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mod

RenameNPCs

by HazDS

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

Latest version
1.0.4
Downloads
2.0k
Filed under
Mods, IL2CPP
Updated
6 mo ago
Available on
Thunderstore

Download

From RenameNPCs’s own host. Nothing is re-hosted here.

1.0.4release7 Mar 2026

HazDS-RenameNPCs-1.0.4.zip · 0.1 MB

Older versions4
  • 1.0.37 Mar 20260.1 MBGet
  • 1.0.26 Mar 20260.1 MBGet
  • 1.0.117 Feb 20260.1 MBGet
  • 1.0.023 Jan 20260.1 MBGet

Frequently asked

How do I install RenameNPCs?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Schedule I all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download RenameNPCs safely?

From the author's own page on Thunderstore, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Schedule I versions does RenameNPCs work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Schedule I.

Dependencies

From release 1.0.4, the newest one. An older release may need different things.

Needs 1

Install these first or it will not load.

  • LavaGang-MelonLoader(not indexed yet)

Last checked 2 mo ago against Thunderstore. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 41 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.