mod
Towers only uses Liquids when Firing
The mod changes Heavy Artillery Towers and HCM Towers so Towers uses liquids only when firing. Heavy Artillery Towers need to be rebuilt for the mod to work. Changed files: - entities/buildings/defense/tower_heavy_artillery .ent -
- Latest version
- 1.1.0
- Downloads
- 606
- Rating
- 353
- Filed under
- Buildings
- Updated
- 13 mo ago
- Available on
- mod.io
Download
From Towers only uses Liquids when Firing’s own host. Nothing is re-hosted here.
No file recorded for this release.
Frequently asked
How do I install Towers only uses Liquids when Firing?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and The Riftbreaker all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Towers only uses Liquids when Firing safely?
From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which The Riftbreaker versions does Towers only uses Liquids when Firing work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern The Riftbreaker.