The Riftbreaker mods
The Riftbreaker buildings mods
Everything filed under buildings by its own author, ordered by how much it is used.
AllBuildings676Rebalance448Items156Weapons100Missions54Research44Mod pack37Skins35creatures29Tiles25
676 buildings mods
- eyes防御塔修改by 76561198428085735已修改建筑:漂浮穿刺塔,漂浮燃烧塔,炮塔 漂浮穿刺塔: 取消建造间隔,可以陆地建造 战争迷揭示范围:40→100 最大射程:60/60/60→60/70/80 核心需求:1/1/1→2/3/5 漂浮燃烧塔: 取消建造间隔,可以陆地建造 战争迷揭示范围:40→60 炮塔:水上建造339 downloadsupdated 9 mo ago
- Liquid Storage Rebalance - GRIMNIRby Kastiel3MODIFICATIONS TO TIER 2 and TIER 3 Liquid Storage. - T1 : Not Modified. - T2 [x2] : Capacity 4500 to 9000| Carbonium Cost : 300 to 600. | Ironium Cost 300 to 600. - T3 [x3] : Capacity 6000 to 18000 | Carbonium Cost : 600 to 1800. |335 downloadsupdated 2 y ago
- Ammunition Rebalance - GRIMNIRby GRIMNIRMODIFICATIONS TO TIER 2 and TIER 3 Ammunition Storage : - T1 : Not Modified. - T2 : Ammo 2 to 4 | Carbonium Cost : 300 to 600. - T3 : Ammo 4 to 12 | Carbonium Cost : 700 to 2100. This mod purpose is to reduce the number of buildings and still keep balance. Check out my others rebalance mods.333 downloadsupdated 2 y ago
- Tower Replacement Toolsby ponomaryow_dmitryThe mod adds two sets of tools that allow the player to replace towers with others. ------------------------------------------------------------------------------------------------------ The first set of tools consists of tool "Tower Type331 downloadsupdated 5 mo ago
- solid material storage x10by lilly1987solid material storage x10330 downloadsupdated 2 y ago
- Loot/Collector Drone range increaseby 76561198451782074This mod doubles the cost and collection range of the Loot and Resource drone towers. Range increases go from about 50 to 100, this does not increase the number of drones or their speed just the range they collect from.322 downloadsupdated 3 y ago
- Solid Storage Rebalance - GRIMNIRby GRIMNIRMODIFICATIONS TO TIER 2 and TIER 3 Solid Storage. - T1 : Not Modified. - T2 : Capacity 400 to 800 | Carbonium Cost : 300 to 600. - T3 : Capacity 800 to 2400 | Carbonium Cost : 700 to 2100. This mod purpose is to reduce the number of buildings and still keep balance. Check out my others rebalance...322 downloadsupdated 2 y ago
- Drones Base Reworked (Entity Patcher)by Claus_<h2>Repair Facility</h2> <div> <p>Adds self repair to tower so a single tower can take care of nearby buildings and self.</p> <p>level 1 with 2 drones instead of 1.</p> <p>level 3 with 6 drones instead of 7.</p> <p> </p> <p>Repair drones</p></div>312 downloadsupdated 2 mo ago
- Pipe Junction ++ (Entity Patcher)by Claus_Make pipe junction + grid instead of a box grid. PT-BR Faz junção tubular ocupar + grid ao invés de uma caixa309 downloadsupdated 3 mo ago
- meaea modby 76561198327921741309 downloadsupdated 3 y ago
- trap limit 10000by 릴리1987no change ent306 downloadsupdated 2 y ago
- Loot Drone Building Patch (Entity Patcher)by ClausBuildings now gain additional radius per level. Level 2 has a radius of 55, which was previously the Level 3 radius, and Level 3 now has a radius of 65. Buildings now gain additional drones per level, with an increased AI cost. Buildings now have proper drone landing spots. Recommended usage of D...305 downloadsupdated 3 mo ago
- Weaponized Towerby lukaasmWeaponized Tower304 downloadsupdated 3 y ago
- AI Hub Storage Rebalance - GRIMNIRby Kastiel3MODIFICATIONS TO TIER 2 and TIER 3 AI Hub Storage. - T1 : Not Modified. - T2 [x2] : Capacity 8 to 16 | Carbonium Cost : 300 to 600. | Ironium Cost : 225 to 450. |Cobalt 10 to 20. - T3 [x3] : Capacity 16 to 48 | Carbonium Cost : 700 to304 downloadsupdated 2 y ago
- Lights Switch Toolsby ponomaryow.dmitryThe mod adds tools to turn on and off the lighting of buildings and Mr. Riggs. "Turn Light On" tool allows you to turn on the lighting of selected buildings. "Turn Light Off" tool allows you to turn off the lighting of selected buildings. "Light Switching in All Buildings Tool" allows player to t...304 downloadsupdated 13 mo ago
- 杂项修改(通讯中心、武器库、角色背包修改)by 76561199036244918通讯中心、异形研究中心倍率x2 武器库修改为1级武器库的1/2/3/4/5倍 角色背包容量x10304 downloadsupdated 16 mo ago
- Drone Mine Patch (Drones Base Reworked)by ClausIncreased search radius of buildings per level: 100 / 120 / 140 to 150 / 175 / 200. Doubled drone storage capacity. Links Entity Patcher discord post and meta file. All mods are free. if you'd like to show some extra appreciation.302 downloadsupdated 3 mo ago
- Energy Storage Rebalance - GRIMNIRby GRIMNIRMODIFICATIONS TO TIER 2 and TIER 3 Energy Storage. - T1 : Not Modified. - T2 : Capacity 20 000 to 40 000| Carbonium Cost : 150 to 300. | Cobalt Cost : 10 to 20. - T3 : Capacity 40 000 to 120 000 | Carbonium Cost : 550 to 1650. | Cobalt Cost : 60 to 180 This mod purpose is to reduce the number of...300 downloadsupdated 2 y ago
- Increased Extraction Speedby LaelsterFor those impatient ones among us (including me). Increases the extraction rate of Carbonium, Ironium, and all rare elements by 50% while consuming 2x the energy. Notably, this does not increase the rate at which the ore deposit is depleated, so it's essentially extra resources out of the same de...300 downloadsupdated 3 y ago
- trap limit 10000by lilly1987no change ent296 downloadsupdated 2 y ago
- Drone Tweaks (v2.0 playtest)by Dazz AephiexChanges Repair Facility: Search radius: 25/25/25 -> 400 Drones: 1/3/7 -> 3/6/9 Drone acceleration: 5 -> 20 Drone max speed: 20 -> 80 Attack Drone: Search radius: 40/40/40 -> 120 Drones: 2/2/2 -> unchanged Drone Mine: Search radius: 100/100/100 -> unchanged Drones: 1/1/1 -> 3 Loot Collectors: Sear...296 downloadsupdated 15 mo ago
- Wind Turbine Rebalanceby LaelsterMake Wind Great Again! Modifies wind turbines so they produce the same amount of energy as their solar panel equivelent. Prices are scaled to 2x the price of the solar panel equivelent to compensate. Wind Turbines: Level 1: 12 > 20 Energy 40 > 60 Carbonium Level 2: 24 > 40 Energy 80 > 120 Carboni...295 downloadsupdated 3 y ago
- BuildingBuffRadius | Cultivator & Harvesterby SmaugoBuildingBuffRadius - A mod for buffing Harvesters & Cultivators This buff mod includes, - 50 unit search radius, instead of 25 (Harvester) - 50 planting radius, instead of 25 (Cultivator) Simply Buff Radius.291 downloadsupdated 4 mo ago
- Synthesize Rare Elements (10x)by KahuuAdds Ferdonite and Hazenite to the Carbonium Synthesizer as passive income while Rhodenite and Tanzenite are added to the Ironium Synthesizer as passive also Ironium Synthesizer MK 1 - 2 - 3 Per Second: Ironium - 20 - 30 - 40 Rhodenite - 5 - 7.5 - 10 Tanzenite - 5 - 7.5 - 10 Carbonium Synthesizer...289 downloadsupdated 22 mo ago
- wall_hp*1000by 76561198974960652284 downloadsupdated 6 mo ago
- AI Hub Storage x10by 릴리1987use autoexec.lua Does not conflict with other mods279 downloadsupdated 2 y ago
- eyes植物质发电和生物能发电调整by 76561198428085735植物生物质发电站: 发电:100/150/200→350/500/800 蓄能:100/150/200→10000/20000/30000 生物能发电站: 发电:200/300/400→600/1000/1500 蓄能:200/300/400→20000/30000/40000279 downloadsupdated 10 mo ago
- Walls HP Modifiedby RekionIt should have all walls parts wich i think are 58 for every corner and posible combination with their hp x2, not sure if is complety correct. Walls HP X2278 downloadsupdated 13 mo ago
- Carbonium Buildings Replacement Toolsby ponomaryow_dmitryThe mod adds two tools that allow the player to replace Carbonium Factories with Carbonium Powerplants and vice versa. The mod consists of two tools: - Replace Factories with Powerplants - Replace Powerplants with Factories The building is277 downloadsupdated 12 mo ago
- Portal Bomb Tower Patchby ClausIncreases the range of the Portal Bomb Tower where falls short of the Artillery Tower when placed in same spot. Support Mod Journey271 downloadsupdated 7 mo ago
- Build Traps with Gapsby ponomaryow_dmitryThe mod adds an individual building mode to all Traps. The building mode coincides with the general building mode from mod "Build many buildings at once". The only difference is that player can leave gaps between traps from 0 to 6 cells. The270 downloadsupdated 13 mo ago
- Ammunition Rebalance - GRIMNIRby Kastiel3Ammunition Rebalance - GRIMNIR268 downloadsupdated 2 y ago
- 50 Outpostsby Horse Tornado50 outposts up from 15.266 downloadsupdated 12 mo ago
- Building Tweaksby NihmeduTweaks to buildings as below: Repair Towers: Increased drones and radius at the expense of increased energy usage. Lvl 1 -> 2 drones | Radius 50 | Energy 20 Lvl 2 -> 5 drones | Radius 75 | Energy 40 Lvl 3 -> 9 drones | Radius 100 | Energy 80 Shield Generators: Increased range and removed exotic r...266 downloadsupdated 6 mo ago
- REWORK Buildingsby pro_vivaReduced the need to build vast amount of buildings. NOTE - This is not balanced purpose, mainly focuses on giving you guys the ability to reduce base size and be creative with smaller spaces (or larger if you prefer). * Armory/Ammo * Energy/Storage * Produce/Resources * Research/Faster Downloads...264 downloadsupdated 2 y ago
- [TEX] Experiment Fullby NemoRB 2.0 Update support New and separate: * Alien Tower * Tough Crystal and Vine Walls * Morph tower * Resource generator Modified: * Tough Pipes / Pumps / Connectors * More tower ammo generation * Tougher Mech * Tougher Portal * Weapon mods are stronger261 downloadsupdated 12 mo ago
- Liquid Storage Rebalance - GRIMNIRby GRIMNIRMODIFICATIONS TO TIER 2 and TIER 3 Liquid Storage. - T1 : Not Modified. - T2 : Capacity 4500 to 9000| Carbonium Cost : 300 to 600. | Ironium Cost 300 to 600. - T3 : Capacity 6000 to 18000 | Carbonium Cost : 600 to 1800. | Ironium Cost 600 to 1800. This mod purpose is to reduce the number of build...261 downloadsupdated 2 y ago
- Pipe Ground (Entity Patcher)by ClausAdds a new building mode to Pipe Ground Pipe Ground support maximum range of 16 tiles Gives you the freedom to build much more flexible pipe networks, allowing you to bypass unbuildable areas and route directly over rocks or buildings Use with Pipe Junction ++ mod to make the junctions take + gri...261 downloadsupdated 2 mo ago
- akee's Economic Towersby akeemanRemoves (Level 1) and reduces (Level 2/3) rare mineral cost for towers. Once researched, standard towers can be built immediately. Artillery, Drone, Flamers, Heavy Artillery, Laser, Lightning, Mine Layer, Minigun, Morphium, Plasma, Railgun, Rockets, Sentinel and Shockwave.259 downloadsupdated 2 y ago
- Synthesize Rare Elements (4x)by KahuuAdds Ferdonite and Hazenite to the Carbonium Synthesizer as passive income while Rhodenite and Tanzenite are added to the Ironium Synthesizer as passive also Ironium Synthesizer MK 1 - 2 - 3 Per Second: Ironium - 8 - 12 - 16 Rhodenite - 2 - 3 - 4 Tanzenite - 2 - 3 - 4 Carbonium Synthesizer MK 1 -...258 downloadsupdated 22 mo ago
- High tech structuresby duy881455add 13 brand new structures updated for the world expansion IV ⚠️ Important Compatibility Update Thank you for updating! Please read the following carefully before loading your save files, as this update introduces significant changes to253 downloadsupdated 3 mo ago
- rare minerals infinity buff regular recources levt alone for now. WIPby TerpentoRare element mines dont use the ore they are placed on.(testing if values below zero are handled by the game) updated to the mod here original data gone. (forgot to backup) carbonium synthesizer for Crysteal stuff ironium synthesizer for rare elements energy use not balanced yet adjust game for l...252 downloadsupdated 4 mo ago
- Ai is Suppot Rigg & Drone Power Modby A.I6* my English skill is not good enough * Mr. Riggs ricks Storage all 350000 ricks Drills 10X speed More Ammo +Upgrade slot 6 (total 10 slot) all acttack drone mod Options and prices are the same standard Drone splash 1 -> 4 act splash251 downloadsupdated 3 y ago
- Fire Patch (Entity Patcher)by ClausThis mod aims to balance weapons, making them more fun. Towers - Flame Tower: Increased range from 16 to 25. - Fire Tower: Increased Damage over Time (DoT). - Flame Tower: Projectiles can now hit air units. Flame Blade Flamethrower Fire Traps Acid Traps - Increased Damage over Time (DoT). Corrosi...251 downloadsupdated 3 mo ago
- Shield generator modificationby 2814964371Shield generator modification248 downloadsupdated 2 y ago
- Building Health x 100by lilly1987Changed so that it does not affect lua script Applies to all buildings on the map during the first MissionFlowDeactivatedEvent Apply every time you build a building (use StartBuildingEvent)246 downloadsupdated 2 y ago
- Rebalance_energy, storage, defence and weaponby 76561199072720427outpost limit increased to 50 basic energy supply and self-storage x2.5 (wind solar and biomass) carbonium powerplant energy x5 energy connector radius x2 health x10 energy storage x5 energy pylon building time reduced end-game lv3 fusion powerplant increased from 7k to 10k as scaled solid materi...241 downloadsupdated 11 mo ago
- Drone increase range and numberby ModioUserwt26drone tower now can send 3>6>12 drone with 120/140/150 search range238 downloadsupdated 13 mo ago

