
- Action
- Adventure
- Indie
- RPG
Game
The Riftbreaker
The Riftbreaker is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
About The Riftbreaker
- Released
- October 2021
- Developer
- Exor Studios
- Engine
- Schmetterling 2.0
- Platforms
- Xbox Series X|S · PlayStation 4 · PC (Microsoft Windows) · PlayStation 5 · Xbox One
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsTrailer_final_6_better_7_fixed_4_4k.mp4Hello Riftbreakers! The title of today’s article is not a mistake - that’s a typical filename for an EXOR Studios trailer in the final stages of its production. Looking at our gameplay trailers, you’d never expect that their production takes a long time - it’s just a couple of gameplay clips stitched together, after all. However, the opposite is true. Our trailers are a result of a long process...
- Community AnnouncementsThe Evolution of The Riftbreaker GraphicsHello Riftbreakers! Our game has changed a lot since it came out in 2021. Over the past five years, we've added a lot of new content and features for you to enjoy. The Metallic Valley, Crystal Caverns, Fungal Swamp, and Cryo Field biomes bring more variety to the original four biomes. We've also added hundreds of new technology items to help you take on the challenges in these areas. The expand...
- Community AnnouncementsThe Rules Behind the GunsHello Riftbreakers! In the past few weeks, we’ve shared some of our design choices and how your feedback has shaped The Riftbreaker. You’ve seen that being a designer means making creative decisions while working within the limits of the game’s world and genre, and giving you what you expect. Today, we want to discuss one of our toughest challenges with every World Expansion: designing Mr. Rigg...
- Community AnnouncementsPlayers vs. Developers: What We LearnedHello Riftbreakers! As game developers, we have the incredible pleasure of building games that we would want to play and sharing them with millions of people around the world to enjoy. As awesome as that is, we are often quite anxious about every new release. After all, the release day is always the ultimate test for the game - not only when it comes to the technical side, but also from the gam...
- Community AnnouncementsDesign is All About ChoicesHello Riftbreakers! It is often said that good game design is largely invisible. It subtly affects your decisions and gives you a sense of direction, without many obvious clues. We do not mean to say that painting ledges yellow is necessarily wrong. On the contrary, overthinking simple scenarios may complicate them beyond what's necessary. Today, however, we won't be talking about simple scenar...
- Community AnnouncementsOptimization in The Riftbreaker: What It Takes and What It CostsHello Riftbreakers! We often mention optimization in our articles, release notes, and other interactions with you. It is one of the pillars of programming. It is usually not a problem to program the computer to do something for you. It is much more of an issue to make the computer do what you want quickly, without using 100% of CPU/GPU/RAM while at it. The Riftbreaker is a collection of thousan...
- Mods indexed
- 1.6k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Building modificationsGoogle translate: Mod modification content: The number of AI cores added has been changed to 16->32->64 Change the connection range of the energy connector to 40 Energy connector health limit changed to 1000000 The maximum battery storage capacity has been changed to 100000->200000->400000 Change...64.3k downloads
- Destructible RocksIndestructible rocks are now destructible! Player needs to use powerful enough weapons like a hammer or rocket launcher to destroy them. Works only for new maps generated with this Mod turned on (rocks in old save files will not be destructible). This can cause weird enemy behaviour and situation...59.0k downloads
- Increase research speed [version 2.0]Quintupling the output of Communication Hubs and Laboratories at every level, This means that level 1 has a level 5 effect56.6k downloads
- Add storage capacity [version 2.0]1. The player's storage capacity has been increased by 10 times (resources + ammunition) 2. The number of AI hubs has been expanded by 10 times 3. Energy storage has been increased by 10 times 4. Liquid storage has been increased by 10 times 5. Solid storage has been increased by 10 times 6. Ammu...48.7k downloads
- Radar and scanning - Optimized [version 2.0]1. Change the detection range of the instrument (the "space" key) from 10 to 20. 2. Radar 1. Shorten the cooldown time of radar skills 2. Increase the duration of radar's presence 3. Expand the detection range of radar 3. Player beam scanning function 1. Ultra-fast scanning 2. Collision reduction...44.1k downloads
- More Slots for Weapons, Upgrades and SkillsThe mod adds additional slots for Weapons, Upgrades and Skills/Consumables. ------------------------------------------------------------------------------------------------------ The mech can equip 6 weapons in each hand with the mod. --------------------------------------------------------------...42.4k downloads
- Show Rare Resources AlwaysThe mod changes the definitions of rare resources. Rare resources are now displayed in the build menu. Changed resources: - cobalt - palladium - titanium - uranium - uranium ore The mod will not conflict with any other mods as all files in this mod are new. Updated to Riftbreaker to 2.0.32.4k downloads
- Scanner - Instant + Size Matters1. Makes the scanner instant. 2. Now the size of the scanned object matters. The larger the object, the more scanning points you get. Forget about routine scanning! After all, this is a game, not a scanner simulator :) Updated for game_version "EXE: 978 DATA: 573"28.8k downloads
- Expanded ArsenalExpanded Arsenal is a comprehensive mod featuring new resources, new weapons, new mech upgrades, new skills, new consumables, new towers, new damage types, new researches and, new alien enemies to both campaign and survival modes. Current mod version is 3.1.2 and best played in default brutal set...28.8k downloads
- Build many buildings at onceThe mod allows the player to build many buildings by holding the left mouse button. Now the player can build many buildings without fear that one of them will move and ruin the line. Now if a building blueprint is colored yellow, it means that this building will overwrite another building. In thi...27.4k downloads
- Scanner DronesThe mod adds two new Mech Upgrades: Bioscanner Equipment and Geoscanner Equipment. Bioscanner Equipment upgrade adds a hitpoint bonus to armor, a speed bonus and a Bioscanner Drone to Mr Riggs. Geoscanner Equipment upgrade adds a hitpoint bonus to forcefield, a speed bonus and a Geoscanner Drone...27.1k downloads
- character modificationThe maximum health limit of the protagonist's robot has been changed to 10000 The protagonist's robot's health has been restored and changed to 2000 The maximum shield limit of the protagonist's robot has been changed to 10000 The protagonist's robot shield has been restored and changed to 2000 T...26.8k downloads
- 28 more upgrade slots ( 32 total upgrade slots )This mod adds 28 more upgrade slots, because 4 are not enough, apparently 14 are not enough as well. WIll not work with other mods that modify player.ent or inventory.gui for example mods that add more weapons, more slots, more skills25.8k downloads
- Healing Tower Range X 1025.5k downloads
- [Deprecated] Unlimited Energy Connector Range[28/6/2024] All of my mods are to be considered dead and will no longer get any updates whatsoever, as i no longer play Riftbreaker. They are up for grabs if anyone wants to continue them. Comment a link to the new working mod, if you would. So long and thanks for the support ive received so far!...24.9k downloads
- Game experience optimization [version 2.0]Solar and wind output increased by X10 Fluid Extractor - Optimization Pump construction limit range changed to 4 Energy Connector - Modification 1. Can be built on water 2. Connection range changed from 5 to 20 3. Health increased by 10x Skill - Teleport Cooldown changed from 3 seconds to 1 secon...22.5k downloads
- [Deprecated] Build Walls In Water, Mud, EctMakes all tiers of walls buildable in volumes such as water, mud, swamp ect. No longer will your wall symmetry be ruined by the sticky soup. 使所有科技等级的围墙都可以在诸如水、泥潭、毒沼上面建造。 你的围墙方式(诸如对称修建)再也不会被一片池子给毁了。 关于你们说的防御塔 我已经帮你们做让防御塔简历在水上的mod了 What about the towers I hear you say. I got you covered with Build...21.6k downloads
- Cultivator with plant iconThe mod adds a plant icon above the cultivator in build mode. The mod changes the plant selection icon to the current plant icon in the cultivator. The mod also adds Production category to the cultivator's Building Info. Production category displays the name of the plant and the resources that ca...21.5k downloads
- Highlight buildings to upgradeWhen using the Upgrade tool, buildings that can be upgraded are highlighted in yellow. Changed files: - lua/misc/upgrade_tool .lua Updated to Riftbreaker to 2.0.20.3k downloads
- Unlock custom researches in savesThe mod fixes the bug when adding a mod with a custom research tree and the player cannot start new research. When adding a mod, it often happens that when loading a save, research from a new tree cannot be started. But all the necessary requirements for unlocking have been met. For example, this...20.1k downloads
- Mining drone enhancement1. No resource consumption, including carbon, iron, and rare minerals. 2. Work range increases from 100 to 150. 3. The number of drones doubles, from 1, 2, 3 to 2, 4, 6. 4. Drone flight speed significantly increases.20.1k downloads
- akee's Instant ScanningOnce researched, your mech will scan samples instantly. Choose either Faster Scanning or this mod. Don't use both.18.8k downloads
- Bigger Storage17.8k downloads
- Defensive building modification [version 2.0]1. Shield Generator Effective range increased from 20 to 60 Rare resource consumption removed Power consumption increased by 10 times 2. Optimization of Repair Tower The working range of the repair tower is now 25 > 50.16.9k downloads
Browse all 1.6k The Riftbreaker mods Sortable by downloads, rating and date.
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Why The Riftbreaker mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host The Riftbreaker mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






