer sandbox/RPG game. Explore, gather, build, research, and fight to protect what's yours -- by yourself or together with your friends.
About Project 5: Sightseer
- Released
- December 2017
- Developer
- Tasharen Entertainment Inc.
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsTwitch IntegrationThe game features a rich Twitch integration that allows viewers to influence the game's events, but how to use it, one might ask? Well, here's a detailed description. SETUP While on the game's main menu (before starting your world), click on the gears icon on the top left to bring up the options. Enter your Twitch Channel name. For example, if your channel is you would enter "abcdef" (without t...
- Community AnnouncementsSightseer has been released!The day is finally upon us: Project 5: Sightseer has exited the Early Access stage. I just want to say: THANK YOU to everyone that played in the beta stage. Without your play-testing, feedback, and (many) bug reports, today would most assuredly not been possible.
- Community AnnouncementsFull Release: August 16thWhat the title says! I know I've been putting this date off for quite some time for a variety of reasons, but the waiting is almost over. The game is currently in final testing on the Development branch (which you can check out right now if you like by opting into it via), and will hit version 1.0 right in the middle of August. The dev branch is currently testing such changes as roads, more cha...
- Community AnnouncementsPvE Update 3Hey there explorers, the long awaited third PvE update is finally here! As those of you who are familiar with Early Access games know, most studios release updates to their games once or twice a year, but they tend to be pretty big. As those of you familiar with Tasharen know, that was not the case with Windward and Sightseer. I, personally, prefer to release updates with small, tiny daily or s...
- Community AnnouncementsDev Shack SnippetsNew terrain with the low angle of the sun looks... Not Bad™ makes for more scenic sunrises/sunsets in the mountains. Aren Today at 1:30 PM Dec-5th Just to give you guys an idea of the reason behind the continued delay of the update release, short version is I'm basically trying to make it more Windward-like. Long version is, I want there to be long-term progression in the game for those that wi...
- Community AnnouncementsPvE Update Part 2Part 2 of the PvE update is finally here! As promised, this update greatly expands the PvE part of the game, adding random encounters, raids, and skills to the game. Here are some of the feature highlights from the June 29th update: Random Encounters You will now encounter random NPCs in your travels. These can vary from helpful -- such as giving you free items, to useful -- such as traveling t...
- Mods indexed
- 28
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- WindwardThis mod will be immediately familiar to anyone who has played Windward in the past. Ever wished you could bring your old Sloop over into Sightseer to take advantage of the improved graphics, moddable parts and just party in style like it's 1699? Sure you did. Well, here you go! This mod adds two...1.1k downloads
- Miners LuckThis is a small mod focused on single player / small party play to help boost the manual gathering phase. The idea is you pay with some time & electricity to help with quicker gathering tours. Adding this mod adds 5 inexpensive levels of "Miners Luck Technology" for you to research: Level 1: Mini...1.0k downloads
- AutoMarker ReuploadReupload of original AutoMarker mod. I'm not the author of this, not sure what happened to original.. Automatically marks all discovered resources. To use it, make sure you are in a faction and type in /automark in the chat.1.0k downloads
- mobile containersver. 3 EN - added a modular mobile container for transportation by arachnid. does not have its own inventory, but it has 8 external slots. - added a mobile container, for transporting arachnid. 4 slots in the inventory and 10 cubic meters of volume. RU - добавлен модульный мобильный контейнер для...760 downloads
- lightweight ResourcesThis mod changes the default configuration for all resources - metals, gases,etc. making them weigh less by 25%. Additionally, density / volumen is also decreased by 25% for all resources. Due to the mass multipliers this indirectly reduces weight of equipment in vehicles by 25% as well, e.g. the...732 downloads
- Repair all nearbySimple mod to repair all nearby objects if possible. I'm tired of clicking on every object and push "Repair" button, so I made this task through one command /ra or /repair It's not cheat, this task will consume resources needed fo repair and show warning window if there is not enough something, i...630 downloads
- Outpost resources indicatorThis mod allow to view all available resources on current outpost, storage capacity and how many resources mining or consuming. Also if consiming more then minig it can show timer, how much time left for storage empty. When it is less then one hour it becomes red. To turn on this window type /ri...605 downloads
- Hard Metal Recipes & Artificial PhotosynthesisTired of converting high value metals to hard metal by hand? Tired of not having a crate arround when hard metal is out and usefull materials are not wihtin reach? Use the latest technology of artificial photosynthesis to convert CO2 back into C and O2. Set up a resource sensor converting hard me...583 downloads
- Automatic Resource Marker (huge only)Automatically marks only resource nodes on the map. Because marking every resource node on the map would get a bit hectic after a while, it marks the first deposit found for each resource, to make starting new game a bit easier, and then marks new deposits for that resource only if they larger th...407 downloads
- Automatic Artifact MarkerAutomatically marks any found artifacts on the map, you can use /artifact or /art in the game chat to toggle it on and off. This is a work in progress, while it works fine, i haven't found all the artifact types so the names can get a bit non descriptive for the moment. You must be a faction memb...406 downloads
- Race TrackThis mod adds the ability to create your own racing tracks. Simply place at least two Checkpoints (found in the Decorations section), use the right-click menu to give them consecutive indices starting at 0 (first checkpoint = 0, second = 1, third = 2, etc), and that's it! You can configure how ma...387 downloads
- Coal FixEver wondered why 2 bits of coal weigh more than your Arachnid? This mod changes the mass and density of coal to be more in line with real world. Also I have lowered the price per unit to about 25% of the original, otherwise it'd be virtual cash cow resource.320 downloads
- Makz Gravel ModSick of building a huge amount of containers to store enough Gravel to build 4 concrete slabs? Me too! So I have changed the 'density' of gravel to be in line with concrete which according to google is 'around 2,400 kilograms per cubic metre'. Previously the density of gravel was 500 kg/m³ which...287 downloads
- Miners Luck reuploadall credit goes to the orginal mod author Ich & mcGurk89 for makeing this fix version 19: updated research Costs To be Easy orginal mod here:283 downloads
- LorryThanks to advanced compression technology, this truck offers an impressive load capacity. Dank fortschrittlicher Kompressionstechnologie bietet dieser LKW eine beeindruckende Ladefähigkeit.270 downloads
- VentureEfficient mining vehicle boasting a +200% extraction yield. Effizientes Bergbaufahrzeug mit einer Steigerung der Fördermenge um +200 %.266 downloads
- Frequency Scanner Mk5Mk3: This mod will list you all used frequencies of your outpost into the chat window. The combustion chambers and reaction chambers will show their formula and in addition be colored indicating: - green (turned on and runnig) - yellow (turned on, but resources are missing) - red (turned off) To...224 downloads
- GreenhouseAdds a simple structure that consumes CO2. Requires research to be built.223 downloads
- XMarkerXMarker is a modification that allows you to automatically add markers of raw materials, which are filtered according to the raw material size if required. Command Description /XMarker enable Enable the Modification. /XMarker disable Disable the Modification. /XMarker mute Toggle the Hud Messages...203 downloads
- Artifact MarkerInspired by and based on the AutoMarker mod and with the help of ArenMook I present you the Artifact Marker mod. To use type /artimark in chat. You should be in a faction too... Hope it helps, enjoy!138 downloads
- GoTo TimerThis mod allows you to display in chat windows how much time is left before you can use the "GoTo" teleport function again. Currently, players have to click on an outpost and select "GoTo" option, and then system shows how many times player has to wait before he can teleport again. With this mod,...114 downloads
- Rabbit ScoutA lightweight scout vehicle made for rugged all-terrain exploration, able to move through the tree lines well despite its small size. Also comes with a dedicated rear external storage compartment, ideal for a gas canister modification due to its vertical leap potential. It's intended to be an ear...108 downloads
- German LocalizationDeutsche Übersetzung Mein Discord:79 downloads
- Deep Trading WarehouseFor those who are lost in the search for resources78 downloads
Browse all 28 Project 5: Sightseer mods Sortable by downloads, rating and date.
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Why Project 5: Sightseer mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Project 5: Sightseer mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






