
- Simulation
- Early Access
Game
Retro Gadgets
Retro Gadgets is a gadget creation station where you invent, build, solder, code and customise your own electrifying gadgets then share them with the world.
Retro Gadgets is a sandbox where you build, code, and customize gadgets inspired by old-school electronics.
About Retro Gadgets
- Released
- November 2022
- Developer
- Studio Evil
- Publisher
- Licorice
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsRetro Gadgets 0.2.2 now available: folders and paths!Hello Gadgeteers!We're bringing to you a brand new update, this time focused on managing folders and paths, plus a few important bug fixes.📂 It is now possible to create folders and use them to organize your Gadget's assets📂In Lua you can specify a relative or absolute path by using require followed by the path (absolute paths begin with / and start from the root)📂 When requiring a folder, t...
- Community AnnouncementsRetro Gadgets 0.2.1 now available: new modules and buttons!Hello Gadgeteers! A new update is now available, which will bring new some updates and news including:🔦 New Led module with customizable symbol📦 The keypad module is now smaller, so it can fit in a single motherboard💡 The new LedButton has a similar aesthetic to the keypad 🟢 The Power Button to be used on the device border is now smaller, so it doesn't spill in the internal part of the moth...
- Community AnnouncementsRetro Gadgets Playground is now available on Steam!We’re delighted to announce the launch of Retro Gadgets Playground, now available on Steam!Retro Gadgets Playground lets you download and use the creations made with Retro Gadgets completely for free, with more than 2000 Gadgets currently available for browsing.If you are a Retro Gadgets creator You can now share your Gadgets with your friends, family and community for free, without the need fr...
- Community AnnouncementsRetro Gadgets 0.2 is now availableHello Gadgeteers!We're excited to share with you the new update of Retro Gadgets, available from today.In this new version you'll find:New WiFi Chip function: WebGetAudioStream – stream audio straight from the web!New property to list all open audio streamsNew GIF recorder: when publishing the gadget on the workshop it's now possible to record an animated gifWiFi Chip can now fetch images too –...
- Community AnnouncementsRetro Gadgets Playground: release delayHello Gadgeteers! Unfortunately, we regret to inform everyone that the launch of Retro Gadgets Playground has been delayed due to some unforeseen circumstances regarding its submission, which we're currently dealing with Steam. The team here at Evil Licorice truly apologise for this inconvenience and while we are unable to provide an exact timeframe, please know that we are working around the c...
- Community AnnouncementsNow Announcing: Retro Gadgets Playground Release Date!Hi Gadgeteers! With further updates on the Retro Gadgets Story Mode coming soon, today we’re pleased to bring you news that the Retro Gadgets Playground will be coming for FREE on Sep 18th!Retro Gadgets Playground launches FREE on 🗓️ September 18th! Delivered as a separate Steam app, the Retro Gadgets Playground lets you download and play gadgets from the main game completely for free. Share y...
- Mods indexed
- 428
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 3.1k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 3D MinecraftA demo to showcase the capabilities of Retro3D The R3D version isn't up to date and contains bugs I have yet to fix. A standalone library will be posted sometime in the near future Only works with controller but feel free to remap it. Textures owned by mojang (reupload cuz some things broke lol)7.2k downloads
- CelesteA direct port of the original PICO-8 version of Celeste (now called Celeste Classic). Keyboard: Movement = Arrow Keys O (Jump) = Z or C X (Dash) = X Gamepad (face buttons with Xbox notation): Movement = Dpad or Left Stick O (Jump) = A X (Dash) = X I am not affiliated with the Celeste developer te...5.8k downloads
- Orbiter 2Little Orbit Based Game3.5k downloads
- HEXAGON (C64 Synthesizer)Version 1.4.5 _____________ powered by Commodore International and MOS Technology ...or at least inspired by it :)3.2k downloads
- RetroGadgets 3DA - Multitool W - Gadget S - Back E - Start Gadget Arrows to move.2.6k downloads
- Vox-o-ramaCreate a tiny diorama using a volumetric 3D paint brush2.6k downloads
- Bomber DudeA little game, inspired by an old glory!2.4k downloads
- Tray RacerSimple raytracer built with TSTL. Depending on your PC, it takes a few seconds to render the image when turning the device on. Source Code: Made with TSTL:2.1k downloads
- Piomnichord- WARNING! IT TAKES A *WHILE* TO LOAD - The Piomnichord, roughly modelled after the OM27 Omnichord. Controls: Major: QWERTYUIO Minor: ASDFGHJKL 7th: ZXCVBNM,. Autoharp: Arrow keys, up and down for full, left and right for non-interuptive Manual harp: 1-0, =, and [ (depending on keyboard)2.0k downloads
- amazing gadgetpress the power button for an experience you'll never forget!1.9k downloads
- TetrisA,D - Move block W - Turn the block S - Speed up the block R - Restart1.7k downloads
- Gameboy ClassicGameboy Classic developed by Nintendo and sold in 1989 (can be turned on)1.6k downloads
- Chrome dino1.6k downloads
- Endless Service [CHALLENGE 2]Simple game where you match items to what the customer wants. Over time, you get more items, and eventually, you'll have to swap between 2 lists of items to get what you're looking for. Controls: Arrow Keys - Change Selected Item Z (Interact A) - Select Item X (Interact B) - Switch item list.1.3k downloads
- Pixel Graphing CalculatorChart your favorite functions and more!1.3k downloads
- Last ResourcePretty simple resource monitor! UP & DOWN arrows - scroll the values (more useful in the CPU tab) RIGHT arrow - next tab TAB - reset scrolling (scroll to top)1.3k downloads
- Electronic BattleShipYour favorite game, now electronic, and in your pocket ! By Azimut1.2k downloads
- Gadget Of LifeSimulate the Game Of Life! Made By: Andrea Interguglielmi1.2k downloads
- Task ManagerWell, I guess it's closer to resource monitor. Made for the demo! Might not be up to modern standards. Probably innacurate, I'm not good at math.1.2k downloads
- T-RexA simple jump n' crouch game1.1k downloads
- Edgerunners Music BoxA Cyberpunk: Edgerunners themed music box with a visualiser! Contains: -Who's Ready for Tomorrow -This Fffire -Let You Down -I Really Want to Stay at Your House1.1k downloads
- MetronomeA simple Metronome By Sukasa "Sukie" Ayvithrak1.1k downloads
- Particlesconfigure and wiggle some particles!1.0k downloads
- 448x336 bad appleBad Apple on a unreasonably large screen (the largest that RG allows while keeping the original aspect ratio of the video) Note: This gadget cause a big lag spike when booting up. Please be patient while he loads >26MB of LUA code. Credits: OG Bad Apple: Jun'ya Ota Storyboarder: Mµ Animator: Anir...974 downloads
Browse all 428 Retro Gadgets mods Sortable by downloads, rating and date.
More early access games see all
Why Retro Gadgets mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Retro Gadgets mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






