
- Simulation
- Sports
Game
Rugby League Team Manager 4
The fourth instalment of “The Number 1 Rugby League Management Game”. The biggest leagues and competitions. Take full control of managing your own Rugby League club. Training schedules, coaches, physios, scouting, finances, sponsors and more. MUCH MORE!
The fourth instalment of “The Number 1 Rugby League Management Game”. The biggest leagues and competitions. Take full control of managing your own Rugby League club. Training schedules, coaches, physios, scouting, finances, sponsors and more. MUCH MORE!
About Rugby League Team Manager 4
- Released
- June 2025
- Developer
- Alternative Software Ltd
- Platforms
- PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBug FixesFixed issue with last year of contract checks being in January and not August. It has now been changed to August. A player now cannot be transfer listed if they are receiving transfer bids and a corresponding email message for the manager has been added for a player being in last year of contract and receiving transfer bids.
- Community AnnouncementsAdded sort by pay option to staff screenSort by pay has been added to the Staff screen, staff search tab.Now you can sort filtered results by pay from low to high and high to low or leave them as they are. Removed repetitive message that the governing body hasn't given a warning.Build ID: 19685477
- Community AnnouncementsFixture and Playoff bug fixesGame Editor fixture calculation bug fix for round robin and double round robin calculations. League 1 and France Division 2 fixture fixes. League table bug fix to stop the regular season standings changing during playoffs. Australian Playoff competition bug fix for game not playing. General fix for the following playoff competitions that could potentially have gone wrong in future seasons. Nort...
- Community AnnouncementsFixesThe AI will now use the best kicker for kicking. On screen club badge icon graphics will now update when starting a custom game using a workshop database, without the need to restart the game. Manager history screen fixed to show number of relegations and promotions correctly. Build ID: 19299643
- Community AnnouncementsUpdateFix to UI. Team selection tab, technical attributes was showing incorrect headings. This is now fixed.Build ID : 18926348
- Community AnnouncementsNew Additions!More main menu optionsMore direct main menu options to take you where you want to go.A Darker UI mode toggle in Settings.Where possible the in-game UI uses darker colours instead of team coloursName markers above heads in 3D match.With different selections in SETTINGS.The default settings are show numbers for both teams. Squad HUD toggle on/off. Show Numbers. Show Names. Show opponents team and...
- Mods indexed
- 10
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 18 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 2024 Data Set (NRL, SL, QRL etc)All club & player names & positions for NRL, Super League, Queensland Cup, Super League &, Championship401 downloads
- 2025 superleague nrl and champi have changed the correct names, done last seasons promotions and relegations (fixtures need some work) File has down to NCL 3 but squads are innacurate. Superleague, NRL and championship teams are done apart from the odd players here n there269 downloads
- Real Club Logos"Real Club Logos" seeks to add real logos of clubs into the game. Club Logos Added (WIP): England (Super League, Championship, League 1).210 downloads
- English Leagues ReworkedCurrently this database has the 12 Super League clubs with updated squads to match that of the 2024 season. It also includes Goole Vikings as a League One club! I'm planning on renaming the squads of the Championship and League One, and to change the USA/Canada leagues into Scottish and Welsh div...161 downloads
- Super League 2025 ReskilledReskilled Super League 2025111 downloads
- Betfred Super League39 downloads
- RL35 downloads
- CUSTOM31 downloads
- CRIZZSuper League to NC3 promotion/relegation updated. Goole Vikings added (can not add real players or real kits due to editor restrictions, or restrictions in my editing knowledge. Also updated the names of Super League to League One and NRL teams.23 downloads
- ai have changed the correct names, done last seasons promotions and relegations (fixtures need some work) File has down to NCL 3 but squads are inaccurate. Superleague, NRL and championship teams are done apart from the odd players here n there14 downloads
More sports games see all
Why Rugby League Team Manager 4 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Rugby League Team Manager 4 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






