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Cap Enemy Spawn/Tech

by Traveler

So you screwed up somewhere, and now there is a superfaction with +100k power about to rule the solar system and each mission against them have +300 men per floor. Basically unplayable. Or you are in 0.9.8. Enemies at about tech 7, and half of the enemies have 4/5AP. (normal difficulty) You didn'...

Latest version
no release indexed
Downloads
1.7k
Rating
178
Filed under
Gameplay Tweaks, 0.9.9
Updated
30 d ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Cap Enemy Spawn/Tech?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Quasimorph all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Cap Enemy Spawn/Tech safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Quasimorph versions does Cap Enemy Spawn/Tech work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Quasimorph.

Last checked 22 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 48 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.