
- Indie
- Simulation
- Strategy
- Early Access
Game
Sapiens
Evolve your primitive hunter gatherers through thousands of years of technological advancement. Feed, protect and grow your tribe, build towns and industry, and advance through the ages in this first person civilization builder for PC.
Create your own prehistoric civilization and lead your tribe in a world you shape. Start with nothing, build towns and industry, and advance through thousands of years of technological breakthroughs in this intimate yet expansive colony sim.
About Sapiens
- Released
- July 2022
- Developer
- Majic Jungle Software
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsProgress Update - ConflictGreetings!I have been making great progress over the past few weeks on conflict.The first step was to add a banish command. This is long requested, and was necessary for conflict, to be able to tidy up any elderly stragglers if you take over an AI tribe for example. So this now works, you can banish your own sapiens, and you can attempt to banish sapiens from other tribes too. You can now also...
- Community Announcements0.6.1.2 - BugfixesNew in 0.6.1.2: Pregnant, elderly and children sapiens now move away from sapiens belonging to hostile or unmet tribes Fixes bug where restricted building materials wouldn't be saved if you placed a building without issuing the build order Fixes bug where the 'build more' button on the radial menu didn't copy the correct building materials Fixes bug where in-progress placed/built objects lost t...
- Community Announcements0.6.1: Foundation blocks and Vulkan fixIt's been a slow few months of development, with a number of sicknesses slowing things down, and some big tasks requiring the update of a lot of assets. But we finally have an update! I had planned to work on more features first, but this contains a fix for the graphics driver related crash which needed to be addressed quickly. So we're getting foundation blocks and 1x1 floors a little early, a...
- Community AnnouncementsSapiens 0.6 update out now!This update adds seven different breeds of fish! It also brings new detailed textures and shaders, improves all animal models and behaviors, adds a range of colors for alpacas and woolskins, and contains a number of bug fixes and balancing tweaks. Fish can only be caught via spears at the moment, which can be thrown from the water. Fish hunting and canoes in general still need some more work, a...
- Community Announcements0.5.1: Canoes, Point & Click modeHi everyone! A new update that has just gone out, which adds two major new features: Canoes, and point and click mode. Canoes are simply hollowed out logs, which provide a small amount of storage space, room for one sapien, and very fast transport over water. As well as making it quicker to retrieve distant resources, they also make it possible to trade with more distant tribes. Point and click...
- Community AnnouncementsNew Roadmap!{STEAM_CLAN_IMAGE}/34816065/823a5ee248ca2b7bd35e9dfaa5575443c6703317.jpg With the release of the Sapiens 0.5 multiplayer update, a lot of the previous roadmap is now complete. Your feedback has helped to lead the direction of the game, and I have a few new features I want to add, so it’s time for a complete new roadmap! This roadmap covers all of the features I intend to add before the 1.0 rele...
- Mods indexed
- 85
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- More AnimalsAnimals spawn more frequently, never run out of meat again.13.2k downloads
- Hammerstone FrameworkHammerstone is modding API/Library. It is a required dependency for many mods on the workshop.12.2k downloads
- Food lasts longerFood takes longer to rot inside (about 15x) This only applies to food stored inside, a useful addition that will allow you to stockpile fruit and wheat for a longer period of time.11.6k downloads
- Increased Maximum OrdersYou will no longer be limited to 5 orders per sapien but now 100!8.1k downloads
- Time Control PlusPlease note this is a temporary version to provide multiplayer compatibility. A full release will come soon. This mod adds a new component to the Time Control HUD located in the upper left-hand corner of the screen showing the current year, day of the year (1-8), world time (WT) and current seaso...7.1k downloads
- Automated Mining (0.6.1)Introduces mines for renewable resources. FAQ Can I add this mod to my existing world? > Yes. Can I remove this mod from my world? > Yes, but you need to remove all existing mines if you want to reload the save without the mod. Compatible Mods See Github for adding compatibility to your mod. Sour...6.7k downloads
- Less hungerSapiens get hungry less often6.6k downloads
- Creative ModeCreative Mode in Sapiens ⭐This mod requires you to also install the Hammerstone Modding Framework. 📓 Join the Community: 📓 Source Code: Features Sapiens Creative Mode enables you to build creatively in your sapiens world. Here is a list of the current features: Instantly dig/fill holes Instantly...5.6k downloads
- Vanilla TweaksVanilla Tweaks mod adds a collection tweaks to the base game. ------------------------------------------------------------------------ ⭐THIS MOD RELIES ON HAMMERSTONE ⭐ ------------------------------------------------------------------------ This mod was designed to replace one-off mods that simp...5.4k downloads
- Hay from ThreshingThis is probably the simplest mod in the workshop! When you thresh wheat, 1 x dry hay will also be produced in addition to the hulled wheat. This makes it easier to maintain your hay stockpiles, without having to mass-harvest hay from grass! Because this mod just adds an extra by-product for an e...5.2k downloads
- SpanishMod [MX]mod that adds Spanish translations (MX). Un Mod que pone traducciones en Español (MX) en el juego4.7k downloads
- Turkish LocalizationA Turkish localization for the game Sapiens.4.6k downloads
- Super Fast ForwardYou have to create a new world to enable this mod. This is out of my control. If you want it to apply to all worlds (this will break every time the game updates) you will have to modify the game code directly.4.5k downloads
- MoaThis is an official mod made by the developer, to show how to add a new mob type to the game. It's fully functional, and will be kept up to date.4.3k downloads
- Sapiens HairstylesAdds 24 new hairstyle, and 11 new beards. Hairstyles are selected randomly when a Sapien is spawned. Since this is an 'app' mod, you simply need to enable it on your home-screen, and you will be able to view the new hairstyles on the heads of all new sapiens. Contact Us:4.3k downloads
- Coal ModAdds coal and charcoal to the game: More efficient, long-lasting fuel types4.2k downloads
- Enable Debug & cheatsEnables the built-in debug menu and some built-in cheats like: Max a sapiens needs instantly grow plants/crops set sunrise3.9k downloads
- FoodiesAdds more food options, culinary decorations and bulk-cooking to Sapiens. Recipes: Pemmican Dried Meat Trail Mix Gruel Hearty Bone Broth Beetroot Soup Pumpkin Soup Meat Stew Flaxseed Bread Sunflower Bread Bulk-bake bread in the Kiln Butcher chicken + alpaca carcasses with one order. Cooking Pot (...3.7k downloads
- Deutsch MODDie Deutsche übersetzung3.6k downloads
- Clay from River SandStruggling to find clay in your new world? Get it from river sand! In the real world, riverbeds can sometimes contain small deposits of clay, so why not in Sapiens? To get 1 x Clay, you'll need 4 x River Sand, and is made in the crafting area. Note Even though Sand and Red Sand will be shown as i...3.5k downloads
- FurnitureFurniture This mod introduces a collection of furniture into Sapiens, including chairs and carpets. Hammerstone + Dependencies This is a HAMMERSTONE mod. Before using this mod, please install the Hammerstone Framework, version 1.3.0 or later. Also be aware: Mods can break your game! Take a backup...3.5k downloads
- Bone CraftingBone Crafting Bone Crafting is a very diverse 'Expansion Mod', which introduces all kinds of bone-related additions to Sapiens. The short list is: Decorations: Bone Mask Tusk Wind Chimes Sheep Skull Giant Bone Decoration Food Bone Broth Tools Bone Great Axe Buildables Bone Chair Hammerstone + Dep...3.4k downloads
- Red Junglefowl (Chicken Reskin)This mod replaces the default chicken with a more time appropriate red junglefowl.3.1k downloads
- Big Grass Mod!This mod makes grass larger to really give it that untamed wilderness look.3.1k downloads
Browse all 85 Sapiens mods Sortable by downloads, rating and date.
More early access games see all
Why Sapiens mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sapiens mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






