
- Simulation
- Strategy
Game
Rise of Nations: Extended Edition
Rise of Nations: Extended Edition is a re-release of Rise of Nations and its expansion Rise of Nations: Thrones & Patriots. Graphical changes to the game include updated textures, lighting and water.
Rise of Nations is back! Play the updated classic with full Steamworks integration and enhanced features!
About Rise of Nations: Extended Edition
- Released
- June 2014
- Developers
- Skybox Labs, Big Huge Games
- Publisher
- Microsoft Studios
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsUpdate 06/27/2024Greetings, Upon booting up Rise of Nations, players will notice a small update. This patch moves Rise of Nations to PlayFab services, which ensures compliance with modern security and platform standards and provides additional stability to the game you know and love. There are no other changes in this patch. Players shouldn't notice any changes to their play experience. ~Rise of Nations team~
- Community AnnouncementsUpdate 11/30/2017Greetings, Today there was a small update that addressed the following: Fixed an issue which caused the game to lose some connectivity (lobby functionality) after 4 hours
- Community AnnouncementsUpdate 11/30/2017Greetings, Today there was a small update that addressed the following: Fixed an issue which caused the game to lose some connectivity (lobby functionality) after 4 hours
- Community AnnouncementsUpdate: 09/26/2017Greetings, Earlier today the team released the following update to the game on both Steam and Windows 10/Xbox live: Fixed an issue that prevented some users from ever establishing a data connection to other users in a lobby Reduced the overall time it takes users to establish data connections to other users in a lobby Fixed a crash that occurred after Intro Videos if the user had set their Lang...
- Community AnnouncementsUpdate: 09/26/2017Greetings, Earlier today the team released the following update to the game on both Steam and Windows 10/Xbox live: Fixed an issue that prevented some users from ever establishing a data connection to other users in a lobby Reduced the overall time it takes users to establish data connections to other users in a lobby Fixed a crash that occurred after Intro Videos if the user had set their Lang...
- Community AnnouncementsTroubleshooting: Firewall settingsGreetings, We recently received a report that a user who was previously unable to load into the game with their firewall active was able to do so once they changed their firewall settings. Below you will see what the user did to allow them to load the game. When playing Rise of Nations: Extended Edition make sure you have the following enabled for ANY of your firewall settings. Windows or 3rd p...
- Mods indexed
- 330
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 20.5k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- No Armageddon + No Population LimitIMPORTANT NOTE: This only works in quick battles where you select a "Custom" game type and set the rules yourself. See the image above to see an example. This mod sets both the population limit and the armageddon counter to ridiculously high values that you will likely never be able to reach. Thi...75.0k downloads
- Population Limit IncreaseThis mod increases the population limits in the game. Following changes were made: New population limits: 50 -> 250 75 -> 375 100 -> 500 125 -> 625 150 -> 750 200 -> 1000 50 -> 250 increased population If you have any bugs or suggestions, feel free to add me and let me know! :)51.4k downloads
- Advanced Gameplay 5.0New Unique units and dynamics (dive bomber,SAS,Barbarians,Imperial guard,Nuclear sub.etc) ,better more realistic damage,new better rules(pop cap maxed,farmes up to 8 etc.) Here are the release notes to see what this mod does : Adds Humvee to all nations Adds Nuclear sub to Russians Adds SAS in el...36.1k downloads
- 1939-1945 Second Great War 1.65Version 1.7 WW2 mod where you go throught the war years with an historical accuracy. New buildings and new wonders are available. Mod by Nikox, Lord R. Wadis and WW2 Team. To play the mod you need to go to => Solo Game => Quick Battle and s32.6k downloads
- Rise of the Ages modINFO This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer, although the computer can be quite a challenge on the higher difficulties. It...25.3k downloads
- Traditional Chinese localization§正體中文化 §中文化內容沿用繁中零售版文本 §擴充板新增的部分由本人自行翻譯補充 !!For 1.20版!! 支援1.2版的中文化已完成 由於1.2版已不支援透過工作坊訂閱的方式進行中文化,欲使用中文化者請依循下列步驟 請退出所有測試計畫 退出方式為:收藏庫遊戲點右鍵→選「內容」→上方標籤頁選「測試」 →「選擇想參加的測試」下拉式選單選「無 – 退出所有測試計畫」 請至 此連結 下載字型檔 解壓縮後將字型檔案放入\steamapps\common\Rise of Nations\Data\Fonts內 (OneDrive空間無法使用者請至 下載,請自行將「百度」改為「baidu」,提取...16.3k downloads
- 2000 Limit Population | No Armagedon | 6 Farms For City | v2Rus: 2000 Лимит населения | Без армагедона (400 бомб) | 6 Ферм на город Работает и в мультиплеере, но каждый должен скачать этот мод. Конфликтует с любыми модами, которые изменяют файл "rules". Дакота получает 5 пищи с 1 жителя. Египтяне могут строить 8 ферм на город. Eng: 2000 Limit Population |...16.1k downloads
- World In Conflict Beta 2Originally created by Utham876 (converted to work on Rise of Nations EX by morness for testing purposes) Beta Features: - New effects graphics including new types of munitions and missiles. - Four factions: Russians (Russians), Americans (Americans), Israelis (Turks), Iranians (Koreans) --- these...12.2k downloads
- 10x Pop Cap (2000+ population limit)About: Increases population cap by 10x, with further modifications to Bantu and the Colossus to accommodate this. How to use: 1) Subscribe to the mod. 2) Ensure that the mod is loaded and enabled in the Rise of Nations mod manager (accessible via Tools & Extras -> Steam Workshop). 3) In a game lo...11.3k downloads
- Community Balance/Bugfix Patch (CBP)English (text) | 中文 | Français | Deutsch | Italiano | 日本語 | 한국어 | Português | русский | Español IMPORTANT: The patch needs to be installed after you subscribe. See below. CBP includes: 1) A fix for a major damage bug in the Extended Edition which affects ~28,677 damage modifiers. Without the fix,...10.9k downloads
- Civilian BuildingsThis mod adds several new buildings to the game. You might have already seen one or two of these buildings during the campaign, but now you can also build them and make building cities a little bit more fun! The new buildings can be found in the Economy and Military categories of the build menu....10.5k downloads
- 1939-1945 Second Great War 1.7 BETA TESTBETA TEST - Patch 1.7e - A WW2 mod where you go throught the war years with an historical accuracy. New buildings and new wonders are available. Mod by Nikox, Lord R. Wadis and WW2 Team. To play the mod you need to go to => Solo Game => Quick Battle and select it from the scroll down menu "Game M...10.0k downloads
- The Entire World: ExtendedThis mod is an extended version of The Entire World Map. Reuploaded from RoN Heaven, I do not own any content inside the mod. Original: Features: -- (NEW) Set random nation positions and/or bonuses! -- 29 new territories, including all new ones Carribean, Hispaniola, New Zealand, Indonesia, and N...9.2k downloads
- Limitless - No Pop., Nuke, Commerce, Farm Cap, No ramping costsNo caps on population, nuke armageddon, commerce, or farms limit.8.7k downloads
- Population Limit Increase - Delux EditionPopulation Limit Increase - Delux Edition mod offers a straightforward solution for players seeking an elevated population limit in Rise of Nations. Its main purpose is to facilitate higher population caps, especially catering to those who prefer swift gameplay experiences. While it is primarily...8.5k downloads
- Americans improvement packAmericans Improvement Pack for Rise of Nations UPDATE 2: I decided to make a mini expansion to this mod, by adding a few new altered textures. These are for Sherman tanks, Greyhound Armoured Cars, Advanced Fighters, and Stealth Bombers, giving all of these units a more American look. Instead of b...8.4k downloads
- Rise of Humankind - The Calm and The StormA complete overhaul of the entire game, through all its ages! This mod was originally made for personal use as I started out with "Rise of the Ages" by 0wca. However, as it grew more and more over the years, I decided to release it publicly. The main features of this mod are: A much longer playti...8.2k downloads
- No Popluation LimitIMPORTANT NOTE: This only works in quick battles where you select a "Custom" game type and set the rules yourself. See the image above to see an example. Multiplayer and solo quick battles can select this mod to make the population limit so high, you would probably crash your PC if you actually r...7.9k downloads
- Rise of Kings - ChroniclesWANNA SEE MORE OF OUR MODS? visit our site on Patreon. Need a non-Steam Workshop version to download? visit this page's official Patreon site (this is the official downloads page) LIKE THIS MOD? visit this link. GOT A QUESTION, COMPLAINT or BUG to report? please read this page. DISCLAIMER: (1) Al...7.8k downloads
- Rise of Humankind - ScriptThe accompanying script to the main mod. Necessary for additional modern resource buildings to work, automatically returning allied cities to their original owner, balancing caravan income for the new commerce system and enabling the AI to work properly.6.6k downloads
- 700 Population LimitThis mod increase ur Population Cap to 700 : It can conflict with other mods, which use rules.xml And, if u wanna unlimited farms + population cap increase - write about it in commentaries!6.5k downloads
- Kings and Conquerors: The Hellenistic EraKings and Conquerors: The Hellenistic Era is a total conversion modification for Rise of Nations: Thrones and Patriots. Our aim is to bring the Hellenistic period to life. Important notes - please read before you start a new game! ⦁ Please put this mod to the top of the priority list in the in-ga...6.5k downloads
- War Machine 2.2.2This mod is designed for players seeking an authentic warfare experience. Unit interactions have been completely overhauled to ensure that battles in-game reflect real-world combat. Note: You can play the CTW with this mod, to do so all the players have to extract this: into your local mods folde...6.3k downloads
- Advanced Gameplay 6.0 Unlimited POP11/09/2022 -Increased Sam Site reload time -Armageddon timer adjusted to 4 per nation, 8 per team, 12 Global Armageddon value -Adjusted building wealth production (decreased to 1) ------------------------------------------------ -Changed menu stucture to accomodate new buildings -Buffed Static an...6.3k downloads
Browse all 330 Rise of Nations: Extended Edition mods Sortable by downloads, rating and date.
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Why Rise of Nations: Extended Edition mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Rise of Nations: Extended Edition mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






