
- Casual
- Indie
Game
Project Lounge
Project Lounge is a 3D social game that encourages people to socialize in enviroments full of interactable objects such as drawboards, vinyl players and even arcade machines!
Project Lounge is a 3D social game that encourages people to socialize in enviroments full of interactable objects such as drawboards, vinyl players and even arcade machines!
About Project Lounge
- Released
- November 2016
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsNon-Game Update. Trading Cards releasedHello dear players, Since the publisher of app is changed and we are new owners of app, we would like to inform that we added Trading Cards in Project Lounge, it's just a small "thank you" for all players who supported this project. We understand that project was abandoned long time ago, and you are looking for "real" updates, not a trading cards, so we hope that we can work and update the game...
- Community AnnouncementsUnstable Build 14 - ImportantUnstable Build 14 is available through Steam Beta program. !!! Please use Unstable Build 14 if you want to have Lounge compability with upcoming builds. However, please do keep in mind, game breaking bugs might be present. Not all features intended for build 14 are still in the build, so more are to come. Current changelog (Subject to Change): General: - Network optimization. - Physics optimiza...
- Community AnnouncementsUnstable Build 14 - ImportantUnstable Build 14 is available through Steam Beta program. !!! Please use Unstable Build 14 if you want to have Lounge compability with upcoming builds. However, please do keep in mind, game breaking bugs might be present. Not all features intended for build 14 are still in the build, so more are to come. Current changelog (Subject to Change): General: - Network optimization. - Physics optimiza...
- Community AnnouncementsState of Project LoungeTo all who have been wondering what's with the absence of updates and all that kind of stuff alike. Right now I'm very busy getting ready for upcoming school exams and that means progress has been quite stagnant. My last exam will be on June 16th. After that day, the development pace will steamroll into full potential as it was on the launch days! I hope to push out one major before getting bac...
- Community AnnouncementsState of Project LoungeTo all who have been wondering what's with the absence of updates and all that kind of stuff alike. Right now I'm very busy getting ready for upcoming school exams and that means progress has been quite stagnant. My last exam will be on June 16th. After that day, the development pace will steamroll into full potential as it was on the launch days! I hope to push out one major before getting bac...
- Community AnnouncementsFounder's Edition offer to end soonFounder's Edition offer is going to end in upcoming week. The price is going to stay the same and to clear up any possible misunderstanding - this doesn't mean that the game is coming out of the early access. It's just so we could track people who supported Project Lounge in it's very early development as first supporters. If you ever planned to gift this game to your friend or buy it for yours...
- Mods indexed
- 14
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 56 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Snowy IslandThis map is just a snowy mountain island If you like it consider rating265 downloads
- CanyonJust a quick map I made. Feel free to do whatever with it! But it is mine :D I may add a village or something later - after i stop avoiding my own work.246 downloads
- GreenhouseMy first lounge experiment that I think is publishable. What do you think about it?121 downloads
- Desert IslandSmall island with treasure91 downloads
- mystery islandthere are 3 mystery places on this island can you find them all83 downloads
- parkour for beginnersthis is my first parkour map im going to make more harder and complex maps soon hope you like80 downloads
- Exploration (wip)A map made for exploring. There is a decent amount of things to find here so far. However this is still a WIP map. Some things to look for 6 Stars (red, blue, yellow, white, green, and black) The Dope Fish Gaint head island Faerie Cirle Lighthouse Camp and more... More stuff to be added over time...76 downloads
- CampfireCamp at night45 downloads
- dodgeballBALL HIGHLY RECOMMENDED40 downloads
- snow campFill this in after upload32 downloads
- THE 8 STARS HUNTthere are 8 stars on the map can you find them all and the secrets they have29 downloads
- HexagonsI made this :\ Alas, there is not much you can do with Project Lounge editor - not even moving platforms or dynamic 3D-decorations (like rotating octahedron or something). So, in the end I made a "comfortable first-person-platformer" level with almost zero challenge and zero reason to play it (al...22 downloads
- 0ld dodgeballFill this in after upload18 downloads
- TrashFill this in after upload11 downloads
More casual games see all
Why Project Lounge mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Project Lounge mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






